Player Matchup

Shiva
Shiva
Mrbrent10
Shiva
Level 29
God Stats
6W - 5L
1,673 SR
Queue Stats
258W - 186L
1,617 Elo+
Party 2
Hel
Hel
Taithx
Hel
Level 26
God Stats
13W - 13L
1,340 SR
Queue Stats
56W - 51L
1,500 Elo+
Party 2
Neith
Neith
ZKainmate
Neith
Level 33
God Stats
0W - 2L
1,480 SR
Queue Stats
32W - 45L
1,349 Elo+
Party 2
Team Averages
Level 29
1,498 SR
1,489 Elo+

VS

Team Averages
Level 53
1,500 SR
1,489 Elo+
Vulcan
Vulcan
Solplayer225
Vulcan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
grimnar2
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,480 Elo+
Party 1
Artio
Artio
shikamaru124
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mrbrent10
Shiva
12
2 / 8 / 3
7,562
687
7,418
13,653
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
Taithx
Hel
11
1 / 6 / 3
7,097
645
6,805
9,047
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ZKainmate
Neith
12
3 / 5 / 2
8,162
742
7,457
9,920
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
10 / 1 / 8
9,881
898
17,848
6,828
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
grimnar2
Sun Wukong
13
7 / 3 / 10
9,085
826
6,969
12,713
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 2 / 15
8,425
766
3,939
12,689
12,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
19
19
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
Mrbrent10
Shiva
2
8
3
0.44
W
Vulcan
10
1
8
14
L
Hel
Taithx
Hel
1
6
3
0.42
L
Neith
ZKainmate
Neith
3
5
2
0.8
W
Sun Wukong
grimnar2
Sun Wukong
7
3
10
4
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
28,756
32,620
Taken
32,230
13,738
Mitigated
24,864
7,368
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Mrbrent10
Shiva
7,418
1,985
230
554
13,653
6,218
0
10,069
3,394
0
23,350
W
Vulcan
17,848
3,042
0
492
6,828
3,115
1,129
1,570
5,258
41,195
0
L
Hel
Taithx
Hel
6,805
522
2,473
2,108
9,047
4,561
0
6,304
2,610
24,256
0
L
Neith
ZKainmate
Neith
7,457
4,024
0
2,003
9,920
2,959
0
6,079
3,662
0
28,869
W
Sun Wukong
grimnar2
Sun Wukong
6,969
1,574
703
2,288
12,713
9,518
664
1,875
10,710
0
25,183
W
3,939
670
1,010
3,254
12,689
12,231
571
3,360
9,329
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
27,391
122
Minions Killed
102
7
Camps Cleared
1
518,505
Distance Traveled
618,358
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,562
687
26
2
3
169,801
2
W
Vulcan
9,881
898
60
5
1
219,872
0
L
Hel
7,097
645
46
4
3
188,946
1
L
Neith
8,162
742
50
5
1
159,758
0
W
Sun Wukong
9,085
826
31
3
0
185,169
1
W
Artio
8,425
766
11
1
0
213,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role