Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
ES7932
Bellona
Level 64
God Stats
64W - 89L
1,373 SR
Queue Stats
829W - 905L
1,513 Elo+
Solo
Nemesis
Nemesis
Evilong
Nemesis
Level 109
God Stats
5W - 3L
1,546 SR
Queue Stats
53W - 48L
1,554 Elo+
Party 2
Sol
Sol
Gizla
Sol
Level 153
God Stats
3W - 7L
1,303 SR
Queue Stats
109W - 116L
1,474 Elo+
Party 4
Atlas
Atlas
ShikaATuaMae
Atlas
Level 118
God Stats
24W - 14L
1,585 SR
Queue Stats
52W - 54L
1,529 Elo+
Party 2
Team Averages
Level 102
1,461 SR
1,514 Elo+

VS

Team Averages
Level 120
1,483 SR
1,500 Elo+
Chiron
Chiron
BlackRaigo
Chiron
Level 123
God Stats
2W - 1L
1,683 SR
Queue Stats
13W - 11L
1,492 Elo+
Party 3
Loki
Loki
KRAMOON
Loki
Level 68
God Stats
2W - 6L
1,425 SR
Queue Stats
5W - 9L
1,391 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Seliene
Morgan Le Fay
Level 105
God Stats
2W - 4L
1,354 SR
Queue Stats
206W - 225L
1,530 Elo+
Party 1
Cerberus
Cerberus
Stwart
Cerberus
Level 160
God Stats
3W - 3L
1,525 SR
Queue Stats
145W - 156L
1,564 Elo+
Party 1
Chang'e
Chang'e
emircelt
Chang'e
Level 143
God Stats
26W - 18L
1,428 SR
Queue Stats
254W - 269L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
7 / 2 / 17
12,872
805
16,802
12,022
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ES7932
Bellona
18
1 / 5 / 9
11,345
709
12,055
23,466
22,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Evilong
Nemesis
18
8 / 7 / 7
12,047
753
13,235
16,946
10,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Gizla
Sol
20
6 / 2 / 11
13,560
848
20,296
18,300
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 18
12,848
803
14,862
22,305
28,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlackRaigo
Chiron
20
7 / 3 / 8
12,303
769
22,998
20,664
8,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
KRAMOON
Loki
16
1 / 4 / 9
10,489
656
7,944
11,221
4,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Seliene
Morgan Le Fay
17
1 / 9 / 9
10,613
663
13,952
17,264
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Stwart
Cerberus
19
3 / 7 / 10
11,795
737
11,657
25,463
22,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
emircelt
Chang'e
18
5 / 5 / 5
11,401
713
9,826
14,705
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
58
28
Kills
17
17
Deaths
28
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
17
7.75
L
Chiron
BlackRaigo
Chiron
7
3
8
3.67
W
Bellona
ES7932
Bellona
1
5
9
1.1
W
Nemesis
Evilong
Nemesis
8
7
7
1.64
W
Sol
Gizla
Sol
6
2
11
5.75
L
Loki
KRAMOON
Loki
1
4
9
1.38
L
Morgan Le Fay
Seliene
Morgan Le Fay
1
9
9
0.61
W
6
1
18
15
L
Cerberus
Stwart
Cerberus
3
7
10
1.14
L
Chang'e
emircelt
Chang'e
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,250
Damage
66,377
93,039
Taken
89,317
71,343
Mitigated
47,054
28,681
Healing
24,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,802
868
3,919
2,278
12,022
4,335
1,050
5,198
6,824
39,821
0
L
Chiron
BlackRaigo
Chiron
22,998
6,828
1,257
6,902
20,664
8,384
0
10,931
9,485
0
63,879
W
Bellona
ES7932
Bellona
12,055
1,423
298
4,543
23,466
22,610
521
8,661
14,805
8,335
35,431
W
Nemesis
Evilong
Nemesis
13,235
3,882
0
2,953
16,946
10,298
254
7,397
9,549
0
30,849
W
Sol
Gizla
Sol
20,296
7,876
0
8,919
18,300
5,938
7,696
6,485
11,815
89,062
0
L
Loki
KRAMOON
Loki
7,944
944
0
0
11,221
4,196
0
6,954
4,241
0
25,526
L
Morgan Le Fay
Seliene
Morgan Le Fay
13,952
1,863
0
1,245
17,264
6,899
0
12,919
4,210
32,971
0
W
14,862
4,033
608
5,163
22,305
28,162
368
7,694
14,611
31,953
0
L
Cerberus
Stwart
Cerberus
11,657
549
496
5,374
25,463
22,417
0
15,528
9,854
33,176
0
L
Chang'e
emircelt
Chang'e
9,826
257
3,717
5,034
14,705
5,158
0
7,090
7,552
39,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,672
Gold Earned
56,601
288
Minions Killed
276
0
Camps Cleared
0
1,679,978
Distance Traveled
1,523,461
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,872
805
52
3
0
330,002
2
L
Chiron
12,303
769
88
6
0
331,753
5
W
Bellona
11,345
709
57
4
0
348,137
4
W
Nemesis
12,047
753
30
2
0
323,321
0
W
Sol
13,560
848
126
8
0
309,041
4
L
Loki
10,489
656
34
2
0
314,156
2
L
Morgan Le Fay
10,613
663
41
3
0
283,738
1
W
Atlas
12,848
803
23
1
0
369,477
3
L
Cerberus
11,795
737
47
3
0
261,556
0
L
Chang'e
11,401
713
66
4
0
332,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role