Player Matchup

Anhur
Anhur
Platinum III
LoserLeo
Anhur
Platinum III
Level 147
God Stats
29W - 7L
2,039 SR
Queue Stats
88W - 53L
2,090 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
2,039 SR
2,090 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,563 SR
1,675 MMR
Bellona
Bellona
Gold IV
Jbols18
Bellona
Gold IV
Level 67
God Stats
2W - 3L
1,563 SR
Queue Stats
6W - 8L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LoserLeo
Anhur
20
2 / 5 / 0
14,444
850
14,376
20,910
15,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabSkadiUllrHou YiOlorun

VS

Bans
ChronosBakasuraPoseidonHe BoSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jbols18
Bellona
20
4 / 2 / 1
14,058
827
17,346
20,127
36,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
5
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jbols18
Bellona
4
2
1
2.25
W
Anhur
LoserLeo
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
17,346
20,910
Taken
20,127
15,201
Mitigated
36,445
8,117
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jbols18
Bellona
17,346
7,235
0
4,159
20,127
36,445
1,207
872
19,255
0
88,162
W
Anhur
LoserLeo
Anhur
14,376
7,920
0
8,117
20,910
15,201
2,049
504
20,406
485
91,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,444
Gold Earned
14,058
165
Minions Killed
138
5
Camps Cleared
8
265,204
Distance Traveled
331,043
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,058
827
138
8
8
331,043
2
W
Anhur
14,444
850
165
10
5
265,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role