Player Matchup

Cthulhu
Cthulhu
De-motivate
Cthulhu
Level 69
God Stats
8W - 6L
1,584 SR
Queue Stats
82W - 90L
1,342 Elo+
Party 1
Discordia
Discordia
DistortedFame
Discordia
Level 42
God Stats
4W - 2L
1,388 SR
Queue Stats
114W - 110L
1,360 Elo+
Party 1
Medusa
Medusa
EPIC_BEASTEM
Medusa
Level 101
God Stats
4W - 2L
1,415 SR
Queue Stats
170W - 190L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Kalumanovinsmoke
Sun Wukong
Level 88
God Stats
11W - 10L
1,471 SR
Queue Stats
129W - 144L
1,379 Elo+
Party 1
Bastet
Bastet
Reznov00
Bastet
Level 126
God Stats
9W - 11L
1,384 SR
Queue Stats
272W - 300L
1,426 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,377 Elo+

VS

Team Averages
Level 66
1,467 SR
1,360 Elo+
Ganesha
Ganesha
AlmightyKoalasan
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
FishnChipsAhoy
Mercury
Level 41
God Stats
10W - 16L
1,233 SR
Queue Stats
106W - 132L
1,161 Elo+
Party 2
Izanami
Izanami
Kami_The_Great
Izanami
Level 109
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Salami Sabre
Anubis
Level 39
God Stats
11W - 12L
1,298 SR
Queue Stats
210W - 217L
1,137 Elo+
Party 2
Skadi
Skadi
xVixeyx
Skadi
Level 126
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
De-motivate
Cthulhu
10
4 / 2 / 6
6,678
514
4,345
10,335
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
DistortedFame
Discordia
10
1 / 2 / 2
6,353
489
3,632
4,466
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
10
5 / 2 / 5
7,014
540
8,181
8,772
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Kalumanovinsmoke
Sun Wukong
11
4 / 1 / 2
6,858
528
3,338
7,730
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Reznov00
Bastet
13
7 / 0 / 3
7,991
615
10,569
9,003
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,896
454
2,928
10,407
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 1
6,221
479
4,003
8,778
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 6 / 1
5,270
405
2,807
9,184
2,584
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
2 / 2 / 0
6,426
494
3,146
6,837
2,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
xVixeyx
Skadi
8
0 / 6 / 1
5,203
400
2,529
7,589
1,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
6
7
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Cthulhu
De-motivate
Cthulhu
4
2
6
3.5
W
Discordia
DistortedFame
Discordia
1
2
2
1
W
Medusa
5
2
5
3.75
L
2
4
1
0.63
W
Sun Wukong
Kalumanovinsmoke
Sun Wukong
4
1
2
5
L
0
6
1
0.08
W
Bastet
Reznov00
Bastet
7
0
3
8.5
L
Anubis
2
2
0
1
L
Skadi
xVixeyx
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
15,413
40,306
Taken
42,795
17,988
Mitigated
15,967
10,475
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,928
395
153
848
10,407
6,275
81
1,550
8,749
15,800
0
W
Cthulhu
De-motivate
Cthulhu
4,345
709
474
1,849
10,335
7,770
206
2,406
7,929
15,062
0
W
Discordia
DistortedFame
Discordia
3,632
355
250
612
4,466
1,230
704
1,453
3,013
30,771
0
W
Medusa
8,181
3,960
0
2,912
8,772
2,970
265
1,134
7,638
0
39,961
L
4,003
2,929
0
281
8,778
2,551
0
493
8,259
0
31,593
W
Sun Wukong
Kalumanovinsmoke
Sun Wukong
3,338
799
0
764
7,730
3,026
626
897
6,833
0
34,354
L
2,807
1,569
152
2,136
9,184
2,584
0
205
8,979
0
19,946
W
Bastet
Reznov00
Bastet
10,569
1,893
0
3,614
9,003
2,992
260
184
8,819
0
40,909
L
Anubis
3,146
177
0
3,614
6,837
2,690
0
2,734
4,042
35,239
0
L
Skadi
xVixeyx
Skadi
2,529
1,028
112
491
7,589
1,867
290
2,581
4,789
0
19,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
29,016
263
Minions Killed
239
0
Camps Cleared
0
1,239,190
Distance Traveled
1,236,950
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,896
454
11
1
0
257,931
1
W
Cthulhu
6,678
514
16
1
0
245,314
3
W
Discordia
6,353
489
48
4
0
246,435
1
W
Medusa
7,014
540
58
4
0
229,716
2
L
Mercury
6,221
479
58
4
0
276,075
1
W
Sun Wukong
6,858
528
65
5
0
237,182
1
L
Izanami
5,270
405
54
4
0
230,429
0
W
Bastet
7,991
615
76
6
0
280,543
2
L
Anubis
6,426
494
76
6
0
237,082
2
L
Skadi
5,203
400
40
3
0
235,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role