Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Exshink
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 1
Ah Puch
Ah Puch
KenxKaneki
Ah Puch
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,306 Elo+

VS

Team Averages
Level 71
1,374 SR
1,322 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WTheus
Hou Yi
Level 44
God Stats
3W - 8L
1,290 SR
Queue Stats
169W - 231L
1,314 Elo+
Solo
Anubis
Anubis
mark997
Anubis
Level 41
God Stats
4W - 10L
1,331 SR
Queue Stats
5W - 24L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 3 / 4
10,377
798
9,616
10,240
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Exshink
Jormungandr
15
5 / 0 / 7
10,610
816
5,140
8,227
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
KenxKaneki
Ah Puch
13
1 / 1 / 10
8,716
670
9,849
6,557
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 5 / 2
8,232
633
4,490
8,365
1,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
WTheus
Hou Yi
13
1 / 1 / 2
7,928
610
5,232
9,531
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
mark997
Anubis
10
0 / 10 / 2
7,415
570
4,441
9,793
2,482
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
3
4
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
4
4
L
Hachiman
 
Hachiman
2
5
2
0.6
W
Jormungandr
Exshink
Jormungandr
5
0
7
8.5
W
Ah Puch
KenxKaneki
Ah Puch
1
1
10
6
L
Hou Yi
WTheus
Hou Yi
1
1
2
2
L
Anubis
mark997
Anubis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
14,163
25,024
Taken
27,689
12,726
Mitigated
6,662
9,066
Healing
597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,616
1,920
0
4,503
10,240
5,970
364
2,709
7,531
0
35,088
L
Hachiman
 
Hachiman
4,490
2,906
0
460
8,365
1,908
0
5,144
3,074
0
20,049
W
Jormungandr
Exshink
Jormungandr
5,140
543
0
2,082
8,227
4,634
803
1,020
7,207
34,449
0
W
Ah Puch
KenxKaneki
Ah Puch
9,849
99
0
2,481
6,557
2,122
911
1,434
5,123
30,685
0
L
Hou Yi
WTheus
Hou Yi
5,232
923
0
0
9,531
2,272
0
5,537
3,828
0
22,430
L
Anubis
mark997
Anubis
4,441
119
0
137
9,793
2,482
0
4,397
5,228
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
23,575
142
Minions Killed
116
9
Camps Cleared
2
715,178
Distance Traveled
616,480
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,377
798
46
4
9
247,901
3
L
Hachiman
8,232
633
45
3
0
218,235
4
W
Jormungandr
10,610
816
52
4
0
233,507
0
W
Ah Puch
8,716
670
44
3
0
233,770
0
L
Hou Yi
7,928
610
35
3
1
255,171
4
L
Anubis
7,415
570
36
3
1
143,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role