Player Matchup

Mercury
Mercury
L4LOAS05
Mercury
Level 160
God Stats
7W - 2L
1,521 SR
Queue Stats
185W - 176L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
Mochilero69
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,637 Elo+
Party 2
Da Ji
Da Ji
SailorsGang
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,473 Elo+
Party 2
Olorun
Olorun
TheEvilZayker
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,827 Elo+
Party 2
Achilles
Achilles
Tolros
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,578 Elo+
Party 2
Team Averages
Level 64
1,504 SR
1,631 Elo+

VS

Team Averages
Level 86
1,441 SR
1,605 Elo+
Achilles
Achilles
GoofyAhhUncle
Achilles
Level 129
God Stats
7W - 7L
1,584 SR
Queue Stats
325W - 281L
1,628 Elo+
Party 3
Chronos
Chronos
MrBeastBurger
Chronos
Level 24
God Stats
0W - 3L
1,267 SR
Queue Stats
214W - 184L
1,600 Elo+
Party 3
Gilgamesh
Gilgamesh
Symir
Gilgamesh
Level 103
God Stats
4W - 4L
1,562 SR
Queue Stats
377W - 282L
1,635 Elo+
Party 1
Arachne
Arachne
TheFemBoyBandit
Arachne
Level 143
God Stats
12W - 3L
1,500 SR
Queue Stats
183W - 176L
1,550 Elo+
Party 3
Yu Huang
Yu Huang
treyj32
Yu Huang
Level 32
God Stats
6W - 6L
1,292 SR
Queue Stats
212W - 188L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
L4LOAS05
Mercury
19
8 / 3 / 4
12,338
649
17,587
15,245
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Mochilero69
Gilgamesh
14
2 / 4 / 8
9,532
502
9,347
19,019
15,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
8,319
438
2,659
11,707
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 5
10,358
545
12,020
16,016
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Tolros
Achilles
15
1 / 5 / 3
8,899
468
5,353
15,400
17,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoofyAhhUncle
Achilles
17
7 / 2 / 8
11,350
597
17,696
15,714
23,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
17
2 / 4 / 3
10,812
569
6,191
13,350
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Symir
Gilgamesh
15
2 / 3 / 8
9,875
520
12,492
19,694
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 5 / 6
10,889
573
14,748
18,496
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
treyj32
Yu Huang
13
1 / 1 / 3
8,838
465
1,996
5,152
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
15
Kills
21
22
Deaths
15
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
GoofyAhhUncle
Achilles
7
2
8
5.5
W
Mercury
L4LOAS05
Mercury
8
3
4
3.33
W
Gilgamesh
Mochilero69
Gilgamesh
2
4
8
1.5
L
Chronos
2
4
3
0.88
W
1
6
3
0.42
L
Gilgamesh
Symir
Gilgamesh
2
3
8
2
W
3
4
5
1.38
L
9
5
6
2.4
W
Achilles
Tolros
Achilles
1
5
3
0.5
L
Yu Huang
treyj32
Yu Huang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,966
Damage
53,123
77,387
Taken
72,406
51,350
Mitigated
52,548
24,898
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GoofyAhhUncle
Achilles
17,696
5,674
0
3,134
15,714
23,873
2,294
1,479
13,742
0
71,655
W
Mercury
L4LOAS05
Mercury
17,587
11,095
0
5,534
15,245
6,446
1,017
4,153
11,092
0
85,022
W
Gilgamesh
Mochilero69
Gilgamesh
9,347
2,425
2,445
3,151
19,019
15,372
48
1,684
17,335
0
33,914
L
Chronos
6,191
2,694
0
4,920
13,350
3,634
2,604
381
12,943
75,898
0
W
2,659
228
0
1,809
11,707
4,354
365
1,087
10,620
0
29,686
L
Gilgamesh
Symir
Gilgamesh
12,492
3,368
0
2,562
19,694
14,862
0
4,416
14,532
0
47,775
W
12,020
5,849
2,094
6,851
16,016
7,392
1,137
634
15,382
98,460
0
L
14,748
10,705
0
4,591
18,496
8,399
0
4,427
14,036
0
68,345
W
Achilles
Tolros
Achilles
5,353
1,516
0
3,014
15,400
17,786
87
629
14,771
0
38,122
L
Yu Huang
treyj32
Yu Huang
1,996
188
0
750
5,152
1,780
0
1,317
3,835
44,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
51,764
482
Minions Killed
492
0
Camps Cleared
0
1,889,440
Distance Traveled
1,741,559
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,350
597
104
5
0
369,992
1
W
Mercury
12,338
649
145
8
0
432,343
6
W
Gilgamesh
9,532
502
38
2
0
390,097
5
L
Chronos
10,812
569
139
7
0
376,803
3
W
Da Ji
8,319
438
67
4
0
365,007
1
L
Gilgamesh
9,875
520
54
3
0
398,057
7
W
Olorun
10,358
545
158
8
0
361,905
2
L
Arachne
10,889
573
96
5
0
361,732
0
W
Achilles
8,899
468
74
4
0
340,088
2
L
Yu Huang
8,838
465
99
5
0
234,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role