Player Matchup

Xing Tian
Xing Tian
GrundelGargler69
Xing Tian
Level 129
God Stats
1W - 0L
1,793 SR
Queue Stats
12W - 10L
1,625 Elo+
Party 2
Erlang Shen
Erlang Shen
KillerRabbit71
Erlang Shen
Level 94
God Stats
4W - 0L
1,782 SR
Queue Stats
257W - 218L
1,618 Elo+
Party 2
Hachiman
Hachiman
Nicolo73
Hachiman
Level 104
God Stats
3W - 0L
1,699 SR
Queue Stats
9W - 4L
1,759 Elo+
Party 2
Thor
Thor
Pickledreflex
Thor
Level 36
God Stats
1W - 0L
1,644 SR
Queue Stats
23W - 23L
1,535 Elo+
Party 2
Sol
Sol
Thiccenning
Sol
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
16W - 17L
1,600 Elo+
Party 2
Team Averages
Level 98
1,746 SR
1,627 Elo+

VS

Team Averages
Level 29
1,491 SR
1,295 Elo+
Hou Yi
Hou Yi
AVeryNiceCat
Hou Yi
Level 45
God Stats
0W - 1L
1,705 SR
Queue Stats
26W - 23L
1,334 Elo+
Party 1
Artio
Artio
GustavIV
Artio
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 14L
1,385 Elo+
Party 1
Serqet
Serqet
MajesticKraken
Serqet
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 7L
1,098 Elo+
Party 1
Ra
Ra
Rich9022
Ra
Level 59
God Stats
0W - 1L
1,247 SR
Queue Stats
72W - 58L
1,347 Elo+
Party 1
Khepri
Khepri
TezoLocrae
Khepri
Level 8
God Stats
5W - 3L
1,715 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
3 / 0 / 12
7,629
509
6,751
10,232
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
KillerRabbit71
Erlang Shen
15
3 / 0 / 4
8,881
592
7,021
12,494
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Nicolo73
Hachiman
13
4 / 2 / 4
8,338
556
9,818
9,854
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 6
9,067
604
7,804
9,165
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 0 / 6
9,067
604
9,864
8,926
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 3 / 1
6,386
426
6,676
9,242
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
GustavIV
Artio
11
0 / 2 / 0
6,470
431
3,921
11,231
9,685
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 9 / 0
5,836
389
4,261
13,027
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 9 / 1
7,088
473
3,880
10,086
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
TezoLocrae
Khepri
9
1 / 4 / 1
6,626
442
1,592
10,612
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
27
Kills
4
4
Deaths
27
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
3
1
0.5
W
Xing Tian
3
0
12
9
L
Artio
GustavIV
Artio
0
2
0
0
W
Erlang Shen
KillerRabbit71
Erlang Shen
3
0
4
5
L
0
9
0
0
W
Hachiman
Nicolo73
Hachiman
4
2
4
3
W
8
2
6
5.5
L
2
9
1
0.28
L
Khepri
TezoLocrae
Khepri
1
4
1
0.38
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
20,330
50,671
Taken
54,198
27,463
Mitigated
30,050
23,851
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,676
2,733
0
2,443
9,242
2,849
0
1,956
7,251
0
34,942
W
Xing Tian
6,751
336
579
3,312
10,232
9,185
0
1,720
8,512
23,571
0
L
Artio
GustavIV
Artio
3,921
1,040
186
3,513
11,231
9,685
0
1,106
10,087
26,641
0
W
Erlang Shen
KillerRabbit71
Erlang Shen
7,021
4,321
0
8,264
12,494
8,642
276
3,858
8,156
0
54,384
L
4,261
1,057
0
2,378
13,027
4,180
0
4,268
8,663
0
30,573
W
Hachiman
Nicolo73
Hachiman
9,818
6,344
0
4,605
9,854
2,616
102
1,211
8,643
0
50,928
W
7,804
1,089
0
1,414
9,165
3,317
474
2,026
6,755
0
52,449
L
3,880
502
78
964
10,086
3,624
0
3,398
6,558
35,564
0
L
Khepri
TezoLocrae
Khepri
1,592
235
0
704
10,612
9,712
0
4,695
5,798
12,794
0
W
9,864
3,225
0
5,677
8,926
3,703
2,606
578
8,274
53,620
7,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
32,406
422
Minions Killed
289
0
Camps Cleared
0
1,449,469
Distance Traveled
1,307,040
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,386
426
68
5
0
268,201
2
W
Xing Tian
7,629
509
28
2
0
290,718
0
L
Artio
6,470
431
66
4
0
256,610
0
W
Erlang Shen
8,881
592
125
8
0
293,836
4
L
Serqet
5,836
389
57
4
0
248,854
0
W
Hachiman
8,338
556
80
5
0
266,083
0
W
Thor
9,067
604
88
6
0
294,325
2
L
Ra
7,088
473
79
5
0
251,122
1
L
Khepri
6,626
442
19
1
0
282,253
4
W
Sol
9,067
604
101
7
0
304,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role