Player Matchup

Cthulhu
Cthulhu
Dragoneye905
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 239L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
TheDevilsPancake
Nu Wa
Level 114
God Stats
15W - 8L
1,656 SR
Queue Stats
641W - 586L
1,482 Elo+
Party 2
Fenrir
Fenrir
Vitalityeq
Fenrir
Level 153
God Stats
6W - 6L
1,546 SR
Queue Stats
538W - 525L
1,505 Elo+
Party 1
Artemis
Artemis
XExSoldierX
Artemis
Level 29
God Stats
3W - 5L
1,224 SR
Queue Stats
34W - 51L
1,306 Elo+
Party 1
Horus
Horus
kittysorcerer
Horus
Level 29
God Stats
3W - 1L
1,697 SR
Queue Stats
47W - 26L
1,648 Elo+
Party 2
Team Averages
Level 91
1,525 SR
1,495 Elo+

VS

Team Averages
Level 82
1,604 SR
1,486 Elo+
Cerberus
Cerberus
AxeRiot77
Cerberus
Level 149
God Stats
11W - 10L
1,634 SR
Queue Stats
209W - 200L
1,532 Elo+
Party 3
Janus
Janus
LobsterLuffy
Janus
Level 124
God Stats
5W - 5L
1,567 SR
Queue Stats
179W - 169L
1,534 Elo+
Party 3
Arachne
Arachne
Mahzj
Arachne
Level 46
God Stats
1W - 2L
1,477 SR
Queue Stats
25W - 35L
1,427 Elo+
Solo
Athena
Athena
chickenboost982
Athena
Level 44
God Stats
10W - 3L
1,795 SR
Queue Stats
96W - 76L
1,537 Elo+
Party 3
Neith
Neith
illgankright
Neith
Level 48
God Stats
11W - 9L
1,546 SR
Queue Stats
301W - 334L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragoneye905
Cthulhu
12
0 / 0 / 2
6,829
569
5,548
5,921
3,340
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 3
6,794
566
4,297
4,187
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Vitalityeq
Fenrir
13
6 / 1 / 5
7,611
634
6,885
10,805
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
XExSoldierX
Artemis
11
3 / 1 / 3
6,450
538
7,388
7,112
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 6
6,494
541
6,250
10,715
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxeRiot77
Cerberus
12
1 / 1 / 1
6,390
533
3,668
8,506
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 2
6,598
550
3,559
5,842
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mahzj
Arachne
9
1 / 6 / 0
5,564
464
2,939
10,519
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 1 / 1
5,535
461
3,106
11,050
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,784
482
6,362
7,539
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AxeRiot77
Cerberus
1
1
1
1.5
W
Cthulhu
Dragoneye905
Cthulhu
0
0
2
1
L
1
3
2
0.67
L
Arachne
Mahzj
Arachne
1
6
0
0.17
W
2
1
3
3.5
W
Fenrir
Vitalityeq
Fenrir
6
1
5
8.5
W
Artemis
XExSoldierX
Artemis
3
1
3
4.5
L
1
1
1
1.5
L
0
3
1
0.17
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,368
Damage
19,634
38,740
Taken
43,456
17,375
Mitigated
18,054
17,774
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AxeRiot77
Cerberus
3,668
402
0
3,726
8,506
5,976
0
5,200
3,178
39,649
0
W
Cthulhu
Dragoneye905
Cthulhu
5,548
770
0
2,196
5,921
3,340
0
2,636
2,985
43,194
0
L
3,559
345
0
1,000
5,842
1,229
0
1,087
4,697
41,762
0
L
Arachne
Mahzj
Arachne
2,939
2,336
0
2,360
10,519
2,376
0
1,361
8,988
0
27,193
W
4,297
1,642
0
1,174
4,187
1,306
378
2,431
1,721
36,328
0
W
Fenrir
Vitalityeq
Fenrir
6,885
2,394
0
4,752
10,805
4,550
0
2,718
8,054
0
43,302
W
Artemis
XExSoldierX
Artemis
7,388
2,388
333
3,815
7,112
1,794
0
930
6,182
0
34,881
L
3,106
808
203
3,156
11,050
6,472
0
1,333
9,614
14,489
0
L
6,362
2,791
0
3,255
7,539
2,001
0
315
7,134
0
38,127
W
6,250
2,666
944
4,560
10,715
6,385
33
1,250
9,465
0
18,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
29,871
328
Minions Killed
341
0
Camps Cleared
0
1,126,411
Distance Traveled
1,146,701
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,390
533
99
8
0
230,425
1
W
Cthulhu
6,829
569
78
7
0
229,907
3
L
Janus
6,598
550
87
7
0
229,704
3
L
Arachne
5,564
464
52
4
0
247,893
6
W
Nu Wa
6,794
566
84
7
0
214,469
3
W
Fenrir
7,611
634
82
7
0
267,258
1
W
Artemis
6,450
538
64
5
0
183,447
1
L
Athena
5,535
461
27
2
0
246,005
3
L
Neith
5,784
482
76
6
0
192,674
4
W
Horus
6,494
541
20
2
0
231,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role