Player Matchup

Morgan Le Fay
Morgan Le Fay
Azolous
Morgan Le Fay
Level 139
God Stats
0W - 7L
1,500 SR
Queue Stats
229W - 210L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
BlazingBullet64
Cthulhu
Level 121
God Stats
8W - 4L
1,704 SR
Queue Stats
57W - 51L
1,507 Elo+
Party 3
Set
Set
Prosnpies
Set
Level 85
God Stats
0W - 2L
1,269 SR
Queue Stats
49W - 42L
1,495 Elo+
Party 3
Skadi
Skadi
Sedriff
Skadi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,379 Elo+
Party 1
Tyr
Tyr
Xexerz
Tyr
Level 87
God Stats
1W - 2L
1,694 SR
Queue Stats
30W - 24L
1,522 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,480 Elo+

VS

Team Averages
Level 114
1,611 SR
1,505 Elo+
Zeus
Zeus
Bourru
Zeus
Level 87
God Stats
13W - 9L
1,578 SR
Queue Stats
391W - 396L
1,509 Elo+
Party 4
Cernunnos
Cernunnos
Cr0ker
Cernunnos
Level 124
God Stats
4W - 3L
1,720 SR
Queue Stats
29W - 26L
1,590 Elo+
Solo
Awilix
Awilix
NvGrO
Awilix
Level 106
God Stats
2W - 3L
1,235 SR
Queue Stats
72W - 88L
1,452 Elo+
Party 2
Horus
Horus
SimBit
Horus
Level 126
God Stats
5W - 9L
1,655 SR
Queue Stats
484W - 492L
1,479 Elo+
Party 4
Atlas
Atlas
TheGentlemanX4
Atlas
Level 128
God Stats
13W - 11L
1,865 SR
Queue Stats
90W - 112L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azolous
Morgan Le Fay
12
2 / 4 / 4
7,472
467
11,338
8,409
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 5
6,645
415
4,655
12,990
8,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 5 / 2
8,642
540
8,426
11,384
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Sedriff
Skadi
13
1 / 4 / 2
7,547
472
4,114
9,575
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Xexerz
Tyr
13
1 / 3 / 0
7,991
499
5,236
12,338
9,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bourru
Zeus
13
4 / 2 / 5
8,175
511
8,632
8,361
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Cr0ker
Cernunnos
15
7 / 3 / 7
9,388
587
11,300
9,200
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
NvGrO
Awilix
14
7 / 5 / 3
8,644
540
5,142
10,550
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
SimBit
Horus
11
1 / 1 / 15
7,996
500
6,817
11,194
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 0
9,132
571
7,564
8,252
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
22
22
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Azolous
Morgan Le Fay
2
4
4
1
L
0
6
5
0.42
W
Zeus
Bourru
Zeus
4
2
5
3.25
W
Cernunnos
Cr0ker
Cernunnos
7
3
7
3.5
W
Awilix
NvGrO
Awilix
7
5
3
1.7
L
7
5
2
1.6
L
Skadi
Sedriff
Skadi
1
4
2
0.5
W
Horus
SimBit
Horus
1
1
15
8.5
W
3
0
0
3
L
Tyr
Xexerz
Tyr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,769
Damage
39,455
54,696
Taken
47,557
26,354
Mitigated
26,522
9,495
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Azolous
Morgan Le Fay
11,338
1,126
0
636
8,409
2,747
0
1,827
6,582
50,783
0
L
4,655
595
765
1,957
12,990
8,821
0
3,484
9,506
20,573
0
W
Zeus
Bourru
Zeus
8,632
1,318
0
2,658
8,361
2,788
0
4,152
4,209
48,237
0
W
Cernunnos
Cr0ker
Cernunnos
11,300
5,061
0
958
9,200
3,068
1,296
2,809
6,391
0
62,137
W
Awilix
NvGrO
Awilix
5,142
1,679
0
1,794
10,550
3,500
0
3,675
6,875
0
35,546
L
8,426
3,584
0
1,332
11,384
3,582
0
3,733
7,615
0
42,341
L
Skadi
Sedriff
Skadi
4,114
713
0
2,024
9,575
1,791
0
387
9,188
0
42,967
W
Horus
SimBit
Horus
6,817
2,579
1,524
5,225
11,194
10,343
0
5,515
5,679
0
17,833
W
7,564
2,278
0
3,092
8,252
6,823
60
1,174
7,078
56,465
0
L
Tyr
Xexerz
Tyr
5,236
803
0
2,781
12,338
9,413
496
6,146
5,609
8,593
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
43,335
361
Minions Killed
409
0
Camps Cleared
0
1,516,951
Distance Traveled
1,565,523
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,472
467
79
5
0
295,054
4
L
Cthulhu
6,645
415
27
2
0
290,276
0
W
Zeus
8,175
511
93
6
0
306,270
3
W
Cernunnos
9,388
587
109
7
0
279,133
3
W
Awilix
8,644
540
70
4
0
339,356
3
L
Set
8,642
540
70
4
0
328,932
0
L
Skadi
7,547
472
89
6
0
286,359
2
W
Horus
7,996
500
19
1
0
327,658
5
W
Atlas
9,132
571
118
7
0
313,106
4
L
Tyr
7,991
499
96
6
0
316,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role