Player Matchup

Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CODEMAN122097
Izanami
Level 109
God Stats
15W - 19L
1,475 SR
Queue Stats
174W - 201L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Cl875120
Nu Wa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 75L
1,578 Elo+
Solo
Ares
Ares
NOLAKKIN KJ
Ares
Level 84
God Stats
37W - 29L
1,681 SR
Queue Stats
610W - 574L
1,487 Elo+
Party 1
Team Averages
Level 100
1,531 SR
1,507 Elo+

VS

Team Averages
Level 135
1,592 SR
1,521 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Thiccdominican
Arachne
Level 96
God Stats
12W - 9L
1,491 SR
Queue Stats
173W - 142L
1,481 Elo+
Solo
Khepri
Khepri
dethwaits4no1
Khepri
Level 159
God Stats
6W - 1L
1,903 SR
Queue Stats
120W - 118L
1,507 Elo+
Party 2
Jing Wei
Jing Wei
popheads215
Jing Wei
Level 115
God Stats
4W - 4L
1,421 SR
Queue Stats
113W - 102L
1,547 Elo+
Solo
Neith
Neith
twiztedemon
Neith
Level 158
God Stats
25W - 23L
1,645 SR
Queue Stats
306W - 301L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
3 / 0 / 1
4,306
718
1,613
1,830
412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
 
Gilgamesh
7
0 / 0 / 1
3,955
659
1,905
4,134
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
6
2 / 0 / 1
3,950
658
1,797
2,290
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Cl875120
Nu Wa
8
0 / 0 / 1
4,081
680
1,522
1,259
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 3
3,488
581
1,283
3,397
2,018
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,598
600
92
2,229
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,583
431
0
219
52
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 0
3,268
545
1,191
3,228
810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
popheads215
Jing Wei
6
0 / 2 / 0
3,474
579
2,659
4,399
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,905
651
2,480
3,817
909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
1
3.5
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Merlin
 
Merlin
0
0
0
0
W
Izanami
2
0
1
2.5
W
Nu Wa
Cl875120
Nu Wa
0
0
1
0.5
W
0
0
3
1.5
L
0
0
0
0
L
0
2
0
0
L
Jing Wei
popheads215
Jing Wei
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,120
Damage
6,422
12,910
Taken
13,892
4,926
Mitigated
3,269
4,860
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,613
1,031
0
134
1,830
412
0
230
1,600
0
13,808
W
Gilgamesh
 
Gilgamesh
1,905
487
0
2,037
4,134
1,695
0
213
3,921
0
16,659
L
Merlin
 
Merlin
92
0
0
390
2,229
494
0
375
1,854
15,071
0
W
Izanami
1,797
1,609
177
1,131
2,290
519
0
587
1,703
0
20,037
W
Nu Wa
Cl875120
Nu Wa
1,522
196
0
254
1,259
282
0
0
1,259
22,828
0
W
1,283
133
137
990
3,397
2,018
0
253
3,144
6,805
0
L
0
0
0
0
219
52
0
219
0
0
0
L
1,191
145
527
636
3,228
810
0
833
2,370
6,192
0
L
Jing Wei
popheads215
Jing Wei
2,659
2,237
0
1,589
4,399
1,004
0
1,168
3,231
0
16,882
L
2,480
732
0
1,145
3,817
909
0
210
3,338
0
18,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,780
Gold Earned
16,828
173
Minions Killed
128
0
Camps Cleared
0
616,991
Distance Traveled
448,069
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,306
718
37
6
0
145,226
1
W
Gilgamesh
3,955
659
42
7
0
122,651
0
L
Merlin
3,598
600
40
7
0
114,241
2
W
Izanami
3,950
658
39
7
0
104,550
1
W
Nu Wa
4,081
680
36
6
0
117,004
0
W
Ares
3,488
581
19
3
0
127,560
2
L
Arachne
2,583
431
0
0
0
2,026
0
L
Khepri
3,268
545
3
1
0
121,652
1
L
Jing Wei
3,474
579
35
6
0
106,526
1
L
Neith
3,905
651
50
8
0
103,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role