Player Matchup

Jing Wei
Jing Wei
FuttBuckfutter
Jing Wei
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 87L
1,521 Elo+
Party 1
Osiris
Osiris
MysticMalvian
Osiris
Level 89
God Stats
2W - 1L
1,761 SR
Queue Stats
109W - 74L
1,607 Elo+
Solo
Kumbhakarna
Kumbhakarna
SniffCrawdad
Kumbhakarna
Level 85
God Stats
4W - 2L
1,913 SR
Queue Stats
96W - 78L
1,548 Elo+
Party 1
Tiamat
Tiamat
Spamachek
Tiamat
Level 86
God Stats
0W - 4L
1,194 SR
Queue Stats
410W - 447L
1,526 Elo+
Solo
Sol
Sol
Sumthncleverer
Sol
Level 84
God Stats
0W - 3L
1,527 SR
Queue Stats
77W - 61L
1,592 Elo+
Party 1
Team Averages
Level 89
1,579 SR
1,559 Elo+

VS

Team Averages
Level 83
1,606 SR
1,563 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Banjos_
Cthulhu
Level 106
God Stats
5W - 6L
1,513 SR
Queue Stats
405W - 442L
1,439 Elo+
Solo
Bakasura
Bakasura
BeadsMe
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Beyondaddiction
Kukulkan
Level 126
God Stats
1W - 0L
1,752 SR
Queue Stats
45W - 35L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
llorTAmAI3165
Gilgamesh
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
130W - 60L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
5 / 7 / 13
11,371
711
18,579
16,493
7,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 10
11,227
702
15,924
18,363
17,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
SniffCrawdad
Kumbhakarna
18
4 / 4 / 15
11,203
700
7,222
20,283
25,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Spamachek
Tiamat
20
5 / 4 / 14
11,731
733
19,906
14,605
10,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 14
11,411
713
18,676
13,270
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 5 / 8
12,009
751
13,658
13,144
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Banjos_
Cthulhu
18
2 / 5 / 14
11,277
705
16,264
22,605
32,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
BeadsMe
Bakasura
19
4 / 5 / 11
11,874
742
8,707
20,331
18,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
20
8 / 2 / 10
12,467
779
15,592
9,702
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
llorTAmAI3165
Gilgamesh
19
4 / 7 / 11
12,307
769
16,682
27,083
23,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
78
23
Kills
24
24
Deaths
24
66
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
5
8
2
W
Cthulhu
Banjos_
Cthulhu
2
5
14
1.8
W
Bakasura
BeadsMe
Bakasura
4
5
11
1.9
W
Kukulkan
8
2
10
6.5
L
Jing Wei
5
7
13
1.64
L
5
6
10
1.67
L
Kumbhakarna
SniffCrawdad
Kumbhakarna
4
4
15
2.88
L
Tiamat
Spamachek
Tiamat
5
4
14
3
L
4
3
14
3.67
W
Gilgamesh
llorTAmAI3165
Gilgamesh
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,307
Damage
70,903
83,014
Taken
92,865
65,387
Mitigated
85,853
32,166
Healing
32,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,658
627
3,696
3,346
13,144
7,049
818
7,842
5,182
27,197
0
W
Cthulhu
Banjos_
Cthulhu
16,264
483
2,726
3,302
22,605
32,427
283
11,241
10,933
35,005
0
W
Bakasura
BeadsMe
Bakasura
8,707
6,021
1,380
6,097
20,331
18,231
1,978
11,367
8,561
0
15,581
W
Kukulkan
15,592
1,271
3,240
2,184
9,702
4,624
1,693
4,404
5,164
41,271
0
L
Jing Wei
18,579
11,996
831
3,412
16,493
7,188
995
10,055
5,944
0
42,864
L
15,924
3,807
2,887
3,770
18,363
17,721
413
9,122
8,603
5,803
18,389
L
Kumbhakarna
SniffCrawdad
Kumbhakarna
7,222
53
1,645
2,558
20,283
25,220
291
10,801
8,118
23,521
0
L
Tiamat
Spamachek
Tiamat
19,906
1,776
3,110
5,849
14,605
10,001
1,122
5,860
8,301
32,090
0
L
18,676
4,947
1,731
6,373
13,270
5,257
2,033
8,642
4,438
35,452
0
W
Gilgamesh
llorTAmAI3165
Gilgamesh
16,682
1,774
318
5,805
27,083
23,522
715
12,120
14,499
433
30,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,943
Gold Earned
59,934
168
Minions Killed
183
0
Camps Cleared
0
1,437,669
Distance Traveled
1,419,122
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,009
751
36
2
0
251,232
4
W
Cthulhu
11,277
705
31
2
0
285,245
0
W
Bakasura
11,874
742
25
2
0
318,641
0
W
Kukulkan
12,467
779
66
4
0
299,823
0
L
Jing Wei
11,371
711
54
3
0
256,207
0
L
Osiris
11,227
702
13
1
0
281,607
1
L
Kumbhakarna
11,203
700
15
1
0
307,329
1
L
Tiamat
11,731
733
30
2
0
303,957
4
L
Sol
11,411
713
56
4
0
288,569
0
W
Gilgamesh
12,307
769
25
2
0
264,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role