Player Matchup

Odin
Odin
B1gNick096
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MuiSagara
Morgan Le Fay
Level 92
God Stats
3W - 1L
1,529 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 1
Cupid
Cupid
SithLordWilson
Cupid
Level 145
God Stats
1W - 1L
1,512 SR
Queue Stats
37W - 46L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
VBHokies
Sylvanus
Level 112
God Stats
15W - 25L
1,369 SR
Queue Stats
108W - 140L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Wallkiee
Cliodhna
Level 88
God Stats
2W - 0L
1,552 SR
Queue Stats
7W - 4L
1,445 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,453 Elo+

VS

Team Averages
Level 83
1,385 SR
1,420 Elo+
Mercury
Mercury
EL SsKUISHI
Mercury
Level 100
God Stats
7W - 14L
1,291 SR
Queue Stats
175W - 180L
1,406 Elo+
Solo
Merlin
Merlin
IZLameIZ
Merlin
Level 25
God Stats
1W - 5L
1,219 SR
Queue Stats
52W - 69L
1,397 Elo+
Party 3
Baron Samedi
Baron Samedi
Kryssmarie17
Baron Samedi
Level 58
God Stats
34W - 68L
1,417 SR
Queue Stats
47W - 102L
1,387 Elo+
Party 2
Atlas
Atlas
Papa_Doomslayer
Atlas
Level 88
God Stats
24W - 27L
1,609 SR
Queue Stats
285W - 323L
1,433 Elo+
Party 3
Neith
Neith
iNFeRNoVoiDx
Neith
Level 142
God Stats
3W - 7L
1,390 SR
Queue Stats
178W - 265L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
14,188
747
18,545
23,921
30,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
MuiSagara
Morgan Le Fay
20
5 / 4 / 15
14,654
771
26,017
16,630
7,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 4 / 5
12,782
673
7,513
6,742
2,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
VBHokies
Sylvanus
20
3 / 4 / 14
14,280
752
10,570
21,920
26,228
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Wallkiee
Cliodhna
20
7 / 4 / 11
15,089
794
21,290
24,536
9,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EL SsKUISHI
Mercury
20
4 / 6 / 5
13,893
731
11,971
22,336
9,604
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
IZLameIZ
Merlin
19
6 / 7 / 8
13,272
699
14,317
16,558
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Kryssmarie17
Baron Samedi
18
0 / 7 / 8
12,107
637
7,040
16,368
9,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 3 / 15
14,087
741
15,285
26,982
37,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 3 / 12
13,869
730
24,168
18,292
7,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
68
26
Kills
20
21
Deaths
26
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
Mercury
EL SsKUISHI
Mercury
4
6
5
1.08
L
Merlin
IZLameIZ
Merlin
6
7
8
1.43
L
Baron Samedi
Kryssmarie17
Baron Samedi
0
7
8
0.57
W
Morgan Le Fay
MuiSagara
Morgan Le Fay
5
4
15
3.13
L
3
3
15
3.5
W
3
4
5
1.38
W
Sylvanus
VBHokies
Sylvanus
3
4
14
2.5
W
Cliodhna
Wallkiee
Cliodhna
7
4
11
3.13
L
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,935
Damage
72,781
93,749
Taken
100,536
75,719
Mitigated
72,734
32,916
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,545
4,841
0
3,564
23,921
30,419
356
8,952
14,969
0
50,742
L
Mercury
EL SsKUISHI
Mercury
11,971
6,354
0
4,825
22,336
9,604
1,406
7,182
14,730
0
60,875
L
Merlin
IZLameIZ
Merlin
14,317
991
0
0
16,558
7,644
0
5,686
10,674
35,466
0
L
Baron Samedi
Kryssmarie17
Baron Samedi
7,040
409
3,819
1,743
16,368
9,801
0
6,105
9,895
35,332
0
W
Morgan Le Fay
MuiSagara
Morgan Le Fay
26,017
2,637
0
3,701
16,630
7,046
1,476
6,733
9,897
76,459
0
L
15,285
5,620
0
5,068
26,982
37,937
520
11,583
15,152
36,049
0
W
7,513
3,126
116
413
6,742
2,361
0
1,660
5,082
0
25,597
W
Sylvanus
VBHokies
Sylvanus
10,570
512
6,338
9,109
21,920
26,228
172
10,977
10,943
16,982
0
W
Cliodhna
Wallkiee
Cliodhna
21,290
2,500
0
9,675
24,536
9,665
1,609
8,320
16,216
0
72,118
L
24,168
8,428
568
5,863
18,292
7,748
2,550
6,031
12,021
0
57,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,993
Gold Earned
67,228
279
Minions Killed
338
0
Camps Cleared
0
1,639,954
Distance Traveled
1,755,662
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,188
747
60
3
0
384,047
1
L
Mercury
13,893
731
113
6
0
409,585
1
L
Merlin
13,272
699
45
2
0
334,715
2
L
Baron Samedi
12,107
637
62
3
0
296,856
2
W
Morgan Le Fay
14,654
771
94
5
0
363,002
1
L
Atlas
14,087
741
30
2
0
375,432
0
W
Cupid
12,782
673
26
1
0
126,968
0
W
Sylvanus
14,280
752
6
0
0
354,621
0
W
Cliodhna
15,089
794
93
5
0
411,316
0
L
Neith
13,869
730
88
5
0
339,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role