Player Matchup

Awilix
Awilix
Platinum IV
MrGoGetIt716
Awilix
Platinum IV
Level 104
God Stats
3W - 5L
1,296 SR
Queue Stats
168W - 217L
1,754 MMR
Solo
Hercules
Hercules
Gold II
WordierPlain79
Hercules
Gold II
Level 128
God Stats
0W - 1L
1,389 SR
Queue Stats
20W - 16L
1,816 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
XXPARCIVALXX
Morgan Le Fay
Gold II
Level 86
God Stats
3W - 2L
1,915 SR
Queue Stats
20W - 14L
1,833 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,534 SR
1,801 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,610 SR
1,795 MMR
Zeus
Zeus
Platinum I
DURTYDaann
Zeus
Platinum I
Level 83
God Stats
25W - 20L
1,662 SR
Queue Stats
174W - 197L
1,965 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Rich Homie Vic
Cu Chulainn
Platinum V
Level 69
God Stats
2W - 1L
1,669 SR
Queue Stats
192W - 221L
1,696 MMR
Party 1
Fenrir
Fenrir
Platinum III
insana93
Fenrir
Platinum III
Level 148
God Stats
16W - 16L
1,500 SR
Queue Stats
204W - 241L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
9 / 5 / 1
11,149
796
11,108
11,524
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
14
1 / 8 / 6
9,409
672
7,302
21,780
13,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
XXPARCIVALXX
Morgan Le Fay
13
1 / 5 / 5
8,913
637
8,818
9,180
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasGilgameshGebBastetVamana

VS

Bans
ThothHorusAchillesMulanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 12
10,961
783
19,382
7,580
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Rich Homie Vic
Cu Chulainn
15
5 / 3 / 10
10,980
784
8,439
18,198
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
insana93
Fenrir
16
8 / 4 / 9
11,107
793
7,698
12,760
9,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
18
18
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
Awilix
9
5
1
1.9
W
Cu Chulainn
Rich Homie Vic
Cu Chulainn
5
3
10
3.33
L
Hercules
1
8
6
0.5
L
Morgan Le Fay
XXPARCIVALXX
Morgan Le Fay
1
5
5
0.7
W
Fenrir
insana93
Fenrir
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
35,519
42,484
Taken
38,538
21,668
Mitigated
33,497
4,678
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,382
3,211
0
598
7,580
2,698
1,156
548
6,942
57,938
0
L
Awilix
11,108
4,211
0
387
11,524
4,427
1,413
4,769
6,499
0
30,295
W
Cu Chulainn
Rich Homie Vic
Cu Chulainn
8,439
2,783
0
3,467
18,198
21,762
555
4,338
13,464
0
24,737
L
Hercules
7,302
2,321
0
3,313
21,780
13,642
0
11,443
9,921
0
23,939
L
Morgan Le Fay
XXPARCIVALXX
Morgan Le Fay
8,818
314
0
978
9,180
3,599
0
2,721
6,243
23,267
0
W
Fenrir
insana93
Fenrir
7,698
2,406
0
1,562
12,760
9,037
895
3,362
9,048
0
22,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
33,048
127
Minions Killed
161
5
Camps Cleared
6
731,425
Distance Traveled
705,685
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,961
783
99
7
2
220,337
3
L
Awilix
11,149
796
52
4
1
261,615
5
W
Cu Chulainn
10,980
784
26
2
2
255,861
2
L
Hercules
9,409
672
33
2
2
222,942
1
L
Morgan Le Fay
8,913
637
42
3
2
246,868
2
W
Fenrir
11,107
793
36
3
2
229,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role