Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AbsoluteCack
Guan Yu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 100L
1,421 Elo+
Solo
Xing Tian
Xing Tian
LeJonathan
Xing Tian
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo
Chaac
Chaac
s10n
Chaac
Level 157
God Stats
21W - 9L
1,633 SR
Queue Stats
973W - 910L
1,595 Elo+
Solo
Chronos
Chronos
zX ASCE Xz
Chronos
Level 127
God Stats
4W - 2L
1,825 SR
Queue Stats
350W - 349L
1,480 Elo+
Solo
Team Averages
Level 125
1,592 SR
1,499 Elo+

VS

Team Averages
Level 130
1,559 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Datniko
Cabrakan
Level 126
God Stats
0W - 1L
1,783 SR
Queue Stats
58W - 74L
1,449 Elo+
Solo
Heimdallr
Heimdallr
PinsiPanS
Heimdallr
Level 124
God Stats
5W - 3L
1,710 SR
Queue Stats
237W - 231L
1,585 Elo+
Solo
Da Ji
Da Ji
SynysterVee
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Chang'e
Chang'e
WanderingAengus
Chang'e
Level 119
God Stats
2W - 4L
1,302 SR
Queue Stats
501W - 486L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 5 / 13
10,758
672
14,454
16,599
11,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
AbsoluteCack
Guan Yu
18
3 / 4 / 16
10,772
673
13,189
20,651
21,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
LeJonathan
Xing Tian
18
2 / 3 / 18
10,912
682
12,400
19,676
22,579
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
s10n
Chaac
19
5 / 4 / 18
12,349
772
18,498
25,455
32,418
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
zX ASCE Xz
Chronos
20
9 / 1 / 14
12,372
773
18,838
12,485
5,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 6 / 9
11,260
704
11,852
20,092
16,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
Datniko
Cabrakan
17
1 / 5 / 13
10,124
633
8,043
22,692
32,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
PinsiPanS
Heimdallr
17
0 / 4 / 15
10,258
641
20,979
13,337
7,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 6 / 3
11,617
726
20,192
17,095
9,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 6
10,600
663
14,301
16,260
10,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
23
Kills
16
17
Deaths
25
79
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
5
13
2.1
L
Arachne
 
Arachne
3
6
9
1.25
W
Guan Yu
AbsoluteCack
Guan Yu
3
4
16
2.75
L
Cabrakan
Datniko
Cabrakan
1
5
13
1.5
W
Xing Tian
LeJonathan
Xing Tian
2
3
18
3.67
L
Heimdallr
PinsiPanS
Heimdallr
0
4
15
1.88
L
9
6
3
1.75
L
3
4
6
1.5
W
Chaac
s10n
Chaac
5
4
18
3.5
W
Chronos
zX ASCE Xz
Chronos
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,379
Damage
75,367
94,866
Taken
89,476
92,924
Mitigated
75,846
41,215
Healing
26,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,454
1,695
1,843
2,346
16,599
11,427
2,276
5,203
11,136
0
23,235
L
Arachne
 
Arachne
11,852
7,709
2,661
5,203
20,092
16,977
513
8,875
11,217
0
17,896
W
Guan Yu
AbsoluteCack
Guan Yu
13,189
970
7,367
6,110
20,651
21,010
696
5,544
14,883
8,104
23,101
L
Cabrakan
Datniko
Cabrakan
8,043
856
52
125
22,692
32,079
410
9,744
12,948
11,430
0
W
Xing Tian
LeJonathan
Xing Tian
12,400
263
797
2,233
19,676
22,579
165
5,859
13,535
27,511
0
L
Heimdallr
PinsiPanS
Heimdallr
20,979
9,069
0
59
13,337
7,594
358
4,428
8,909
0
45,722
L
20,192
5,011
529
1,006
17,095
9,096
1,631
4,363
12,732
0
29,139
L
14,301
1,357
11,260
5,933
16,260
10,100
763
7,043
9,217
33,326
0
W
Chaac
s10n
Chaac
18,498
5,016
4,593
9,691
25,455
32,418
156
3,454
21,672
0
43,397
W
Chronos
zX ASCE Xz
Chronos
18,838
6,411
1,662
4,573
12,485
5,490
1,140
1,149
11,296
52,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,163
Gold Earned
53,859
192
Minions Killed
144
0
Camps Cleared
0
1,569,281
Distance Traveled
1,257,653
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,758
672
21
1
0
308,040
0
L
Arachne
11,260
704
18
1
0
280,980
0
W
Guan Yu
10,772
673
31
2
0
317,669
1
L
Cabrakan
10,124
633
6
0
0
251,847
2
W
Xing Tian
10,912
682
24
2
0
317,541
0
L
Heimdallr
10,258
641
58
4
0
220,263
0
L
Da Ji
11,617
726
23
1
0
255,838
0
L
Chang'e
10,600
663
39
2
0
248,725
2
W
Chaac
12,349
772
48
3
0
305,935
2
W
Chronos
12,372
773
68
4
0
320,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role