Player Matchup

Scylla
Scylla
BigPoppaCog
Scylla
Level 105
God Stats
5W - 10L
1,379 SR
Queue Stats
104W - 112L
1,319 Elo+
Solo
Ganesha
Ganesha
Deucalion26
Ganesha
Level 29
God Stats
24W - 23L
1,559 SR
Queue Stats
90W - 123L
1,388 Elo+
Party 1
Apollo
Apollo
ODoyleRules1101
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,378 Elo+
Solo
Hercules
Hercules
Punkrockstar77
Hercules
Level 107
God Stats
1W - 1L
1,731 SR
Queue Stats
119W - 139L
1,413 Elo+
Party 1
Thanatos
Thanatos
darkwolf2489
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,447 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,389 Elo+

VS

Team Averages
Level 101
1,522 SR
1,379 Elo+
Neith
Neith
Ehzranight
Neith
Level 121
God Stats
17W - 18L
1,559 SR
Queue Stats
89W - 98L
1,414 Elo+
Party 2
Tiamat
Tiamat
LaikaQc
Tiamat
Level 119
God Stats
2W - 3L
1,624 SR
Queue Stats
13W - 30L
1,228 Elo+
Party 3
Yemoja
Yemoja
Litaholic Qc
Yemoja
Level 134
God Stats
48W - 77L
1,410 SR
Queue Stats
321W - 367L
1,373 Elo+
Party 3
Janus
Janus
Pyro1313
Janus
Level 28
God Stats
57W - 54L
1,450 SR
Queue Stats
107W - 112L
1,417 Elo+
Party 2
Arachne
Arachne
boatznhoes
Arachne
Level 104
God Stats
36W - 24L
1,569 SR
Queue Stats
70W - 73L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 4 / 2
7,000
700
5,750
6,914
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Deucalion26
Ganesha
12
0 / 6 / 4
7,109
711
1,519
13,472
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
7,176
718
8,215
9,680
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
14
3 / 4 / 4
7,960
796
5,160
12,059
7,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
darkwolf2489
Thanatos
15
5 / 6 / 2
8,627
863
6,787
10,147
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 3 / 11
8,827
883
11,418
6,347
2,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
LaikaQc
Tiamat
13
2 / 2 / 8
7,398
740
5,554
5,714
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
0 / 0 / 8
7,205
721
3,902
4,339
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Pyro1313
Janus
14
1 / 3 / 10
7,541
754
8,582
7,558
2,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
boatznhoes
Arachne
16
14 / 2 / 6
9,428
943
16,126
13,328
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
23
23
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
2
0.25
L
Ganesha
Deucalion26
Ganesha
0
6
4
0.33
W
Neith
6
3
11
3.83
W
Tiamat
LaikaQc
Tiamat
2
2
8
3
W
Yemoja
0
0
8
4
L
2
3
1
0.83
L
Hercules
3
4
4
1.25
W
Janus
Pyro1313
Janus
1
3
10
2
W
Arachne
boatznhoes
Arachne
14
2
6
8.5
L
Thanatos
darkwolf2489
Thanatos
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
45,582
52,272
Taken
37,286
23,851
Mitigated
18,765
12,872
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,750
140
0
1,729
6,914
1,935
27
2,149
4,765
25,138
0
L
Ganesha
Deucalion26
Ganesha
1,519
0
99
1,635
13,472
7,063
0
4,763
8,709
7,765
0
W
Neith
11,418
4,392
307
989
6,347
2,261
500
438
5,761
0
31,924
W
Tiamat
LaikaQc
Tiamat
5,554
609
12
896
5,714
3,552
0
1,680
4,034
16,264
0
W
Yemoja
3,902
370
2,790
1,018
4,339
3,415
281
1,346
2,953
18,235
0
L
8,215
3,526
0
1,282
9,680
2,735
81
4,513
5,167
0
23,343
L
Hercules
5,160
1,819
48
2,488
12,059
7,817
0
3,918
8,141
0
18,056
W
Janus
Pyro1313
Janus
8,582
536
343
1,242
7,558
2,276
407
1,079
6,377
28,994
0
W
Arachne
boatznhoes
Arachne
16,126
10,418
0
4,652
13,328
7,261
193
2,726
10,440
0
24,097
L
Thanatos
darkwolf2489
Thanatos
6,787
1,459
50
5,541
10,147
4,301
763
2,695
7,452
0
23,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
40,399
183
Minions Killed
158
0
Camps Cleared
0
933,825
Distance Traveled
1,067,744
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,000
700
39
4
0
185,909
0
L
Ganesha
7,109
711
0
0
0
133,848
0
W
Neith
8,827
883
45
5
0
191,164
0
W
Tiamat
7,398
740
23
2
0
207,997
0
W
Yemoja
7,205
721
22
2
0
197,494
2
L
Apollo
7,176
718
53
5
0
192,858
0
L
Hercules
7,960
796
39
4
0
212,358
3
W
Janus
7,541
754
48
5
0
221,253
0
W
Arachne
9,428
943
20
2
0
249,836
0
L
Thanatos
8,627
863
52
5
0
208,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role