Player Matchup

Raijin
Raijin
GGzito227
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
850 Elo+
Party 2
Cthulhu
Cthulhu
SirEchho
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
abeibo
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,283 Elo+

VS

Team Averages
Level 82
1,235 SR
1,322 Elo+
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Biiic
Zhong Kui
Level 120
God Stats
4W - 14L
1,218 SR
Queue Stats
154W - 194L
1,393 Elo+
Solo
Yu Huang
Yu Huang
KickLevi
Yu Huang
Level 26
God Stats
1W - 7L
985 SR
Queue Stats
11W - 44L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GGzito227
Raijin
13
1 / 5 / 2
9,577
638
11,242
13,074
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SirEchho
Cthulhu
13
1 / 2 / 2
9,294
620
6,312
17,509
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
abeibo
Thanatos
14
3 / 6 / 0
9,970
665
3,664
14,437
5,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 2 / 9
9,947
663
8,221
10,058
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Biiic
Zhong Kui
17
8 / 1 / 5
11,221
748
12,639
7,815
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
KickLevi
Yu Huang
15
3 / 2 / 10
10,399
693
17,539
8,162
2,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
13
13
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
9
3.25
W
Zhong Kui
Biiic
Zhong Kui
8
1
5
10.5
L
Raijin
GGzito227
Raijin
1
5
2
0.4
W
Yu Huang
KickLevi
Yu Huang
3
2
10
4
L
Cthulhu
SirEchho
Cthulhu
1
2
2
1
L
Thanatos
abeibo
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
38,399
45,020
Taken
26,035
24,235
Mitigated
12,038
11,272
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,221
3,294
0
1,536
10,058
3,464
0
7,227
2,699
0
31,634
W
Zhong Kui
Biiic
Zhong Kui
12,639
423
0
3,792
7,815
5,663
853
3,583
4,131
50,015
0
L
Raijin
GGzito227
Raijin
11,242
861
0
2,285
13,074
4,890
0
7,906
4,748
43,565
0
W
Yu Huang
KickLevi
Yu Huang
17,539
647
0
2,921
8,162
2,911
158
7,077
1,085
34,674
0
L
Cthulhu
SirEchho
Cthulhu
6,312
354
0
4,356
17,509
13,638
0
12,963
4,028
21,856
0
L
Thanatos
abeibo
Thanatos
3,664
648
331
4,300
14,437
5,707
0
8,435
5,704
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
31,567
139
Minions Killed
182
3
Camps Cleared
8
719,938
Distance Traveled
801,064
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,947
663
60
4
3
260,200
8
W
Zhong Kui
11,221
748
90
6
5
291,097
4
L
Raijin
9,577
638
74
5
2
201,731
0
W
Yu Huang
10,399
693
32
2
0
249,767
2
L
Cthulhu
9,294
620
42
3
1
268,411
4
L
Thanatos
9,970
665
23
2
0
249,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role