Player Matchup

Ares
Ares
Drew62187
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,528 Elo+
Solo
He Bo
He Bo
Flumpdog
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,455 Elo+
Party 2
Nemesis
Nemesis
TeamGnG
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 190L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
TooNinjaForYou2
Cu Chulainn
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 114L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nef007
Ah Muzen Cab
Level 149
God Stats
5W - 6L
1,836 SR
Queue Stats
485W - 520L
1,546 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,515 Elo+

VS

Team Averages
Level 123
1,491 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GUN NOLAN
Neith
Level 128
God Stats
2W - 0L
1,719 SR
Queue Stats
187W - 167L
1,473 Elo+
Party 1
Scylla
Scylla
JackBlackTheMan
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,386 Elo+
Solo
The Morrigan
The Morrigan
O1GrimReaper1O7
The Morrigan
Level 116
God Stats
1W - 1L
1,219 SR
Queue Stats
35W - 24L
1,722 Elo+
Solo
Athena
Athena
lvl21Glaceon
Athena
Level 157
God Stats
4W - 4L
1,519 SR
Queue Stats
185W - 165L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 6 / 8
10,498
808
7,994
16,160
21,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Flumpdog
He Bo
16
4 / 6 / 6
10,068
774
13,047
9,687
3,086
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TeamGnG
Nemesis
15
1 / 8 / 7
9,485
730
5,039
14,444
8,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
TooNinjaForYou2
Cu Chulainn
17
3 / 5 / 9
10,420
802
10,560
14,700
12,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
nef007
Ah Muzen Cab
16
5 / 8 / 8
10,423
802
16,453
13,179
5,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 1 / 18
11,211
862
13,427
13,148
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
GUN NOLAN
Neith
17
3 / 4 / 20
10,199
785
10,526
10,198
4,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 3 / 19
11,573
890
16,919
10,020
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
O1GrimReaper1O7
The Morrigan
17
9 / 5 / 12
10,820
832
9,113
10,145
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
18
5 / 2 / 25
11,689
899
8,938
23,128
21,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
15
Kills
33
33
Deaths
15
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
18
17
L
Ares
2
6
8
1
L
He Bo
Flumpdog
He Bo
4
6
6
1.17
W
Neith
GUN NOLAN
Neith
3
4
20
3.25
W
8
3
19
5.83
W
The Morrigan
O1GrimReaper1O7
The Morrigan
9
5
12
3
L
Nemesis
TeamGnG
Nemesis
1
8
7
0.56
L
Cu Chulainn
TooNinjaForYou2
Cu Chulainn
3
5
9
1.5
W
Athena
5
2
25
8.75
L
Ah Muzen Cab
nef007
Ah Muzen Cab
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,093
Damage
58,923
68,170
Taken
66,639
51,228
Mitigated
38,654
11,227
Healing
32,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,427
4,328
6,659
7,655
13,148
4,751
2,831
4,378
8,770
33,570
0
L
Ares
7,994
296
0
1,782
16,160
21,667
488
9,771
6,389
13,169
0
L
He Bo
Flumpdog
He Bo
13,047
979
1,403
1,686
9,687
3,086
751
7,451
2,236
21,883
0
W
Neith
GUN NOLAN
Neith
10,526
2,114
677
2,074
10,198
4,245
1,581
5,083
5,115
0
22,077
W
16,919
1,772
423
1,657
10,020
3,440
508
2,093
7,927
38,028
0
W
The Morrigan
O1GrimReaper1O7
The Morrigan
9,113
1,597
695
1,149
10,145
4,421
1,338
3,404
6,741
21,983
0
L
Nemesis
TeamGnG
Nemesis
5,039
1,369
785
1,809
14,444
8,115
0
10,219
4,225
0
12,502
L
Cu Chulainn
TooNinjaForYou2
Cu Chulainn
10,560
1,596
444
1,880
14,700
12,751
761
10,234
4,466
6,764
15,875
W
Athena
8,938
1,938
1,670
9,341
23,128
21,797
228
8,622
14,506
15,948
0
L
Ah Muzen Cab
nef007
Ah Muzen Cab
16,453
6,279
118
1,320
13,179
5,609
3,138
10,722
2,457
0
41,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
55,492
123
Minions Killed
170
0
Camps Cleared
0
1,154,570
Distance Traveled
1,245,365
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,211
862
45
3
0
261,041
5
L
Ares
10,498
808
14
1
0
250,925
0
L
He Bo
10,068
774
24
2
0
238,641
0
W
Neith
10,199
785
17
1
0
253,569
0
W
Scylla
11,573
890
49
4
0
261,389
0
W
The Morrigan
10,820
832
38
3
0
215,740
0
L
Nemesis
9,485
730
14
1
0
245,883
5
L
Cu Chulainn
10,420
802
23
2
0
233,225
0
W
Athena
11,689
899
21
2
0
253,626
2
L
Ah Muzen Cab
10,423
802
48
4
0
185,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role