Player Matchup

Cthulhu
Cthulhu
Luhhjaybihh
Cthulhu
Level 78
God Stats
6W - 7L
1,644 SR
Queue Stats
179W - 195L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
Ultra_G90
Hou Yi
Level 6
God Stats
2W - 1L
1,493 SR
Queue Stats
8W - 9L
1,670 Elo+
Party 2
Agni
Agni
luhh_mario
Agni
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 259L
1,340 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,469 Elo+

VS

Team Averages
Level 77
1,708 SR
1,430 Elo+
Sun Wukong
Sun Wukong
Diego morais27
Sun Wukong
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
471W - 720L
1,290 Elo+
Solo
Poseidon
Poseidon
Sleeping145
Poseidon
Level 83
God Stats
0W - 1L
1,811 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Arachne
Arachne
childishvoid27
Arachne
Level 29
God Stats
1W - 2L
1,811 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luhhjaybihh
Cthulhu
17
3 / 0 / 14
13,157
731
24,159
27,561
24,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Ultra_G90
Hou Yi
17
9 / 1 / 4
12,612
701
14,583
9,396
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 7
12,246
680
14,490
9,591
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diego morais27
Sun Wukong
15
1 / 1 / 2
10,422
579
11,476
26,253
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Sleeping145
Poseidon
14
1 / 9 / 2
10,668
593
7,704
16,139
6,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 7 / 0
11,299
628
10,563
20,688
12,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
5
5
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Diego morais27
Sun Wukong
1
1
2
2
W
Cthulhu
Luhhjaybihh
Cthulhu
3
0
14
10
L
Poseidon
Sleeping145
Poseidon
1
9
2
0.22
W
Hou Yi
Ultra_G90
Hou Yi
9
1
4
11
L
3
7
0
0.43
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
29,743
46,548
Taken
63,080
31,843
Mitigated
37,032
16,580
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Diego morais27
Sun Wukong
11,476
2,196
0
11,999
26,253
18,351
397
15,854
10,399
0
37,500
W
Cthulhu
Luhhjaybihh
Cthulhu
24,159
1,418
449
11,994
27,561
24,255
460
5,469
21,432
58,264
0
L
Poseidon
Sleeping145
Poseidon
7,704
2,237
0
2,502
16,139
6,526
0
11,224
4,915
30,966
0
W
Hou Yi
Ultra_G90
Hou Yi
14,583
7,623
0
2,517
9,396
3,813
1,579
1,340
7,815
0
50,040
L
10,563
7,078
0
3,875
20,688
12,155
454
11,605
9,083
0
29,966
W
14,490
991
0
1,620
9,591
3,775
902
1,868
7,575
62,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
32,389
258
Minions Killed
132
13
Camps Cleared
1
961,098
Distance Traveled
920,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,422
579
41
2
0
341,847
1
W
Cthulhu
13,157
731
71
4
1
350,781
2
L
Poseidon
10,668
593
62
3
0
261,088
0
W
Hou Yi
12,612
701
74
4
8
319,832
0
L
Arachne
11,299
628
29
2
1
317,961
0
W
Agni
12,246
680
113
6
4
290,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role