Player Matchup

Horus
Horus
SpicyLittleRod
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 1
Olorun
Olorun
TheXxWARDxX11
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,593 Elo+
Party 1
Nemesis
Nemesis
angelinadesiree
Nemesis
Level 4
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 1
Team Averages
Level 47
1,592 SR
1,603 Elo+

VS

Team Averages
Level 60
1,477 SR
1,429 Elo+
Charybdis
Charybdis
WakandanJP
Charybdis
Level 68
God Stats
4W - 2L
1,432 SR
Queue Stats
76W - 116L
1,253 Elo+
Solo
Fenrir
Fenrir
asanjuan19
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 61L
1,504 Elo+
Party 2
He Bo
He Bo
xNestorZlx
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
13,072
817
17,379
18,808
16,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 7 / 5
11,159
697
10,198
16,716
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 7 / 5
9,723
608
2,301
13,109
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
WakandanJP
Charybdis
16
2 / 5 / 10
11,372
711
9,366
13,885
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
asanjuan19
Fenrir
18
7 / 1 / 8
12,239
765
10,760
13,397
11,602
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
17
8 / 5 / 6
12,553
785
15,923
12,217
3,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
17
17
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
L
4
7
5
0.93
W
Charybdis
WakandanJP
Charybdis
2
5
10
1.4
L
1
7
5
0.5
W
Fenrir
asanjuan19
Fenrir
7
1
8
11
W
He Bo
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
36,049
48,633
Taken
39,499
28,566
Mitigated
19,956
17,402
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,379
7,468
1,987
8,014
18,808
16,993
802
3,897
14,911
0
55,951
L
10,198
6,248
1,943
4,754
16,716
6,694
1,556
7,084
9,632
46,490
0
W
Charybdis
WakandanJP
Charybdis
9,366
4,021
0
577
13,885
4,413
2,174
3,682
10,203
0
43,699
L
2,301
458
0
704
13,109
4,879
0
5,803
7,306
0
12,380
W
Fenrir
asanjuan19
Fenrir
10,760
1,547
0
822
13,397
11,602
232
4,177
9,220
0
33,223
W
He Bo
15,923
638
226
2,635
12,217
3,941
474
3,113
9,104
47,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
36,164
156
Minions Killed
163
7
Camps Cleared
6
787,495
Distance Traveled
821,800
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,072
817
76
5
4
307,336
4
L
Olorun
11,159
697
58
4
1
236,111
3
W
Charybdis
11,372
711
67
4
2
245,455
1
L
Nemesis
9,723
608
22
1
2
244,048
0
W
Fenrir
12,239
765
37
2
2
326,585
4
W
He Bo
12,553
785
59
4
2
249,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role