Player Matchup

Hera
Hera
Don Shambles
Hera
Level 84
God Stats
2W - 1L
1,616 SR
Queue Stats
178W - 168L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
WowThisIsLame
Hou Yi
Level 45
God Stats
1W - 0L
1,307 SR
Queue Stats
28W - 12L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
meacgoentumadre
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 84L
1,410 Elo+
Party 1
Team Averages
Level 52
1,474 SR
1,449 Elo+

VS

Team Averages
Level 82
1,541 SR
1,412 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Candy7758
Scylla
Level 108
God Stats
3W - 8L
1,525 SR
Queue Stats
664W - 944L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yungguap5137
Cu Chulainn
Level 29
God Stats
14W - 16L
1,599 SR
Queue Stats
100W - 141L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 9
10,286
791
10,463
9,425
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 2 / 4
11,623
894
14,921
11,516
4,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
14
3 / 7 / 11
9,841
757
9,556
11,638
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 5 / 7
10,405
800
10,410
15,885
5,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Candy7758
Scylla
13
3 / 7 / 8
9,449
727
8,231
10,223
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Yungguap5137
Cu Chulainn
13
3 / 6 / 12
9,781
752
8,244
16,277
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
15
16
Deaths
18
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
9
5
7
2.5
L
Scylla
Candy7758
Scylla
3
7
8
1
W
4
7
9
1.21
W
11
2
4
6.5
L
Cu Chulainn
Yungguap5137
Cu Chulainn
3
6
12
1.5
W
Hun Batz
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
26,885
32,579
Taken
42,385
12,362
Mitigated
26,640
6,331
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,410
6,225
0
4,014
15,885
5,709
863
4,063
11,517
0
39,306
L
Scylla
Candy7758
Scylla
8,231
728
0
1,523
10,223
2,993
549
2,376
7,761
23,787
0
W
10,463
2,418
555
890
9,425
2,711
657
2,917
6,508
24,414
0
W
14,921
7,803
0
2,979
11,516
4,000
1,615
3,346
8,170
0
34,483
L
Cu Chulainn
Yungguap5137
Cu Chulainn
8,244
2,235
266
875
16,277
17,938
269
4,609
11,355
0
18,253
W
Hun Batz
9,556
1,863
0
1,907
11,638
5,651
225
2,288
9,350
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
29,635
127
Minions Killed
108
4
Camps Cleared
6
654,821
Distance Traveled
651,889
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,405
800
57
4
3
212,176
0
L
Scylla
9,449
727
29
2
2
196,559
3
W
Hera
10,286
791
36
3
1
221,369
0
W
Hou Yi
11,623
894
54
4
1
214,960
4
L
Cu Chulainn
9,781
752
22
2
1
243,154
1
W
Hun Batz
9,841
757
37
3
2
218,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role