Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HikaruSuzuhara
Geb
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,794 Elo+
Party 2
Anubis
Anubis
Strategic_gamers
Anubis
Level 122
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 5L
1,257 Elo+
Solo
Ra
Ra
WhiteRoseFluff
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,794 Elo+
Party 2
Erlang Shen
Erlang Shen
Ximespartan9
Erlang Shen
Level 78
God Stats
4W - 8L
1,451 SR
Queue Stats
209W - 200L
1,489 Elo+
Solo
Team Averages
Level 114
1,439 SR
1,567 Elo+

VS

Team Averages
Level 129
1,590 SR
1,510 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ChicharoSama
Nox
Level 155
God Stats
2W - 0L
1,724 SR
Queue Stats
52W - 62L
1,479 Elo+
Party 1
Discordia
Discordia
Drew62187
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMiixdI
Morgan Le Fay
Level 126
God Stats
7W - 1L
1,940 SR
Queue Stats
53W - 52L
1,480 Elo+
Party 3
Cerberus
Cerberus
Xx_EXILED_GOD_xX
Cerberus
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 32L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 2 / 3
6,435
1,287
2,582
7,263
8,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 1 / 1
4,614
923
983
2,701
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
4,527
905
0
1,219
436
11
2 / 3 / 2
5,654
1,131
2,187
3,293
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Ximespartan9
Erlang Shen
11
2 / 2 / 1
5,533
1,107
3,395
6,647
3,223
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 6
6,110
1,222
2,037
4,879
3,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 5
6,533
1,307
4,230
2,466
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Drew62187
Discordia
13
2 / 1 / 4
7,438
1,488
4,935
2,171
761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
IMiixdI
Morgan Le Fay
11
2 / 2 / 5
6,619
1,324
5,985
5,682
2,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 5
6,316
1,263
2,472
5,472
3,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
9
9
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
3
2.25
W
Horus
 
Horus
1
1
6
4
W
1
1
5
3.5
W
Discordia
Drew62187
Discordia
2
1
4
4
L
0
1
1
0.5
W
Morgan Le Fay
IMiixdI
Morgan Le Fay
2
2
5
2.25
L
0
1
1
0.5
L
2
3
2
1
L
Erlang Shen
Ximespartan9
Erlang Shen
2
2
1
1.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,147
Damage
19,659
21,123
Taken
20,670
16,254
Mitigated
11,335
6,035
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,582
234
264
1,572
7,263
8,800
0
6,633
630
3,051
0
W
Horus
 
Horus
2,037
1,197
1,160
1,993
4,879
3,457
562
938
3,941
0
2,896
W
4,230
177
329
384
2,466
957
444
936
1,530
9,543
0
W
Discordia
Drew62187
Discordia
4,935
202
498
124
2,171
761
930
525
1,646
16,255
0
L
983
116
143
426
2,701
1,681
0
2,266
435
1,071
0
W
Morgan Le Fay
IMiixdI
Morgan Le Fay
5,985
1,317
550
1,458
5,682
2,183
1,286
2,262
3,420
16,270
0
L
0
0
0
0
1,219
436
0
916
303
152
0
L
2,187
77
573
613
3,293
2,114
0
2,398
895
9,283
0
L
Erlang Shen
Ximespartan9
Erlang Shen
3,395
1,299
325
2,119
6,647
3,223
0
5,409
1,238
0
6,961
W
2,472
303
600
1,316
5,472
3,977
534
1,091
4,381
4,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
33,016
25
Minions Killed
77
0
Camps Cleared
0
356,984
Distance Traveled
572,232
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,435
1,287
6
1
0
91,238
0
W
Horus
6,110
1,222
4
1
0
132,356
1
W
Nox
6,533
1,307
9
2
0
118,009
2
W
Discordia
7,438
1,488
34
7
0
116,885
0
L
Geb
4,614
923
0
0
0
54,374
0
W
Morgan Le Fay
6,619
1,324
15
3
0
110,311
2
L
Anubis
4,527
905
0
0
0
17,830
0
L
Ra
5,654
1,131
12
2
0
81,941
0
L
Erlang Shen
5,533
1,107
7
1
0
111,601
2
W
Cerberus
6,316
1,263
15
3
0
94,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role