Player Matchup

Athena
Athena
Bahowil
Athena
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 3
Kali
Kali
DarKSodier
Kali
Level 108
God Stats
7W - 6L
1,470 SR
Queue Stats
155W - 129L
1,543 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
Level 116
God Stats
6W - 11L
1,371 SR
Queue Stats
439W - 543L
1,407 Elo+
Party 2
Sol
Sol
Redtrovao
Sol
Level 82
God Stats
2W - 0L
1,235 SR
Queue Stats
62W - 44L
1,562 Elo+
Party 3
Agni
Agni
SebiSaavedra16
Agni
Level 127
God Stats
7W - 9L
1,379 SR
Queue Stats
552W - 679L
1,450 Elo+
Party 2
Team Averages
Level 90
1,391 SR
1,496 Elo+

VS

Team Averages
Level 77
1,490 SR
1,528 Elo+
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
AJzBlack
Guan Yu
Level 41
God Stats
0W - 2L
1,421 SR
Queue Stats
6W - 7L
1,643 Elo+
Party 1
Nemesis
Nemesis
Ederlandiojr
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,643 Elo+
Party 1
Anubis
Anubis
FernandaTrans
Anubis
Level 125
God Stats
13W - 12L
1,590 SR
Queue Stats
75W - 95L
1,445 Elo+
Party 4
Charybdis
Charybdis
RaphaelHukan
Charybdis
Level 110
God Stats
2W - 2L
1,437 SR
Queue Stats
214W - 232L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bahowil
Athena
15
2 / 0 / 4
10,017
527
2,967
9,221
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 1 / 6
12,917
680
15,905
15,117
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
18
3 / 2 / 6
11,770
619
10,548
14,358
12,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 3 / 2
10,577
557
4,960
9,235
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 3 / 5
11,522
606
9,002
10,064
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 2 / 4
8,233
433
5,530
11,247
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
AJzBlack
Guan Yu
15
1 / 5 / 1
9,025
475
7,813
15,306
15,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ederlandiojr
Nemesis
17
2 / 3 / 3
9,665
509
5,567
12,382
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 11 / 0
9,512
501
14,466
20,566
10,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
RaphaelHukan
Charybdis
1
0 / 0 / 0
5,227
275
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
9
9
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
4
1
L
Guan Yu
AJzBlack
Guan Yu
1
5
1
0.3
W
Athena
Bahowil
Athena
2
0
4
4
W
11
1
6
14
W
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
3
2
6
3
L
Nemesis
Ederlandiojr
Nemesis
2
3
3
1.17
L
6
11
0
0.55
L
Charybdis
RaphaelHukan
Charybdis
0
0
0
0
W
0
3
2
0.33
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
33,376
57,995
Taken
59,501
37,407
Mitigated
43,152
17,672
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,530
728
0
2,903
11,247
11,859
0
5,312
5,935
41,994
0
L
Guan Yu
AJzBlack
Guan Yu
7,813
1,879
0
3,246
15,306
15,916
0
550
14,756
0
56,349
W
Athena
Bahowil
Athena
2,967
894
0
1,276
9,221
8,974
505
3,972
5,249
18,311
5,238
W
15,905
8,783
0
5,297
15,117
9,080
0
7,419
7,698
0
106,312
W
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
10,548
3,656
0
5,622
14,358
12,802
768
1,586
12,772
0
72,455
L
Nemesis
Ederlandiojr
Nemesis
5,567
3,143
0
1,585
12,382
4,481
0
5,374
7,008
0
67,841
L
14,466
623
174
6,730
20,566
10,896
257
5,693
14,873
69,165
0
L
Charybdis
RaphaelHukan
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
4,960
2,889
0
3,745
9,235
3,095
4,633
2,384
6,851
82,866
0
W
9,002
290
102
1,630
10,064
3,456
50
4,635
5,429
69,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,803
Gold Earned
41,662
611
Minions Killed
402
0
Camps Cleared
0
1,956,904
Distance Traveled
1,448,094
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,233
433
66
3
0
389,126
9
L
Guan Yu
9,025
475
112
6
0
360,045
10
W
Athena
10,017
527
46
2
0
410,100
2
W
Kali
12,917
680
146
8
0
438,909
0
W
Cu Chulainn
11,770
619
140
7
0
403,743
9
L
Nemesis
9,665
509
121
6
0
443,900
8
L
Anubis
9,512
501
103
5
0
255,023
0
L
Charybdis
5,227
275
0
0
0
0
0
W
Sol
10,577
557
155
8
0
348,084
1
W
Agni
11,522
606
124
7
0
356,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role