Player Matchup

Thanatos
Thanatos
Silver III
DaBlueJeanKing66
Thanatos
Silver III
Level 102
God Stats
9W - 14L
1,605 SR
Queue Stats
75W - 84L
1,448 MMR
Party 1
Izanami
Izanami
Gold IV
Des2ic
Izanami
Gold IV
Level 128
God Stats
17W - 13L
1,622 SR
Queue Stats
89W - 96L
1,481 MMR
Solo
Scylla
Scylla
Gold II
SAO Galaxy
Scylla
Gold II
Level 154
God Stats
2W - 3L
1,240 SR
Queue Stats
139W - 156L
1,494 MMR
Solo
Cabrakan
Cabrakan
Gold V
evilpenguin1069
Cabrakan
Gold V
Level 132
God Stats
4W - 4L
1,319 SR
Queue Stats
75W - 83L
1,494 MMR
Party 1
Mulan
Mulan
Gold V
mentalityviking
Mulan
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,457 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,570 SR
1,485 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
 
Nox
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
APKgamer4
Danzaburou
Silver II
Level 116
God Stats
2W - 2L
1,796 SR
Queue Stats
52W - 58L
1,464 MMR
Solo
Guan Yu
Guan Yu
Gold III
bwoolgrove
Guan Yu
Gold III
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 231L
1,482 MMR
Solo
Ares
Ares
Gold III
drem063
Ares
Gold III
Level 147
God Stats
40W - 37L
1,552 SR
Queue Stats
193W - 193L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,400
600
1,485
4,946
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Des2ic
Izanami
10
1 / 0 / 1
6,207
690
910
2,864
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SAO Galaxy
Scylla
9
2 / 1 / 4
5,736
637
2,975
2,789
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
9
4 / 0 / 3
5,913
657
3,650
5,493
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,576
620
4,820
6,466
1,850
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FenrirAthenaCliodhnaNu Wa

VS

Bans
CthulhuHorusDa JiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 1 / 1
5,512
612
5,613
6,703
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
 
Nox
7
0 / 6 / 1
4,217
469
1,691
6,369
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
APKgamer4
Danzaburou
4
0 / 2 / 0
3,478
386
480
1,747
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
bwoolgrove
Guan Yu
9
2 / 1 / 1
5,059
562
3,069
6,289
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
drem063
Ares
2
0 / 0 / 0
3,357
373
192
998
289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
1
3.5
L
Nox
 
Nox
0
6
1
0.08
L
Danzaburou
APKgamer4
Danzaburou
0
2
0
0
W
2
2
1
1.25
W
Izanami
Des2ic
Izanami
1
0
1
1.5
W
Scylla
SAO Galaxy
Scylla
2
1
4
4
L
Guan Yu
bwoolgrove
Guan Yu
2
1
1
2.5
L
Ares
drem063
Ares
0
0
0
0
W
Cabrakan
4
0
3
5.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
11,045
22,558
Taken
22,106
9,083
Mitigated
10,023
7,795
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,613
4,334
0
1,616
6,703
2,071
0
2,115
4,480
0
23,777
L
Nox
 
Nox
1,691
0
0
1,545
6,369
1,801
0
2,925
3,265
17,531
0
L
Danzaburou
APKgamer4
Danzaburou
480
161
0
228
1,747
319
0
618
1,129
0
4,887
W
1,485
272
0
2,955
4,946
1,639
0
372
4,354
0
24,627
W
Izanami
Des2ic
Izanami
910
747
0
1,225
2,864
776
4,615
0
2,832
0
41,155
W
Scylla
SAO Galaxy
Scylla
2,975
108
0
250
2,789
661
0
953
1,695
24,340
0
L
Guan Yu
bwoolgrove
Guan Yu
3,069
173
77
2,408
6,289
5,543
0
192
6,097
0
22,360
L
Ares
drem063
Ares
192
51
0
60
998
289
0
488
510
1,661
0
W
Cabrakan
3,650
1,011
0
1,801
5,493
4,157
0
558
4,727
12,855
0
W
4,820
1,306
0
1,564
6,466
1,850
0
0
6,006
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
21,623
278
Minions Killed
159
0
Camps Cleared
0
802,248
Distance Traveled
607,364
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,512
612
68
8
0
175,950
1
L
Nox
4,217
469
27
3
0
154,485
0
L
Danzaburou
3,478
386
8
1
0
76,568
0
W
Thanatos
5,400
600
50
6
0
183,981
0
W
Izanami
6,207
690
96
11
0
155,607
1
W
Scylla
5,736
637
57
6
0
147,032
5
L
Guan Yu
5,059
562
51
6
0
164,014
2
L
Ares
3,357
373
5
1
0
36,347
0
W
Cabrakan
5,913
657
23
3
0
165,348
5
W
Mulan
5,576
620
52
6
0
150,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role