Player Matchup

Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ChyaboiJoey
Artemis
Level 56
God Stats
6W - 4L
1,687 SR
Queue Stats
50W - 50L
1,387 Elo+
Party 2
He Bo
He Bo
LoRezVapeGod
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 309L
1,484 Elo+
Party 2
Team Averages
Level 83
1,562 SR
1,457 Elo+

VS

Team Averages
Level 80
1,724 SR
1,694 Elo+
Yu Huang
Yu Huang
DeviousLicks
Yu Huang
Level 17
God Stats
2W - 2L
1,744 SR
Queue Stats
29W - 11L
1,740 Elo+
Party 1
Izanami
Izanami
alwaysbuyakit
Izanami
Level 81
God Stats
1W - 1L
1,714 SR
Queue Stats
10W - 8L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
walking cte
Guan Yu
Level 142
God Stats
15W - 5L
1,714 SR
Queue Stats
121W - 72L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 4 / 6
12,330
771
9,765
18,322
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ChyaboiJoey
Artemis
16
3 / 8 / 10
11,763
735
14,978
16,495
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 6 / 6
12,316
770
14,692
16,761
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeviousLicks
Yu Huang
16
9 / 8 / 6
12,312
770
16,756
13,962
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
5 / 3 / 11
12,125
758
12,373
14,665
4,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
walking cte
Guan Yu
15
4 / 6 / 13
11,462
716
11,002
22,128
23,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
17
Kills
18
18
Deaths
17
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
4
6
2.25
W
Artemis
ChyaboiJoey
Artemis
3
8
10
1
L
Yu Huang
DeviousLicks
Yu Huang
9
8
6
1.5
W
8
6
6
1.83
L
Izanami
5
3
11
3.5
L
Guan Yu
walking cte
Guan Yu
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
40,131
51,578
Taken
50,755
25,138
Mitigated
33,544
11,732
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,765
1,913
0
3,666
18,322
16,072
397
4,910
13,044
0
36,467
W
Artemis
ChyaboiJoey
Artemis
14,978
6,853
247
4,413
16,495
5,356
1,810
6,607
9,549
0
49,248
L
Yu Huang
DeviousLicks
Yu Huang
16,756
771
0
464
13,962
4,689
672
4,738
8,984
37,511
0
W
14,692
296
0
3,406
16,761
3,710
513
4,457
12,000
41,211
0
L
Izanami
12,373
6,735
0
1,635
14,665
4,898
1,785
3,187
11,153
0
45,075
L
Guan Yu
walking cte
Guan Yu
11,002
1,754
2,041
5,656
22,128
23,957
286
7,716
14,093
0
34,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
35,899
156
Minions Killed
138
9
Camps Cleared
6
887,003
Distance Traveled
882,132
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,330
771
51
3
2
331,940
3
W
Artemis
11,763
735
60
4
5
253,641
3
L
Yu Huang
12,312
770
46
3
2
274,791
4
W
He Bo
12,316
770
45
3
2
301,422
2
L
Izanami
12,125
758
53
3
1
298,645
5
L
Guan Yu
11,462
716
39
2
3
308,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role