Player Matchup

Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
TRyuT
Mercury
Level 105
God Stats
8W - 14L
1,303 SR
Queue Stats
371W - 464L
1,417 Elo+
Party 1
Odin
Odin
VØSHURK
Odin
Level 125
God Stats
189W - 97L
1,609 SR
Queue Stats
531W - 356L
1,554 Elo+
Party 2
Neith
Neith
jason666
Neith
Level 157
God Stats
9W - 6L
1,263 SR
Queue Stats
474W - 419L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
knight_goemon
Ah Puch
Level 62
God Stats
16W - 22L
1,458 SR
Queue Stats
384W - 488L
1,430 Elo+
Party 1
Team Averages
Level 116
1,427 SR
1,493 Elo+

VS

Team Averages
Level 98
1,481 SR
1,472 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JECK42
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,387 Elo+
Solo
Eset
Eset
SleepieGoat
Eset
Level 148
God Stats
2W - 7L
1,228 SR
Queue Stats
471W - 512L
1,502 Elo+
Solo
Hachiman
Hachiman
TL_Galactus
Hachiman
Level 61
God Stats
25W - 26L
1,548 SR
Queue Stats
215W - 276L
1,435 Elo+
Solo
Zeus
Zeus
uriel0313
Zeus
Level 86
God Stats
32W - 27L
1,629 SR
Queue Stats
197W - 235L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 4 / 9
11,400
1,140
12,482
9,289
3,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TRyuT
Mercury
16
4 / 2 / 6
10,750
1,075
5,489
7,766
2,256
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
18
4 / 0 / 12
11,463
1,146
12,083
8,932
10,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
jason666
Neith
17
5 / 2 / 9
11,379
1,138
14,560
11,340
3,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ah Puch
16
3 / 0 / 4
10,563
1,056
5,673
4,490
1,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 3 / 4
10,564
1,056
8,882
12,144
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JECK42
Jormungandr
16
0 / 6 / 5
9,778
978
5,219
16,147
19,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 1
10,206
1,021
6,460
7,677
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
TL_Galactus
Hachiman
16
0 / 2 / 4
9,720
972
4,202
7,502
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
16
4 / 5 / 1
11,187
1,119
14,784
10,792
5,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
20
Kills
8
8
Deaths
20
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
9
2.13
L
Susano
 
Susano
3
3
4
1.67
L
Jormungandr
JECK42
Jormungandr
0
6
5
0.42
L
1
4
1
0.38
L
Hachiman
TL_Galactus
Hachiman
0
2
4
1
W
Mercury
TRyuT
Mercury
4
2
6
3.5
W
Odin
4
0
12
10
W
Neith
jason666
Neith
5
2
9
4.75
W
Ah Puch
3
0
4
5
L
Zeus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,287
Damage
39,547
41,817
Taken
54,262
20,153
Mitigated
35,860
4,444
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,482
959
863
1,479
9,289
3,030
0
4,192
4,902
43,706
0
L
Susano
 
Susano
8,882
1,743
0
746
12,144
5,459
0
3,736
8,408
0
18,946
L
Jormungandr
JECK42
Jormungandr
5,219
355
0
0
16,147
19,238
0
8,491
7,656
13,253
0
L
6,460
154
286
1,340
7,677
2,874
0
1,749
5,928
34,399
0
L
Hachiman
TL_Galactus
Hachiman
4,202
2,516
0
456
7,502
2,820
0
2,562
4,940
0
22,442
W
Mercury
TRyuT
Mercury
5,489
2,236
0
97
7,766
2,256
0
5,621
2,078
0
14,368
W
Odin
12,083
1,999
0
738
8,932
10,633
0
4,952
3,732
2,038
15,305
W
Neith
jason666
Neith
14,560
5,980
0
1,109
11,340
3,039
0
7,952
3,321
0
31,219
W
Ah Puch
5,673
52
0
158
4,490
1,195
0
3,746
744
24,763
0
L
Zeus
14,784
1,361
0
737
10,792
5,469
0
3,166
7,626
42,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
51,455
201
Minions Killed
224
8
Camps Cleared
10
1,037,267
Distance Traveled
953,637
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,400
1,140
83
8
2
184,893
0
L
Susano
10,564
1,056
14
1
1
232,956
0
L
Jormungandr
9,778
978
24
2
1
158,931
0
L
Eset
10,206
1,021
65
7
7
208,397
3
L
Hachiman
9,720
972
39
4
0
166,408
0
W
Mercury
10,750
1,075
18
2
2
232,607
0
W
Odin
11,463
1,146
10
1
3
221,669
0
W
Neith
11,379
1,138
36
4
1
197,963
0
W
Ah Puch
10,563
1,056
54
5
0
200,135
0
L
Zeus
11,187
1,119
82
8
1
186,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role