Player Matchup

Neith
Neith
DSCranick
Neith
Level 104
God Stats
7W - 1L
1,604 SR
Queue Stats
76W - 52L
1,678 Elo+
Party 1
Awilix
Awilix
EganBlackHawk
Awilix
Level 79
God Stats
3W - 4L
1,600 SR
Queue Stats
136W - 100L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
MyMomIsDeadd
Sylvanus
Level 26
God Stats
4W - 2L
1,470 SR
Queue Stats
67W - 27L
1,760 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PsychZed
Cu Chulainn
Level 138
God Stats
4W - 3L
1,456 SR
Queue Stats
136W - 83L
1,773 Elo+
Party 1
He Bo
He Bo
vTraw
He Bo
Level 99
God Stats
2W - 1L
1,744 SR
Queue Stats
88W - 56L
1,693 Elo+
Party 1
Team Averages
Level 89
1,575 SR
1,703 Elo+

VS

Team Averages
Level 66
1,434 SR
1,489 Elo+
Apollo
Apollo
ArcticHunter8
Apollo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 240L
1,556 Elo+
Party 3
Chaac
Chaac
Sparda_521
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Solo
Cerberus
Cerberus
ThreeeQ
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,427 Elo+
Party 2
Janus
Janus
Treehedge
Janus
Level 59
God Stats
1W - 9L
1,154 SR
Queue Stats
105W - 118L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
skullkrusher321
Gilgamesh
Level 88
God Stats
3W - 6L
1,516 SR
Queue Stats
230W - 193L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DSCranick
Neith
20
11 / 2 / 15
13,142
876
26,685
12,313
7,563
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
10 / 6 / 10
12,363
824
15,406
13,973
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MyMomIsDeadd
Sylvanus
17
0 / 2 / 19
11,382
759
6,511
16,896
25,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
PsychZed
Cu Chulainn
19
7 / 0 / 14
12,188
813
15,358
23,082
26,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
vTraw
He Bo
20
9 / 3 / 15
12,978
865
25,059
13,520
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 4
11,230
749
13,151
20,434
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
0 / 12 / 6
9,699
647
3,765
23,670
26,498
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ThreeeQ
Cerberus
16
1 / 7 / 4
10,648
710
8,458
18,927
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Treehedge
Janus
20
5 / 4 / 5
12,513
834
13,955
14,864
4,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
skullkrusher321
Gilgamesh
16
2 / 6 / 3
9,858
657
9,368
22,323
18,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
37
Kills
12
13
Deaths
37
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Neith
DSCranick
Neith
11
2
15
9.25
W
10
6
10
2.5
W
Sylvanus
MyMomIsDeadd
Sylvanus
0
2
19
4.75
W
Cu Chulainn
PsychZed
Cu Chulainn
7
0
14
14
L
Chaac
0
12
6
0.25
L
Cerberus
ThreeeQ
Cerberus
1
7
4
0.43
L
Janus
Treehedge
Janus
5
4
5
1.88
L
Gilgamesh
skullkrusher321
Gilgamesh
2
6
3
0.58
W
He Bo
vTraw
He Bo
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,019
Damage
48,697
79,784
Taken
100,218
71,489
Mitigated
72,018
22,150
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,151
6,826
0
2,482
20,434
8,341
345
4,824
15,339
0
35,385
W
Neith
DSCranick
Neith
26,685
13,899
0
3,609
12,313
7,563
3,733
4,063
8,250
0
60,873
W
15,406
6,925
0
1,128
13,973
6,567
1,484
3,807
10,166
0
35,169
W
Sylvanus
MyMomIsDeadd
Sylvanus
6,511
1,865
2,511
5,644
16,896
25,173
1,102
5,019
11,877
16,650
0
W
Cu Chulainn
PsychZed
Cu Chulainn
15,358
2,958
0
5,805
23,082
26,636
1,944
4,432
16,778
162
50,686
L
Chaac
3,765
1,044
0
4,265
23,670
26,498
0
5,249
17,769
0
12,521
L
Cerberus
ThreeeQ
Cerberus
8,458
519
0
2,236
18,927
14,507
38
6,232
12,378
22,689
0
L
Janus
Treehedge
Janus
13,955
646
112
1,386
14,864
4,271
0
5,421
9,134
58,384
0
L
Gilgamesh
skullkrusher321
Gilgamesh
9,368
2,594
334
1,123
22,323
18,401
0
8,412
13,160
0
23,251
W
He Bo
vTraw
He Bo
25,059
852
0
3,453
13,520
5,550
1,445
5,092
7,818
66,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,053
Gold Earned
53,948
284
Minions Killed
263
0
Camps Cleared
0
1,551,511
Distance Traveled
1,294,229
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,230
749
63
4
0
286,303
2
W
Neith
13,142
876
76
5
0
296,868
1
W
Awilix
12,363
824
33
2
0
315,365
2
W
Sylvanus
11,382
759
25
2
0
278,242
4
W
Cu Chulainn
12,188
813
76
5
0
319,100
0
L
Chaac
9,699
647
13
1
0
191,002
1
L
Cerberus
10,648
710
54
4
0
236,702
0
L
Janus
12,513
834
106
7
0
314,436
0
L
Gilgamesh
9,858
657
27
2
0
265,786
0
W
He Bo
12,978
865
74
5
0
341,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role