Player Matchup

Neith
Neith
BambooQueen1
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,618 Elo+
Party 2
King Arthur
King Arthur
Dovahkiin9476
King Arthur
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 6L
1,542 Elo+
Solo
Ullr
Ullr
Gfreak360
Ullr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,799 Elo+
Party 2
Hou Yi
Hou Yi
SmokenAceX
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,522 Elo+
Party 2
Yemoja
Yemoja
Xdimeskillz24x
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,414 Elo+
Solo
Team Averages
Level 71
1,459 SR
1,579 Elo+

VS

Team Averages
Level 95
1,545 SR
1,570 Elo+
Janus
Janus
Beau_et_bette85
Janus
Level 25
God Stats
15W - 7L
1,834 SR
Queue Stats
624W - 653L
1,450 Elo+
Solo
Chaac
Chaac
Brazima
Chaac
Level 146
God Stats
9W - 10L
1,498 SR
Queue Stats
356W - 285L
1,579 Elo+
Party 1
Vamana
Vamana
Syciene
Vamana
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 203L
1,623 Elo+
Party 1
Kali
Kali
Wheaterville
Kali
Level 159
God Stats
12W - 6L
1,391 SR
Queue Stats
582W - 567L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
XZizanX
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,797
780
12,650
10,730
4,792
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Dovahkiin9476
King Arthur
12
0 / 3 / 3
6,566
657
3,982
15,033
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
13
2 / 6 / 2
8,097
810
6,394
10,950
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SmokenAceX
Hou Yi
11
0 / 5 / 2
6,306
631
8,448
9,209
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 4
6,818
682
6,341
10,861
9,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
9,167
917
17,652
5,664
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Brazima
Chaac
16
7 / 1 / 14
9,761
976
12,173
18,005
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
Syciene
Vamana
15
8 / 2 / 10
9,728
973
12,616
15,866
18,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 13
8,319
832
6,501
9,222
8,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
XZizanX
Aphrodite
14
1 / 1 / 12
7,970
797
3,669
5,049
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
4
Kills
22
22
Deaths
6
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
4
1
12
10
W
Chaac
Brazima
Chaac
7
1
14
14
L
King Arthur
Dovahkiin9476
King Arthur
0
3
3
0.5
L
Ullr
2
6
2
0.5
L
Hou Yi
SmokenAceX
Hou Yi
0
5
2
0.2
W
Vamana
Syciene
Vamana
8
2
10
6.5
W
2
1
13
8.5
W
Aphrodite
XZizanX
Aphrodite
1
1
12
7
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
52,611
56,783
Taken
53,806
30,809
Mitigated
46,094
17,821
Healing
31,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,650
2,733
313
2,240
10,730
4,792
0
3,650
7,080
0
32,444
W
17,652
117
987
1,756
5,664
1,702
1,146
838
4,826
44,849
0
W
Chaac
Brazima
Chaac
12,173
951
887
7,547
18,005
13,913
187
1,821
15,982
0
20,647
L
King Arthur
Dovahkiin9476
King Arthur
3,982
482
1,317
5,679
15,033
8,735
0
6,900
8,133
0
10,472
L
Ullr
6,394
2,791
488
2,034
10,950
4,238
0
4,293
6,657
0
12,246
L
Hou Yi
SmokenAceX
Hou Yi
8,448
2,597
489
1,165
9,209
3,735
0
3,160
6,049
0
10,668
W
Vamana
Syciene
Vamana
12,616
4,775
3,480
7,533
15,866
18,685
0
2,068
13,595
0
17,739
W
6,501
2,255
2,075
4,545
9,222
8,984
1,637
1,182
7,940
0
10,789
W
Aphrodite
XZizanX
Aphrodite
3,669
69
1,344
1,818
5,049
2,810
0
432
4,561
6,870
0
L
6,341
1,148
2,850
1,246
10,861
9,309
0
3,318
7,543
8,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
44,945
87
Minions Killed
116
0
Camps Cleared
0
907,291
Distance Traveled
1,056,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,797
780
48
5
0
180,711
0
W
Janus
9,167
917
74
7
0
211,127
1
W
Chaac
9,761
976
15
2
0
224,800
1
L
King Arthur
6,566
657
14
1
0
183,162
0
L
Ullr
8,097
810
13
1
0
176,531
0
L
Hou Yi
6,306
631
5
1
0
181,997
0
W
Vamana
9,728
973
13
1
0
219,486
0
W
Kali
8,319
832
6
1
0
175,769
0
W
Aphrodite
7,970
797
8
1
0
225,347
0
L
Yemoja
6,818
682
7
1
0
184,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role