Player Matchup

Pele
Pele
AzuluSunfire
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,225 Elo+
Party 2
Yemoja
Yemoja
Ibaad
Yemoja
Level 66
God Stats
0W - 2L
1,314 SR
Queue Stats
50W - 68L
1,090 Elo+
Party 2
Camazotz
Camazotz
Necrophonic
Camazotz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Valdemont
Ah Muzen Cab
Level 28
God Stats
7W - 5L
1,239 SR
Queue Stats
40W - 45L
1,323 Elo+
Party 2
Erlang Shen
Erlang Shen
Yoshieyoh
Erlang Shen
Level 9
God Stats
2W - 1L
1,526 SR
Queue Stats
11W - 21L
1,497 Elo+
Party 2
Team Averages
Level 48
1,416 SR
1,299 Elo+

VS

Team Averages
Level 50
1,455 SR
1,403 Elo+
Vulcan
Vulcan
GarbageTheFox
Vulcan
Level 41
God Stats
2W - 2L
1,821 SR
Queue Stats
139W - 141L
1,453 Elo+
Party 3
Heimdallr
Heimdallr
NotSoHero
Heimdallr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,375 Elo+
Party 1
Bastet
Bastet
Slayrman5210
Bastet
Level 107
God Stats
1W - 1L
1,277 SR
Queue Stats
113W - 119L
1,413 Elo+
Party 3
Bellona
Bellona
hugoshsh70
Bellona
Level 34
God Stats
26W - 19L
1,412 SR
Queue Stats
66W - 84L
1,401 Elo+
Solo
Odin
Odin
jjtd99
Odin
Level 40
God Stats
1W - 1L
1,266 SR
Queue Stats
45W - 51L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
11,091
370
7,624
29,477
8,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Ibaad
Yemoja
19
1 / 7 / 7
12,908
430
11,598
23,519
20,179
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Necrophonic
Camazotz
18
2 / 6 / 5
12,504
417
11,840
36,126
11,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Valdemont
Ah Muzen Cab
18
6 / 11 / 1
13,307
444
21,383
34,045
9,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Yoshieyoh
Erlang Shen
20
4 / 12 / 4
13,189
440
14,572
34,075
25,032
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
15,087
503
36,637
14,356
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NotSoHero
Heimdallr
20
11 / 4 / 17
14,892
496
33,901
23,245
10,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
20
11 / 3 / 18
14,797
493
22,236
18,492
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
hugoshsh70
Bellona
20
11 / 1 / 10
15,738
525
22,288
34,499
41,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
jjtd99
Odin
19
2 / 1 / 23
12,626
421
13,205
24,815
36,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
13
Kills
43
44
Deaths
13
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
8
4
17
4.13
L
Yemoja
Ibaad
Yemoja
1
7
7
0.64
L
Camazotz
Necrophonic
Camazotz
2
6
5
0.75
W
Heimdallr
NotSoHero
Heimdallr
11
4
17
4.88
W
Bastet
11
3
18
6.67
L
Ah Muzen Cab
Valdemont
Ah Muzen Cab
6
11
1
0.59
L
Erlang Shen
Yoshieyoh
Erlang Shen
4
12
4
0.5
W
Bellona
hugoshsh70
Bellona
11
1
10
16
W
Odin
jjtd99
Odin
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,017
Damage
128,267
157,242
Taken
115,407
74,986
Mitigated
104,614
44,611
Healing
31,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,624
942
0
6,213
29,477
8,891
114
6,920
22,470
0
58,341
W
36,637
13,027
0
624
14,356
6,822
4,586
567
13,556
135,802
0
L
Yemoja
Ibaad
Yemoja
11,598
1,707
5,287
3,356
23,519
20,179
108
5,921
17,156
39,507
0
L
Camazotz
Necrophonic
Camazotz
11,840
1,357
2
15,778
36,126
11,327
0
9,660
26,214
0
81,375
W
Heimdallr
NotSoHero
Heimdallr
33,901
12,073
0
7,854
23,245
10,796
4,639
2,980
20,265
0
103,618
W
Bastet
22,236
3,886
0
5,305
18,492
8,343
866
1,899
16,388
0
70,910
L
Ah Muzen Cab
Valdemont
Ah Muzen Cab
21,383
10,148
0
8,678
34,045
9,557
342
6,861
26,796
0
92,702
L
Erlang Shen
Yoshieyoh
Erlang Shen
14,572
6,228
261
5,036
34,075
25,032
682
7,447
26,409
0
63,340
W
Bellona
hugoshsh70
Bellona
22,288
6,570
0
12,818
34,499
41,737
1,779
1,822
32,405
0
124,318
W
Odin
jjtd99
Odin
13,205
2,385
1,223
3,360
24,815
36,916
676
2,820
21,092
0
33,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,999
Gold Earned
73,140
494
Minions Killed
621
0
Camps Cleared
0
2,670,310
Distance Traveled
2,939,946
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,091
370
97
3
0
550,681
3
W
Vulcan
15,087
503
202
7
0
550,482
3
L
Yemoja
12,908
430
58
2
0
510,652
7
L
Camazotz
12,504
417
102
3
0
560,518
1
W
Heimdallr
14,892
496
133
4
0
546,991
1
W
Bastet
14,797
493
89
3
0
617,941
3
L
Ah Muzen Cab
13,307
444
126
4
0
572,345
2
L
Erlang Shen
13,189
440
111
4
0
476,114
0
W
Bellona
15,738
525
165
6
0
635,626
4
W
Odin
12,626
421
32
1
0
588,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role