Player Matchup

Mercury
Mercury
IzzTheFinest
Mercury
Level 129
God Stats
7W - 7L
1,353 SR
Queue Stats
117W - 104L
1,557 Elo+
Party 1
Chiron
Chiron
MDthebeast13
Chiron
Level 69
God Stats
4W - 5L
1,422 SR
Queue Stats
76W - 72L
1,522 Elo+
Party 1
Yu Huang
Yu Huang
RebleXScout
Yu Huang
Level 108
God Stats
3W - 4L
1,490 SR
Queue Stats
55W - 58L
1,551 Elo+
Party 1
Ganesha
Ganesha
Rockin50124
Ganesha
Level 59
God Stats
7W - 3L
1,733 SR
Queue Stats
19W - 19L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
ValorMagnus
Erlang Shen
Level 127
God Stats
18W - 9L
1,671 SR
Queue Stats
101W - 92L
1,572 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,547 Elo+

VS

Team Averages
Level 113
1,551 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BirdtfUp
Loki
Level 65
God Stats
7W - 2L
1,532 SR
Queue Stats
117W - 84L
1,581 Elo+
Party 3
Geb
Geb
BruhMcFrick
Geb
Level 137
God Stats
0W - 2L
1,397 SR
Queue Stats
207W - 162L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
IcyHELLBENDERz
Cthulhu
Level 88
God Stats
2W - 3L
1,827 SR
Queue Stats
44W - 47L
1,494 Elo+
Party 3
Hera
Hera
Noob Cthulhu
Hera
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 257L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IzzTheFinest
Mercury
10
2 / 1 / 1
4,990
832
3,217
4,058
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
2 / 2 / 0
5,226
871
2,892
6,331
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
RebleXScout
Yu Huang
11
1 / 1 / 2
5,144
857
2,822
4,918
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Rockin50124
Ganesha
10
0 / 0 / 3
4,784
797
2,373
2,803
1,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
ValorMagnus
Erlang Shen
11
1 / 0 / 1
5,304
884
3,660
3,226
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 1
5,001
834
2,100
3,386
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
1 / 3 / 2
5,485
914
4,271
5,939
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
2,646
441
0
0
0
10
2 / 0 / 0
5,100
850
3,521
4,678
3,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
4,988
831
6,107
3,804
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
L
Loki
1
3
2
0.67
L
0
0
0
0
L
2
0
0
2
W
Mercury
IzzTheFinest
Mercury
2
1
1
2.5
W
Chiron
2
2
0
1
L
1
3
1
0.5
W
Yu Huang
RebleXScout
Yu Huang
1
1
2
2
W
Ganesha
Rockin50124
Ganesha
0
0
3
1.5
W
Erlang Shen
ValorMagnus
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,964
Damage
15,999
21,336
Taken
17,807
9,550
Mitigated
6,904
5,269
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,100
1,149
0
0
3,386
967
0
982
2,404
0
15,339
L
Loki
4,271
1,173
0
1,484
5,939
1,780
0
1,649
4,290
0
15,305
L
0
0
0
0
0
0
0
0
0
0
0
L
3,521
38
419
345
4,678
3,058
0
591
4,087
6,537
0
W
Mercury
IzzTheFinest
Mercury
3,217
1,964
0
216
4,058
1,757
596
1,258
2,768
0
9,034
W
Chiron
2,892
970
203
2,022
6,331
2,223
660
2,149
4,074
0
15,088
L
6,107
1,009
0
51
3,804
1,099
0
1,973
1,831
17,297
0
W
Yu Huang
RebleXScout
Yu Huang
2,822
154
297
603
4,918
1,944
56
3,515
1,209
17,996
0
W
Ganesha
Rockin50124
Ganesha
2,373
191
171
176
2,803
1,798
0
1,531
1,192
8,582
0
W
Erlang Shen
ValorMagnus
Erlang Shen
3,660
563
0
1,581
3,226
1,828
0
673
2,465
0
15,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
23,220
119
Minions Killed
102
0
Camps Cleared
0
696,621
Distance Traveled
502,169
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,001
834
28
5
0
130,165
1
L
Loki
5,485
914
32
5
0
131,206
0
L
Geb
2,646
441
0
0
0
0
0
L
Cthulhu
5,100
850
11
2
0
122,387
0
W
Mercury
4,990
832
8
1
0
147,124
2
W
Chiron
5,226
871
37
6
0
124,560
2
L
Hera
4,988
831
31
5
0
118,411
1
W
Yu Huang
5,144
857
40
7
0
128,209
1
W
Ganesha
4,784
797
0
0
0
135,716
0
W
Erlang Shen
5,304
884
34
6
0
161,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role