Player Matchup

Olorun
Olorun
Diamond V
 
Olorun
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum II
A tan penguin
Mercury
Platinum II
Level 158
God Stats
5W - 4L
1,545 SR
Queue Stats
107W - 99L
1,818 MMR
Party 2
Ymir
Ymir
Platinum II
ElBuenCharly
Ymir
Platinum II
Level 160
God Stats
9W - 6L
1,624 SR
Queue Stats
81W - 74L
1,911 MMR
Solo
Shiva
Shiva
Platinum I
With Salt
Shiva
Platinum I
Level 160
God Stats
12W - 11L
1,914 SR
Queue Stats
485W - 465L
1,873 MMR
Party 1
Tiamat
Tiamat
Diamond IV
andrewthomas08
Tiamat
Diamond IV
Level 160
God Stats
26W - 30L
1,675 SR
Queue Stats
559W - 552L
2,039 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,652 SR
1,828 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,522 SR
1,923 MMR
Guan Yu
Guan Yu
Platinum II
BeastyBoy23-
Guan Yu
Platinum II
Level 99
God Stats
0W - 2L
1,364 SR
Queue Stats
153W - 147L
1,922 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
GALACTIC_KNIGHTk
Morgan Le Fay
Platinum II
Level 119
God Stats
0W - 1L
1,334 SR
Queue Stats
99W - 90L
1,919 MMR
Solo
Pele
Pele
Platinum III
Its_Karaka
Pele
Platinum III
Level 129
God Stats
5W - 2L
1,787 SR
Queue Stats
130W - 127L
1,875 MMR
Party 3
Zhong Kui
Zhong Kui
Platinum IV
ROBMACKILLA
Zhong Kui
Platinum IV
Level 160
God Stats
14W - 19L
1,552 SR
Queue Stats
578W - 576L
1,851 MMR
Solo
Ullr
Ullr
Diamond IV
SuckerOfTeet
Ullr
Diamond IV
Level 160
God Stats
5W - 6L
1,575 SR
Queue Stats
424W - 407L
2,048 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 3 / 12
13,628
649
10,443
13,616
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
20
16 / 2 / 8
15,222
725
24,511
17,409
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 17
11,738
559
7,533
23,358
25,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
With Salt
Shiva
20
3 / 4 / 15
14,156
674
16,603
23,673
25,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 1 / 13
14,165
675
16,477
14,574
7,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaGilgameshBastet

VS

Bans
SusanoCabrakanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeastyBoy23-
Guan Yu
17
4 / 6 / 3
11,392
542
8,366
21,851
16,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
GALACTIC_KNIGHTk
Morgan Le Fay
18
2 / 6 / 5
10,716
510
13,250
12,931
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 7 / 3
10,718
510
12,711
21,481
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ROBMACKILLA
Zhong Kui
12
1 / 9 / 5
8,391
400
6,839
20,163
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 6
10,053
479
9,231
16,596
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
33
Kills
13
13
Deaths
33
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
12
3
W
Mercury
16
2
8
10
L
Guan Yu
BeastyBoy23-
Guan Yu
4
6
3
0.92
W
1
3
17
3.17
L
Morgan Le Fay
GALACTIC_KNIGHTk
Morgan Le Fay
2
6
5
0.75
L
5
7
3
0.93
L
Zhong Kui
ROBMACKILLA
Zhong Kui
1
9
5
0.39
L
1
5
6
0.8
W
Shiva
With Salt
Shiva
3
4
15
2.63
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,567
Damage
50,397
92,630
Taken
93,022
69,270
Mitigated
57,783
29,463
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,443
6,896
2,199
5,426
13,616
4,234
5,636
3,521
10,095
97,122
0
W
Mercury
24,511
14,212
0
3,673
17,409
6,406
6,891
4,110
13,299
0
137,589
L
Guan Yu
BeastyBoy23-
Guan Yu
8,366
531
738
4,240
21,851
16,091
430
3,420
18,334
4,264
58,887
W
7,533
974
0
3,594
23,358
25,800
224
5,681
17,677
26,416
6,481
L
Morgan Le Fay
GALACTIC_KNIGHTk
Morgan Le Fay
13,250
1,122
0
1,091
12,931
4,717
0
5,897
6,740
69,270
0
L
12,711
2,607
0
9,949
21,481
7,406
0
7,599
13,531
0
73,253
L
Zhong Kui
ROBMACKILLA
Zhong Kui
6,839
224
247
3,263
20,163
23,500
0
9,354
10,263
20,660
0
L
9,231
3,608
0
2,032
16,596
6,069
949
5,952
10,309
0
72,812
W
Shiva
With Salt
Shiva
16,603
2,824
1,802
6,014
23,673
25,774
2,554
3,188
19,849
0
90,410
W
16,477
1,430
181
6,574
14,574
7,056
2,170
4,915
9,659
76,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,909
Gold Earned
51,270
616
Minions Killed
521
0
Camps Cleared
0
2,168,459
Distance Traveled
1,958,005
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,628
649
141
7
0
390,940
5
W
Mercury
15,222
725
152
7
0
540,762
4
L
Guan Yu
11,392
542
122
6
0
391,178
7
W
Ymir
11,738
559
44
2
0
396,953
4
L
Morgan Le Fay
10,716
510
112
5
0
394,848
6
L
Pele
10,718
510
121
6
0
425,176
0
L
Zhong Kui
8,391
400
28
1
0
365,423
3
L
Ullr
10,053
479
138
7
0
381,380
5
W
Shiva
14,156
674
156
7
0
410,236
2
W
Tiamat
14,165
675
123
6
0
429,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role