Player Matchup

Eset
Eset
ItsJoeyPants
Eset
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
217W - 204L
1,646 Elo+
Party 2
Athena
Athena
MinuteRachrex
Athena
Level 68
God Stats
10W - 6L
1,711 SR
Queue Stats
47W - 42L
1,556 Elo+
Party 2
Thanatos
Thanatos
NotSoDank
Thanatos
Level 145
God Stats
4W - 6L
1,380 SR
Queue Stats
43W - 55L
1,489 Elo+
Party 4
Baron Samedi
Baron Samedi
Rookie501
Baron Samedi
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 211L
1,646 Elo+
Party 2
Hou Yi
Hou Yi
ericknike23
Hou Yi
Level 128
God Stats
3W - 2L
1,675 SR
Queue Stats
30W - 33L
1,485 Elo+
Party 4
Team Averages
Level 128
1,553 SR
1,564 Elo+

VS

Team Averages
Level 127
1,588 SR
1,589 Elo+
Hercules
Hercules
AtlasErol
Hercules
Level 155
God Stats
10W - 19L
1,485 SR
Queue Stats
216W - 190L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
DoctorDrizzler
Amaterasu
Level 124
God Stats
1W - 1L
1,706 SR
Queue Stats
53W - 40L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Luv4toke
Cthulhu
Level 78
God Stats
23W - 15L
1,628 SR
Queue Stats
297W - 274L
1,520 Elo+
Solo
Nemesis
Nemesis
PabloZamo
Nemesis
Level 154
God Stats
6W - 8L
1,621 SR
Queue Stats
280W - 240L
1,592 Elo+
Party 3
He Bo
He Bo
sorensherwood
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 211L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,846
492
9,824
12,797
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 8
8,625
431
4,556
15,118
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NotSoDank
Thanatos
18
6 / 3 / 6
11,027
551
11,992
14,571
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Rookie501
Baron Samedi
19
5 / 0 / 5
11,508
575
12,837
9,025
11,512
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
0 / 6 / 6
9,007
450
8,675
13,201
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AtlasErol
Hercules
13
4 / 2 / 8
8,911
446
13,463
22,174
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
DoctorDrizzler
Amaterasu
17
7 / 4 / 5
10,851
543
10,059
15,995
11,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Luv4toke
Cthulhu
4
0 / 0 / 0
5,796
290
433
1,413
599
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
PabloZamo
Nemesis
17
2 / 4 / 3
9,820
491
6,795
17,174
9,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 4
10,435
522
12,788
11,713
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
14
Kills
18
18
Deaths
14
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
AtlasErol
Hercules
4
2
8
4
L
Amaterasu
DoctorDrizzler
Amaterasu
7
4
5
2.38
W
3
6
5
0.92
L
Cthulhu
Luv4toke
Cthulhu
0
0
0
0
W
0
3
8
1.33
W
Thanatos
NotSoDank
Thanatos
6
3
6
3
L
Nemesis
PabloZamo
Nemesis
2
4
3
0.88
W
Baron Samedi
Rookie501
Baron Samedi
5
0
5
7.5
W
Hou Yi
0
6
6
0.5
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
43,538
64,712
Taken
68,469
36,851
Mitigated
37,091
28,638
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AtlasErol
Hercules
13,463
4,211
0
7,878
22,174
11,649
67
8,312
13,452
0
31,648
L
Amaterasu
DoctorDrizzler
Amaterasu
10,059
4,729
0
6,075
15,995
11,658
198
3,731
12,192
0
77,653
W
9,824
874
370
1,725
12,797
4,203
1,459
6,860
5,792
53,637
0
L
Cthulhu
Luv4toke
Cthulhu
433
37
0
776
1,413
599
0
788
625
6,417
0
W
4,556
964
0
1,706
15,118
12,311
0
3,128
11,559
13,354
5,358
W
Thanatos
NotSoDank
Thanatos
11,992
2,871
0
15,700
14,571
5,147
1,959
2,651
11,745
0
66,917
L
Nemesis
PabloZamo
Nemesis
6,795
2,145
0
951
17,174
9,735
922
6,520
10,513
0
71,074
W
Baron Samedi
Rookie501
Baron Samedi
12,837
818
1,520
4,298
9,025
11,512
850
868
8,024
72,986
0
W
Hou Yi
8,675
4,559
0
3,319
13,201
3,678
2,090
0
13,116
0
65,240
L
12,788
805
0
1,000
11,713
3,450
0
6,179
5,294
69,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
45,813
480
Minions Killed
415
0
Camps Cleared
0
1,934,149
Distance Traveled
1,690,546
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,911
446
48
2
0
424,014
0
L
Amaterasu
10,851
543
116
6
0
437,101
1
W
Eset
9,846
492
102
5
0
358,664
3
L
Cthulhu
5,796
290
12
1
0
51,346
0
W
Athena
8,625
431
30
2
0
388,446
2
W
Thanatos
11,027
551
127
6
0
424,259
10
L
Nemesis
9,820
491
113
6
0
401,811
4
W
Baron Samedi
11,508
575
128
6
0
378,860
4
W
Hou Yi
9,007
450
93
5
0
383,920
0
L
He Bo
10,435
522
126
6
0
376,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role