Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BradleyRJ
Geb
Level 146
God Stats
7W - 5L
1,556 SR
Queue Stats
254W - 271L
1,405 Elo+
Solo
Heimdallr
Heimdallr
RickF__ingDalton
Heimdallr
Level 89
God Stats
5W - 4L
1,413 SR
Queue Stats
217W - 220L
1,475 Elo+
Solo
Hachiman
Hachiman
Salazaroni
Hachiman
Level 158
God Stats
4W - 2L
1,719 SR
Queue Stats
145W - 161L
1,581 Elo+
Party 2
Discordia
Discordia
nikkitalksalot2
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,449 Elo+
Party 2
Team Averages
Level 117
1,537 SR
1,482 Elo+

VS

Team Averages
Level 102
1,556 SR
1,494 Elo+
Izanami
Izanami
Furiouswolf13
Izanami
Level 101
God Stats
2W - 2L
1,684 SR
Queue Stats
79W - 75L
1,518 Elo+
Party 1
Sol
Sol
GODYO
Sol
Level 160
God Stats
40W - 64L
1,374 SR
Queue Stats
1,992W - 2,170L
1,444 Elo+
Solo
Bastet
Bastet
HuzarKiko
Bastet
Level 62
God Stats
2W - 1L
1,706 SR
Queue Stats
270W - 241L
1,516 Elo+
Party 1
Fenrir
Fenrir
MadaraTaka
Fenrir
Level 121
God Stats
3W - 5L
1,516 SR
Queue Stats
396W - 418L
1,466 Elo+
Solo
Anhur
Anhur
Ner0K5
Anhur
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
290W - 215L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 1 / 9
10,168
782
13,239
5,535
2,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 16
10,455
804
9,863
16,887
21,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
18
6 / 3 / 16
10,841
834
8,872
9,256
4,870
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Salazaroni
Hachiman
18
10 / 1 / 8
11,147
857
12,506
10,074
5,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
nikkitalksalot2
Discordia
16
1 / 1 / 10
9,127
702
5,594
4,994
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 6 / 4
8,442
649
4,775
11,324
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
GODYO
Sol
16
1 / 2 / 4
8,769
675
11,840
10,705
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
HuzarKiko
Bastet
15
1 / 6 / 6
8,380
645
5,866
12,535
4,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
MadaraTaka
Fenrir
14
0 / 5 / 5
7,658
589
3,895
9,537
7,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Ner0K5
Anhur
14
3 / 6 / 2
8,363
643
7,698
11,471
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
25
Kills
7
9
Deaths
25
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
9
10.5
W
2
3
16
3.33
L
Izanami
2
6
4
0.67
L
Sol
GODYO
Sol
1
2
4
1.5
L
Bastet
HuzarKiko
Bastet
1
6
6
0.67
L
Fenrir
MadaraTaka
Fenrir
0
5
5
0.5
L
Anhur
Ner0K5
Anhur
3
6
2
0.67
W
Heimdallr
6
3
16
4.67
W
Hachiman
Salazaroni
Hachiman
10
1
8
14
W
Discordia
nikkitalksalot2
Discordia
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
34,074
46,746
Taken
55,572
36,704
Mitigated
23,655
13,866
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,239
886
0
854
5,535
2,851
326
880
4,655
0
26,728
W
9,863
630
2,910
4,817
16,887
21,617
306
4,286
12,601
22,158
0
L
Izanami
4,775
2,861
578
1,432
11,324
3,930
0
3,654
7,670
0
15,339
L
Sol
GODYO
Sol
11,840
3,233
767
5,412
10,705
3,544
239
3,924
6,781
35,878
0
L
Bastet
HuzarKiko
Bastet
5,866
1,559
398
1,988
12,535
4,350
0
3,528
9,007
0
15,729
L
Fenrir
MadaraTaka
Fenrir
3,895
1,314
1,003
1,110
9,537
7,967
0
2,655
6,882
0
6,079
L
Anhur
Ner0K5
Anhur
7,698
2,470
0
1,271
11,471
3,864
323
1,696
9,774
0
17,550
W
Heimdallr
8,872
2,127
1,196
1,331
9,256
4,870
1,821
2,401
6,855
0
25,251
W
Hachiman
Salazaroni
Hachiman
12,506
4,474
484
2,024
10,074
5,024
1,539
2,021
8,053
0
31,716
W
Discordia
nikkitalksalot2
Discordia
5,594
716
0
250
4,994
2,342
1,100
2,252
2,742
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,738
Gold Earned
41,612
162
Minions Killed
113
0
Camps Cleared
0
1,270,290
Distance Traveled
1,099,741
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,168
782
30
2
0
286,509
0
W
Geb
10,455
804
17
1
0
254,625
1
L
Izanami
8,442
649
24
2
0
237,511
1
L
Sol
8,769
675
41
3
0
166,080
0
L
Bastet
8,380
645
22
2
0
219,800
1
L
Fenrir
7,658
589
5
0
0
242,065
0
L
Anhur
8,363
643
21
2
0
234,285
0
W
Heimdallr
10,841
834
51
4
0
260,841
3
W
Hachiman
11,147
857
46
4
0
250,374
1
W
Discordia
9,127
702
18
1
0
217,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role