Player Matchup

Chronos
Chronos
Silver IV
 
Chronos
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze I
BLOOD_IN_MY_EYES
Yemoja
Bronze I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 297L
542 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Boonedoc828
Danzaburou
Silver IV
Level 149
God Stats
27W - 23L
1,520 SR
Queue Stats
88W - 109L
398 MMR
Solo
Artemis
Artemis
Silver IV
DraIaced
Artemis
Silver IV
Level 117
God Stats
3W - 2L
1,542 SR
Queue Stats
211W - 241L
458 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,512 SR
879 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,368 SR
570 MMR
Medusa
Medusa
Silver V
Fpmedeiros2
Medusa
Silver V
Level 98
God Stats
2W - 2L
1,567 SR
Queue Stats
28W - 55L
660 MMR
Solo
Neith
Neith
Bronze I
Great Dane 2
Neith
Bronze I
Level 144
God Stats
13W - 10L
1,567 SR
Queue Stats
183W - 220L
340 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
IZAAACCKK
Erlang Shen
Silver V
Level 122
God Stats
3W - 10L
1,302 SR
Queue Stats
152W - 167L
551 MMR
Solo
Tiamat
Tiamat
Silver III
Moelicious
Tiamat
Silver III
Level 109
God Stats
3W - 7L
1,317 SR
Queue Stats
78W - 93L
777 MMR
Solo
Sylvanus
Sylvanus
Bronze I
stuffonthefloor
Sylvanus
Bronze I
Level 110
God Stats
43W - 64L
1,090 SR
Queue Stats
108W - 187L
520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
9 / 4 / 3
12,955
617
16,017
16,160
6,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
18
5 / 2 / 9
11,722
558
13,055
15,806
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 1 / 5
11,650
555
9,004
12,480
11,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Boonedoc828
Danzaburou
17
5 / 4 / 8
11,301
538
15,570
19,518
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
DraIaced
Artemis
17
1 / 4 / 0
10,378
494
4,316
12,115
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ShivaGilgameshMorgan Le Fay

VS

Bans
AthenaNu WaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 2 / 1
11,492
547
11,580
14,620
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 6
9,774
465
8,447
15,784
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
IZAAACCKK
Erlang Shen
19
4 / 6 / 2
11,957
569
13,141
23,464
21,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Moelicious
Tiamat
14
2 / 4 / 1
9,475
451
5,941
8,441
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 7 / 3
8,044
383
5,644
20,254
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
24
Kills
14
15
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
4
3
2.63
W
Fenrir
 
Fenrir
5
2
9
4.75
W
4
1
5
6.5
W
Danzaburou
Boonedoc828
Danzaburou
5
4
8
2.25
W
Artemis
DraIaced
Artemis
1
4
0
0.25
L
Medusa
7
2
1
3.75
L
1
5
6
0.8
L
Erlang Shen
IZAAACCKK
Erlang Shen
4
6
2
0.83
L
Tiamat
Moelicious
Tiamat
2
4
1
0.63
L
Sylvanus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,962
Damage
44,753
76,079
Taken
82,563
37,724
Mitigated
49,322
26,566
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,017
7,168
0
2,316
16,160
6,808
5,056
3,745
12,415
98,166
0
W
Fenrir
 
Fenrir
13,055
2,612
0
4,780
15,806
7,345
0
1,436
14,370
0
75,904
W
9,004
1,414
5,183
3,112
12,480
11,774
375
3,808
8,672
41,843
0
W
Danzaburou
Boonedoc828
Danzaburou
15,570
6,957
0
7,299
19,518
7,119
3,041
2,596
16,922
0
72,417
W
Artemis
DraIaced
Artemis
4,316
3,012
0
3,876
12,115
4,678
1,865
0
12,115
0
51,190
L
Medusa
11,580
5,336
0
4,969
14,620
4,756
1,237
4,952
9,668
0
74,154
L
8,447
3,688
0
3,924
15,784
4,876
452
3,470
12,314
0
65,483
L
Erlang Shen
IZAAACCKK
Erlang Shen
13,141
7,337
0
8,341
23,464
21,331
648
5,609
17,855
0
83,397
L
Tiamat
Moelicious
Tiamat
5,941
756
0
1,908
8,441
3,796
595
4,840
3,601
54,723
0
L
Sylvanus
5,644
1,111
1,838
6,683
20,254
14,563
68
6,150
14,104
22,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,006
Gold Earned
50,742
552
Minions Killed
542
0
Camps Cleared
0
1,809,855
Distance Traveled
1,823,753
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,955
617
181
9
0
410,094
6
W
Fenrir
11,722
558
120
6
0
430,424
1
W
Yemoja
11,650
555
81
4
0
365,412
1
W
Danzaburou
11,301
538
79
4
0
337,508
1
W
Artemis
10,378
494
91
4
0
266,417
2
L
Medusa
11,492
547
138
7
0
430,713
1
L
Neith
9,774
465
99
5
0
338,314
7
L
Erlang Shen
11,957
569
164
8
0
404,112
8
L
Tiamat
9,475
451
111
5
0
316,771
10
L
Sylvanus
8,044
383
30
1
0
333,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role