Player Matchup

Thor
Thor
Kyoka UA
Thor
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 119L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
Mortus8998
Ratatoskr
Level 123
God Stats
1W - 1L
1,280 SR
Queue Stats
180W - 199L
1,475 Elo+
Solo
Atlas
Atlas
W4ND3R5ON
Atlas
Level 154
God Stats
12W - 8L
1,641 SR
Queue Stats
158W - 161L
1,484 Elo+
Solo
Kukulkan
Kukulkan
ayEmma_
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,424 Elo+
Party 2
Apollo
Apollo
aySeba_
Apollo
Level 140
God Stats
2W - 1L
1,357 SR
Queue Stats
92W - 77L
1,590 Elo+
Party 2
Team Averages
Level 119
1,456 SR
1,466 Elo+

VS

Team Averages
Level 107
1,476 SR
1,431 Elo+
Terra
Terra
CDHXtreme
Terra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 384L
1,353 Elo+
Party 1
Sol
Sol
NoRoleModelx
Sol
Level 117
God Stats
0W - 4L
1,158 SR
Queue Stats
138W - 154L
1,465 Elo+
Solo
Shiva
Shiva
SuperSound647O
Shiva
Level 138
God Stats
14W - 11L
1,472 SR
Queue Stats
276W - 268L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
isaac609
Cernunnos
Level 69
God Stats
9W - 8L
1,477 SR
Queue Stats
152W - 156L
1,442 Elo+
Party 3
Susano
Susano
shadow203blaze
Susano
Level 87
God Stats
3W - 3L
1,772 SR
Queue Stats
209W - 264L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 9 / 4
13,764
510
12,014
21,507
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Mortus8998
Ratatoskr
20
5 / 2 / 3
15,388
570
22,123
25,530
39,857
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
W4ND3R5ON
Atlas
20
3 / 4 / 10
14,117
523
11,169
21,386
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ayEmma_
Kukulkan
20
4 / 7 / 6
14,311
530
15,642
13,125
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
aySeba_
Apollo
20
6 / 3 / 5
16,675
618
12,182
21,791
10,933
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CDHXtreme
Terra
12
0 / 6 / 3
9,309
345
5,451
17,247
12,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 3 / 2
11,046
409
5,912
11,287
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 6
14,173
525
30,263
26,718
27,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
isaac609
Cernunnos
20
7 / 8 / 6
13,388
496
17,427
28,181
11,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 4 / 6
12,227
453
9,416
19,501
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
26
Kills
25
25
Deaths
26
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
CDHXtreme
Terra
0
6
3
0.25
W
Thor
8
9
4
1.11
W
Ratatoskr
Mortus8998
Ratatoskr
5
2
3
3.25
L
1
3
2
0.67
L
14
5
6
3.4
W
Atlas
W4ND3R5ON
Atlas
3
4
10
2
W
Kukulkan
ayEmma_
Kukulkan
4
7
6
1
W
Apollo
aySeba_
Apollo
6
3
5
2.83
L
Cernunnos
isaac609
Cernunnos
7
8
6
1.25
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,130
Damage
68,469
103,339
Taken
102,934
80,496
Mitigated
62,213
25,738
Healing
31,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CDHXtreme
Terra
5,451
1,310
1,459
5,445
17,247
12,446
220
3,550
13,697
36,012
0
W
Thor
12,014
2,850
1,064
4,452
21,507
7,573
4,744
2,255
19,252
0
59,362
W
Ratatoskr
Mortus8998
Ratatoskr
22,123
8,965
0
7,500
25,530
39,857
458
4,728
20,802
0
122,155
L
5,912
1,046
0
4,309
11,287
2,699
0
1,691
9,596
61,262
1,134
L
30,263
7,125
1,001
5,584
26,718
27,828
266
7,492
19,226
9,398
63,610
W
Atlas
W4ND3R5ON
Atlas
11,169
3,667
0
3,500
21,386
17,761
404
2,540
18,846
45,539
0
W
Kukulkan
ayEmma_
Kukulkan
15,642
1,590
0
1,465
13,125
4,372
1,585
1,247
11,878
85,826
0
W
Apollo
aySeba_
Apollo
12,182
7,303
0
7,757
21,791
10,933
6,080
4,441
16,754
0
186,117
L
Cernunnos
isaac609
Cernunnos
17,427
7,884
0
7,419
28,181
11,192
710
9,246
18,935
0
87,407
L
9,416
1,696
0
6,693
19,501
8,048
0
4,832
14,669
0
103,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,255
Gold Earned
60,143
740
Minions Killed
572
0
Camps Cleared
0
2,427,342
Distance Traveled
2,152,630
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,309
345
68
3
0
335,322
0
W
Thor
13,764
510
90
3
0
491,446
3
W
Ratatoskr
15,388
570
195
7
0
489,577
5
L
Sol
11,046
409
132
5
0
292,176
2
L
Shiva
14,173
525
73
3
0
548,607
1
W
Atlas
14,117
523
44
2
0
522,553
5
W
Kukulkan
14,311
530
146
5
0
440,614
4
W
Apollo
16,675
618
265
10
0
483,152
1
L
Cernunnos
13,388
496
154
6
0
434,167
1
L
Susano
12,227
453
145
5
0
542,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role