Player Matchup

Jing Wei
Jing Wei
BeanIsMean
Jing Wei
Level 104
God Stats
16W - 9L
1,397 SR
Queue Stats
281W - 283L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
HArryP0tat03s
Ao Kuang
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,441 Elo+
Solo
Horus
Horus
Tuppsy
Horus
Level 84
God Stats
3W - 4L
1,399 SR
Queue Stats
70W - 78L
1,430 Elo+
Party 2
Thor
Thor
Wocketspocket
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,547 Elo+
Party 2
Scylla
Scylla
dninde
Scylla
Level 67
God Stats
6W - 8L
1,538 SR
Queue Stats
74W - 80L
1,457 Elo+
Party 2
Team Averages
Level 60
1,467 SR
1,463 Elo+

VS

Team Averages
Level 80
1,591 SR
1,442 Elo+
Persephone
Persephone
Dementeddeer
Persephone
Level 78
God Stats
6W - 8L
1,705 SR
Queue Stats
110W - 119L
1,478 Elo+
Solo
Atlas
Atlas
Lifeleechkao
Atlas
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 89L
1,488 Elo+
Party 1
Fenrir
Fenrir
Natsunaine
Fenrir
Level 145
God Stats
7W - 7L
1,500 SR
Queue Stats
227W - 220L
1,583 Elo+
Party 1
Medusa
Medusa
Zefaero
Medusa
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
15W - 22L
1,288 Elo+
Party 1
Vamana
Vamana
juampyrey
Vamana
Level 109
God Stats
164W - 154L
1,518 SR
Queue Stats
328W - 350L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeanIsMean
Jing Wei
9
0 / 3 / 0
6,257
447
4,652
7,331
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
HArryP0tat03s
Ao Kuang
13
1 / 1 / 0
7,859
561
5,673
8,853
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Tuppsy
Horus
7
0 / 3 / 0
5,767
412
2,646
8,268
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 6 / 0
5,629
402
1,503
9,526
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
dninde
Scylla
11
0 / 2 / 0
6,091
435
1,873
5,348
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dementeddeer
Persephone
14
4 / 0 / 2
8,501
607
4,719
3,767
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 6
6,673
477
3,313
5,651
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Natsunaine
Fenrir
12
5 / 1 / 3
7,797
557
7,373
10,833
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Zefaero
Medusa
11
4 / 0 / 2
6,840
489
2,850
3,945
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
juampyrey
Vamana
13
0 / 0 / 2
7,662
547
4,047
9,360
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
15
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeanIsMean
Jing Wei
0
3
0
0
W
Persephone
Dementeddeer
Persephone
4
0
2
5
L
Ao Kuang
HArryP0tat03s
Ao Kuang
1
1
0
1
W
1
0
6
4
W
Fenrir
Natsunaine
Fenrir
5
1
3
6.5
L
Horus
Tuppsy
Horus
0
3
0
0
L
0
6
0
0
W
Medusa
Zefaero
Medusa
4
0
2
5
L
Scylla
dninde
Scylla
0
2
0
0
W
Vamana
juampyrey
Vamana
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
22,302
39,326
Taken
33,556
15,365
Mitigated
15,866
11,591
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeanIsMean
Jing Wei
4,652
2,974
0
2,166
7,331
1,833
0
1,961
5,370
0
32,110
W
Persephone
Dementeddeer
Persephone
4,719
184
0
1,343
3,767
1,102
108
1,857
1,910
54,114
0
L
Ao Kuang
HArryP0tat03s
Ao Kuang
5,673
1,442
0
5,006
8,853
5,421
964
593
8,260
44,431
0
W
3,313
1,308
0
936
5,651
3,862
0
0
5,651
13,735
0
W
Fenrir
Natsunaine
Fenrir
7,373
1,598
0
6,098
10,833
3,802
0
1,131
9,702
0
37,742
L
Horus
Tuppsy
Horus
2,646
1,207
541
1,480
8,268
4,333
0
3,009
5,259
0
12,615
L
1,503
656
0
1,756
9,526
2,405
0
769
8,757
0
20,538
W
Medusa
Zefaero
Medusa
2,850
1,444
0
750
3,945
1,038
739
0
3,945
0
26,327
L
Scylla
dninde
Scylla
1,873
239
0
642
5,348
1,373
576
1,700
3,648
38,303
0
W
Vamana
juampyrey
Vamana
4,047
2,128
197
4,080
9,360
6,062
554
4,558
4,802
0
50,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
37,473
299
Minions Killed
356
0
Camps Cleared
0
1,300,625
Distance Traveled
1,417,015
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,257
447
62
4
0
219,028
3
W
Persephone
8,501
607
87
6
0
274,955
3
L
Ao Kuang
7,859
561
103
7
0
263,786
4
W
Atlas
6,673
477
15
1
0
279,076
7
W
Fenrir
7,797
557
67
5
0
317,327
5
L
Horus
5,767
412
17
1
0
305,404
5
L
Thor
5,629
402
47
3
0
253,725
0
W
Medusa
6,840
489
70
5
0
284,785
2
L
Scylla
6,091
435
70
5
0
258,682
1
W
Vamana
7,662
547
117
8
0
260,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role