Player Matchup

Medusa
Medusa
Dolan Holdher
Medusa
Level 117
God Stats
24W - 14L
1,777 SR
Queue Stats
70W - 63L
1,616 Elo+
Party 2
Ao Kuang
Ao Kuang
Jack Horsley
Ao Kuang
Level 129
God Stats
2W - 0L
1,259 SR
Queue Stats
132W - 111L
1,608 Elo+
Party 2
Erlang Shen
Erlang Shen
Macs Seal
Erlang Shen
Level 127
God Stats
10W - 2L
1,698 SR
Queue Stats
100W - 90L
1,587 Elo+
Party 2
Sobek
Sobek
Pat Perez
Sobek
Level 159
God Stats
4W - 2L
1,538 SR
Queue Stats
115W - 106L
1,555 Elo+
Party 2
Cliodhna
Cliodhna
gadfasdfasdfasdf
Cliodhna
Level 106
God Stats
31W - 16L
1,671 SR
Queue Stats
120W - 82L
1,613 Elo+
Party 2
Team Averages
Level 128
1,589 SR
1,596 Elo+

VS

Team Averages
Level 128
1,561 SR
1,527 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Ic3Burn
Freya
Level 129
God Stats
1W - 2L
1,672 SR
Queue Stats
43W - 48L
1,552 Elo+
Solo
Xing Tian
Xing Tian
JUDGEM3NT4L285
Xing Tian
Level 155
God Stats
96W - 75L
1,544 SR
Queue Stats
250W - 241L
1,551 Elo+
Party 3
Aphrodite
Aphrodite
ZBoss207
Aphrodite
Level 107
God Stats
5W - 6L
1,537 SR
Queue Stats
117W - 131L
1,507 Elo+
Party 1
Da Ji
Da Ji
iiTz BoNeSs
Da Ji
Level 141
God Stats
120W - 126L
1,553 SR
Queue Stats
311W - 303L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
15,038
791
11,961
15,742
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Jack Horsley
Ao Kuang
20
4 / 5 / 6
14,212
748
9,880
19,280
11,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Macs Seal
Erlang Shen
20
4 / 4 / 9
14,489
763
18,062
20,273
14,283
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Pat Perez
Sobek
20
5 / 3 / 14
15,094
794
13,128
24,076
31,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 4 / 9
15,452
813
37,803
25,331
9,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
2 / 8 / 8
12,860
677
13,451
23,291
8,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Ic3Burn
Freya
20
7 / 9 / 3
13,591
715
19,356
25,188
10,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
JUDGEM3NT4L285
Xing Tian
20
1 / 5 / 11
13,386
705
17,986
24,870
25,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ZBoss207
Aphrodite
19
0 / 6 / 11
12,358
650
10,208
18,918
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 4
14,760
777
15,525
15,778
6,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
30
Kills
19
19
Deaths
30
45
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
8
0.75
W
6
3
7
3.17
L
Freya
Ic3Burn
Freya
7
9
3
0.94
L
Xing Tian
JUDGEM3NT4L285
Xing Tian
1
5
11
1.3
W
Ao Kuang
Jack Horsley
Ao Kuang
4
5
6
1.4
W
Erlang Shen
Macs Seal
Erlang Shen
4
4
9
2.13
W
Sobek
Pat Perez
Sobek
5
3
14
4
L
Aphrodite
ZBoss207
Aphrodite
0
6
11
0.92
W
11
4
9
3.88
L
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,834
Damage
76,526
104,702
Taken
108,045
74,319
Mitigated
58,718
30,983
Healing
28,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,451
8,151
320
3,734
23,291
8,678
139
2,404
20,807
0
48,925
W
11,961
4,137
0
5,321
15,742
7,260
6,043
3,824
11,918
0
86,136
L
Freya
Ic3Burn
Freya
19,356
7,628
0
6,330
25,188
10,291
1,029
9,349
15,839
49,066
0
L
Xing Tian
JUDGEM3NT4L285
Xing Tian
17,986
675
0
2,712
24,870
25,443
0
4,435
20,197
44,366
0
W
Ao Kuang
Jack Horsley
Ao Kuang
9,880
2,526
0
6,837
19,280
11,481
1,678
9,902
9,378
48,806
0
W
Erlang Shen
Macs Seal
Erlang Shen
18,062
7,899
0
3,988
20,273
14,283
557
9,355
10,918
0
72,225
W
Sobek
Pat Perez
Sobek
13,128
749
386
4,441
24,076
31,971
0
11,453
12,623
33,161
0
L
Aphrodite
ZBoss207
Aphrodite
10,208
1,780
5,678
8,611
18,918
7,612
66
3,557
15,316
48,693
0
W
37,803
2,604
0
10,010
25,331
9,324
939
13,016
12,315
0
80,099
L
15,525
3,881
0
1,142
15,778
6,694
0
3,058
12,590
0
56,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,285
Gold Earned
66,955
434
Minions Killed
336
0
Camps Cleared
0
2,027,601
Distance Traveled
1,699,749
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,860
677
64
3
0
318,262
2
W
Medusa
15,038
791
119
6
0
380,996
0
L
Freya
13,591
715
72
4
0
295,569
3
L
Xing Tian
13,386
705
45
2
0
366,735
2
W
Ao Kuang
14,212
748
78
4
0
406,512
2
W
Erlang Shen
14,489
763
103
5
0
402,713
4
W
Sobek
15,094
794
25
1
0
403,317
0
L
Aphrodite
12,358
650
66
3
0
323,401
2
W
Cliodhna
15,452
813
109
6
0
434,063
1
L
Da Ji
14,760
777
89
5
0
395,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role