Player Matchup

Ymir
Ymir
DeviousLicks
Ymir
Level 17
God Stats
1W - 1L
1,644 SR
Queue Stats
29W - 11L
1,756 Elo+
Party 2
Merlin
Merlin
Zizst
Merlin
Level 114
God Stats
4W - 3L
1,595 SR
Queue Stats
79W - 47L
1,844 Elo+
Party 2
Chiron
Chiron
walking cte
Chiron
Level 142
God Stats
12W - 7L
1,819 SR
Queue Stats
121W - 72L
1,675 Elo+
Party 2
Team Averages
Level 91
1,686 SR
1,758 Elo+

VS

Team Averages
Level 110
1,812 SR
1,831 Elo+
Ullr
Ullr
BigBadGage
Ullr
Level 159
God Stats
18W - 1L
1,843 SR
Queue Stats
930W - 99L
1,901 Elo+
Party 1
The Morrigan
The Morrigan
Dmgdeal
The Morrigan
Level 160
God Stats
10W - 0L
1,829 SR
Queue Stats
219W - 86L
1,811 Elo+
Party 1
Achilles
Achilles
FillerOfRear
Achilles
Level 11
God Stats
2W - 0L
1,763 SR
Queue Stats
100W - 17L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
9,744
650
7,611
24,116
28,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Zizst
Merlin
15
4 / 6 / 5
10,516
701
11,878
10,963
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
3 / 4 / 5
10,467
698
15,640
14,828
6,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
11,328
755
15,638
14,485
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Dmgdeal
The Morrigan
16
6 / 2 / 8
11,159
744
15,534
10,992
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
FillerOfRear
Achilles
14
3 / 4 / 8
10,411
694
11,381
18,347
17,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
16
16
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
2
6
5
0.75
W
The Morrigan
Dmgdeal
The Morrigan
6
2
8
5
W
Achilles
FillerOfRear
Achilles
3
4
8
1.75
L
Merlin
Zizst
Merlin
4
6
5
1.08
L
Chiron
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
42,553
49,907
Taken
43,824
39,153
Mitigated
28,574
12,392
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,638
8,149
0
3,281
14,485
5,627
31
6,879
7,235
0
55,344
L
7,611
1,812
0
3,153
24,116
28,683
0
6,565
16,886
27,855
0
W
The Morrigan
Dmgdeal
The Morrigan
15,534
2,640
250
2,527
10,992
5,243
31
5,819
4,815
32,441
0
W
Achilles
FillerOfRear
Achilles
11,381
4,764
992
3,194
18,347
17,704
160
5,910
11,976
0
22,603
L
Merlin
Zizst
Merlin
11,878
150
0
1,805
10,963
4,232
0
3,004
7,798
24,535
0
L
Chiron
15,640
5,592
1,153
6,281
14,828
6,238
370
5,282
9,243
0
57,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
32,898
159
Minions Killed
157
4
Camps Cleared
7
716,122
Distance Traveled
814,609
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,328
755
101
7
3
261,990
5
L
Ymir
9,744
650
24
2
2
230,405
5
W
The Morrigan
11,159
744
44
3
2
266,651
2
W
Achilles
10,411
694
12
1
2
285,968
3
L
Merlin
10,516
701
41
3
0
235,916
4
L
Chiron
10,467
698
94
6
2
249,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role