Player Matchup

Cthulhu
Cthulhu
Bandit298
Cthulhu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 124L
1,613 Elo+
Party 1
Hera
Hera
OGBeluga
Hera
Level 120
God Stats
5W - 3L
1,153 SR
Queue Stats
165W - 135L
1,597 Elo+
Party 1
Ullr
Ullr
OGGumy
Ullr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 256L
1,549 Elo+
Party 1
Izanami
Izanami
XTonyXCruzX
Izanami
Level 155
God Stats
2W - 0L
1,535 SR
Queue Stats
146W - 142L
1,546 Elo+
Solo
Tyr
Tyr
crustyrob
Tyr
Level 31
God Stats
5W - 1L
1,500 SR
Queue Stats
422W - 410L
1,638 Elo+
Solo
Team Averages
Level 112
1,438 SR
1,589 Elo+

VS

Team Averages
Level 99
1,430 SR
1,519 Elo+
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Baformet
Ne Zha
Level 128
God Stats
5W - 7L
1,487 SR
Queue Stats
167W - 152L
1,527 Elo+
Solo
Nemesis
Nemesis
BirdtfUp
Nemesis
Level 65
God Stats
3W - 7L
1,503 SR
Queue Stats
235W - 215L
1,600 Elo+
Party 2
Hercules
Hercules
IcyHELLBENDERz
Hercules
Level 88
God Stats
0W - 1L
1,160 SR
Queue Stats
12W - 23L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bandit298
Cthulhu
19
5 / 3 / 18
11,718
781
21,658
18,299
20,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
19
4 / 3 / 14
11,694
780
12,956
8,349
2,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
OGGumy
Ullr
17
6 / 3 / 14
11,224
748
12,336
12,862
5,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
XTonyXCruzX
Izanami
17
5 / 4 / 11
10,842
723
12,600
11,612
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 5 / 9
11,205
747
14,379
19,288
21,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 5 / 12
10,059
671
13,971
12,220
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
15
2 / 3 / 9
9,064
604
6,634
16,933
17,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Baformet
Ne Zha
18
5 / 4 / 10
10,654
710
14,761
16,193
7,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
BirdtfUp
Nemesis
16
7 / 8 / 6
10,555
704
14,049
20,144
16,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
17
2 / 4 / 11
10,510
701
9,685
20,392
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
65
24
Kills
17
18
Deaths
24
66
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
12
1.4
L
Athena
 
Athena
2
3
9
2.17
L
Ne Zha
Baformet
Ne Zha
5
4
10
2.5
W
Cthulhu
Bandit298
Cthulhu
5
3
18
4.67
L
Nemesis
BirdtfUp
Nemesis
7
8
6
1.25
L
Hercules
2
4
11
1.88
W
Hera
4
3
14
3.67
W
Ullr
OGGumy
Ullr
6
3
14
4.33
W
Izanami
XTonyXCruzX
Izanami
5
4
11
2.63
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,929
Damage
59,100
70,410
Taken
85,882
54,262
Mitigated
69,318
31,213
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,971
3,030
541
1,502
12,220
5,873
416
5,352
6,725
37,738
0
L
Athena
 
Athena
6,634
1,612
1,253
2,369
16,933
17,348
151
6,596
9,943
13,665
0
L
Ne Zha
Baformet
Ne Zha
14,761
1,353
3,497
4,418
16,193
7,796
329
7,855
8,170
0
42,968
W
Cthulhu
Bandit298
Cthulhu
21,658
1,117
2,448
5,630
18,299
20,836
436
4,382
13,917
38,443
0
L
Nemesis
BirdtfUp
Nemesis
14,049
6,581
906
2,910
20,144
16,582
426
7,528
12,381
0
17,352
L
Hercules
9,685
1,797
698
4,973
20,392
21,719
86
7,283
12,839
44
17,037
W
Hera
12,956
2,191
615
512
8,349
2,547
1,640
3,281
5,068
33,315
0
W
Ullr
OGGumy
Ullr
12,336
5,126
1,753
3,999
12,862
5,046
1,710
4,511
8,351
0
26,196
W
Izanami
XTonyXCruzX
Izanami
12,600
4,891
1,360
3,486
11,612
4,194
2,282
2,855
8,757
0
30,056
W
14,379
1,320
2,732
8,678
19,288
21,639
0
5,620
13,668
0
25,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
50,842
149
Minions Killed
141
0
Camps Cleared
0
1,365,506
Distance Traveled
1,314,393
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,059
671
59
4
0
239,892
1
L
Athena
9,064
604
11
1
0
273,687
4
L
Ne Zha
10,654
710
37
2
0
296,258
0
W
Cthulhu
11,718
781
27
2
0
286,205
0
L
Nemesis
10,555
704
14
1
0
239,729
0
L
Hercules
10,510
701
20
1
0
264,827
0
W
Hera
11,694
780
38
3
0
278,413
0
W
Ullr
11,224
748
30
2
0
257,676
0
W
Izanami
10,842
723
36
2
0
269,400
5
W
Tyr
11,205
747
18
1
0
273,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role