Player Matchup

Atlas
Atlas
BoolCakes
Atlas
Level 143
God Stats
3W - 7L
1,353 SR
Queue Stats
200W - 174L
1,600 Elo+
Solo
Anhur
Anhur
Roach1316
Anhur
Level 125
God Stats
11W - 8L
1,614 SR
Queue Stats
351W - 292L
1,661 Elo+
Party 1
Mercury
Mercury
TehGiantHippo
Mercury
Level 155
God Stats
5W - 8L
1,570 SR
Queue Stats
396W - 349L
1,663 Elo+
Party 1
Yu Huang
Yu Huang
iVectre
Yu Huang
Level 158
God Stats
26W - 17L
1,124 SR
Queue Stats
406W - 363L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
mic96
Gilgamesh
Level 106
God Stats
2W - 5L
1,481 SR
Queue Stats
91W - 90L
1,594 Elo+
Solo
Team Averages
Level 137
1,428 SR
1,636 Elo+

VS

Team Averages
Level 134
1,514 SR
1,640 Elo+
Terra
Terra
Cottoneyes
Terra
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 56L
1,616 Elo+
Party 3
Ullr
Ullr
FerventFire
Ullr
Level 129
God Stats
2W - 3L
1,226 SR
Queue Stats
195W - 183L
1,598 Elo+
Party 3
Sylvanus
Sylvanus
K6OD
Sylvanus
Level 132
God Stats
14W - 6L
1,690 SR
Queue Stats
60W - 34L
1,697 Elo+
Party 2
Chernobog
Chernobog
Tekashee
Chernobog
Level 156
God Stats
2W - 0L
1,841 SR
Queue Stats
65W - 35L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
veriuwu
Cthulhu
Level 108
God Stats
3W - 0L
1,313 SR
Queue Stats
223W - 200L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BoolCakes
Atlas
7
0 / 3 / 0
4,629
463
2,822
7,390
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Roach1316
Anhur
9
0 / 5 / 0
5,107
511
2,268
7,636
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
8
0 / 5 / 0
5,095
510
1,999
7,882
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
iVectre
Yu Huang
10
1 / 2 / 0
5,793
579
3,125
4,055
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
mic96
Gilgamesh
10
0 / 3 / 0
5,416
542
3,892
8,298
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
2 / 0 / 9
6,453
645
2,492
5,517
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,327
633
3,661
3,979
1,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
K6OD
Sylvanus
11
2 / 0 / 3
6,280
628
3,791
5,626
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Tekashee
Chernobog
14
10 / 0 / 3
8,423
842
8,777
6,164
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
veriuwu
Cthulhu
12
2 / 1 / 3
6,681
668
5,639
7,357
5,689
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
18
18
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
BoolCakes
Atlas
0
3
0
0
W
Terra
2
0
9
6.5
W
2
0
1
2.5
W
Sylvanus
K6OD
Sylvanus
2
0
3
3.5
L
Anhur
Roach1316
Anhur
0
5
0
0
L
Mercury
0
5
0
0
W
Chernobog
Tekashee
Chernobog
10
0
3
11.5
L
Yu Huang
iVectre
Yu Huang
1
2
0
0.5
L
Gilgamesh
mic96
Gilgamesh
0
3
0
0
W
Cthulhu
veriuwu
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,106
Damage
24,360
35,261
Taken
28,643
11,267
Mitigated
15,601
9,766
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BoolCakes
Atlas
2,822
1,099
0
1,222
7,390
2,799
0
1,410
5,980
8,977
0
W
Terra
2,492
833
344
2,673
5,517
3,669
0
2,125
3,109
9,452
0
W
3,661
1,559
0
290
3,979
1,407
0
1,587
2,392
0
40,988
W
Sylvanus
K6OD
Sylvanus
3,791
1,073
759
3,053
5,626
2,881
231
279
5,347
24,453
17,257
L
Anhur
Roach1316
Anhur
2,268
1,214
0
2,058
7,636
1,119
0
1,105
6,531
0
29,509
L
Mercury
1,999
1,135
0
2,718
7,882
1,726
0
2,338
5,544
0
25,067
W
Chernobog
Tekashee
Chernobog
8,777
4,869
0
3,417
6,164
1,955
773
1,291
4,812
0
59,012
L
Yu Huang
iVectre
Yu Huang
3,125
701
0
862
4,055
1,192
0
585
3,470
33,981
0
L
Gilgamesh
mic96
Gilgamesh
3,892
1,633
0
2,906
8,298
4,431
0
5,849
2,449
0
27,913
W
Cthulhu
veriuwu
Cthulhu
5,639
1,621
0
2,071
7,357
5,689
0
321
6,675
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
34,164
285
Minions Killed
377
0
Camps Cleared
0
1,047,563
Distance Traveled
1,085,046
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,629
463
7
1
0
208,049
3
W
Terra
6,453
645
20
2
0
237,156
0
W
Ullr
6,327
633
91
9
0
214,486
4
W
Sylvanus
6,280
628
83
8
0
198,828
4
L
Anhur
5,107
511
74
7
0
179,254
1
L
Mercury
5,095
510
66
7
0
225,069
3
W
Chernobog
8,423
842
108
11
0
212,683
2
L
Yu Huang
5,793
579
70
7
0
209,260
1
L
Gilgamesh
5,416
542
68
7
0
225,931
1
W
Cthulhu
6,681
668
75
8
0
221,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role