Player Matchup

Thanatos
Thanatos
De5troyer117
Thanatos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,552 Elo+
Party 1
Loki
Loki
MaikuI
Loki
Level 148
God Stats
4W - 6L
1,452 SR
Queue Stats
48W - 33L
1,661 Elo+
Party 1
Charybdis
Charybdis
RUMPYx
Charybdis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,388 Elo+
Party 1
Sol
Sol
Sad nd Lost
Sol
Level 47
God Stats
2W - 1L
1,669 SR
Queue Stats
4W - 1L
1,626 Elo+
Party 1
Cernunnos
Cernunnos
Syfirz
Cernunnos
Level 106
God Stats
5W - 1L
1,748 SR
Queue Stats
30W - 10L
1,602 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,566 Elo+

VS

Team Averages
Level 98
1,513 SR
1,583 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
RatSmacker99
Loki
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,657 Elo+
Party 2
Osiris
Osiris
Razboinic354
Osiris
Level 109
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 25L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zyphix
Kumbhakarna
Level 50
God Stats
9W - 5L
1,718 SR
Queue Stats
9W - 5L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
koyo_xv
Kukulkan
Level 108
God Stats
2W - 3L
1,556 SR
Queue Stats
169W - 175L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
De5troyer117
Thanatos
16
11 / 3 / 12
9,956
905
16,291
11,094
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
MaikuI
Loki
15
4 / 3 / 16
9,261
842
5,650
11,470
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RUMPYx
Charybdis
16
6 / 1 / 10
9,248
841
10,391
8,105
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 12
8,478
771
9,470
8,988
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Syfirz
Cernunnos
15
7 / 4 / 10
9,257
842
7,589
8,278
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 8 / 4
9,096
827
6,835
12,684
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 8 / 3
8,144
740
6,270
9,547
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
13
3 / 6 / 5
7,883
717
8,200
14,476
14,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Zyphix
Kumbhakarna
13
1 / 2 / 6
7,641
695
4,112
10,162
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
koyo_xv
Kukulkan
12
0 / 6 / 2
7,116
647
4,792
8,116
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
30
Kills
12
15
Deaths
30
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
8
4
0.88
W
Thanatos
De5troyer117
Thanatos
11
3
12
5.67
W
Loki
MaikuI
Loki
4
3
16
4
W
Charybdis
RUMPYx
Charybdis
6
1
10
11
L
3
8
3
0.56
L
Osiris
3
6
5
0.92
W
2
4
12
2
W
Cernunnos
Syfirz
Cernunnos
7
4
10
3
L
Kumbhakarna
Zyphix
Kumbhakarna
1
2
6
2
L
Kukulkan
koyo_xv
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
30,209
47,935
Taken
54,985
27,587
Mitigated
31,244
17,125
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,835
3,457
0
1,600
12,684
3,727
1,390
896
11,788
0
22,208
W
Thanatos
De5troyer117
Thanatos
16,291
6,284
0
8,683
11,094
5,432
686
1,398
9,696
0
36,392
W
Loki
MaikuI
Loki
5,650
1,163
0
2,512
11,470
11,470
255
1,755
9,715
0
13,428
W
Charybdis
RUMPYx
Charybdis
10,391
5,616
0
1,665
8,105
3,300
3,263
2,464
5,641
0
34,677
L
6,270
1,304
0
468
9,547
2,295
0
910
8,637
0
11,922
L
Osiris
8,200
2,379
0
1,382
14,476
14,770
0
3,198
11,278
0
16,777
W
9,470
3,918
0
2,956
8,988
4,052
2,282
1,451
7,537
26,816
3,339
W
Cernunnos
Syfirz
Cernunnos
7,589
3,731
0
1,309
8,278
3,333
444
1,836
6,442
0
20,500
L
Kumbhakarna
Zyphix
Kumbhakarna
4,112
428
218
2,315
10,162
8,522
0
3,035
7,127
8,102
0
L
Kukulkan
koyo_xv
Kukulkan
4,792
741
0
1,302
8,116
1,930
0
376
7,740
21,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
39,880
184
Minions Killed
127
0
Camps Cleared
0
1,184,975
Distance Traveled
1,013,066
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,096
827
42
4
0
188,025
3
W
Thanatos
9,956
905
40
4
0
274,195
1
W
Loki
9,261
842
11
1
0
247,987
2
W
Charybdis
9,248
841
63
6
0
222,763
0
L
Loki
8,144
740
14
1
0
214,642
1
L
Osiris
7,883
717
26
2
0
197,504
2
W
Sol
8,478
771
42
4
0
206,520
0
W
Cernunnos
9,257
842
28
3
0
233,510
2
L
Kumbhakarna
7,641
695
6
1
0
233,130
4
L
Kukulkan
7,116
647
39
4
0
179,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role