Player Matchup

Merlin
Merlin
Adri19789
Merlin
Level 85
God Stats
1W - 4L
1,377 SR
Queue Stats
3W - 6L
1,309 Elo+
Party 1
Chaac
Chaac
AronChiss
Chaac
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Anhur
Anhur
LeRoiDesPlatypus
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,239 Elo+
Party 1
Team Averages
Level 70
1,459 SR
1,349 Elo+

VS

Team Averages
Level 88
1,457 SR
1,451 Elo+
Izanami
Izanami
ArtschEee
Izanami
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 98L
1,596 Elo+
Solo
Ymir
Ymir
Enrico9431
Ymir
Level 42
God Stats
5W - 8L
1,324 SR
Queue Stats
27W - 32L
1,381 Elo+
Solo
Chronos
Chronos
xzxRELAXxzx
Chronos
Level 129
God Stats
30W - 30L
1,547 SR
Queue Stats
754W - 931L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adri19789
Merlin
13
1 / 4 / 1
8,282
637
8,885
7,895
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
AronChiss
Chaac
12
1 / 3 / 3
8,106
624
7,702
12,407
12,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 2
8,407
647
7,090
8,930
3,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtschEee
Izanami
15
7 / 0 / 3
10,128
779
9,989
9,188
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 7
9,078
698
3,329
9,307
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
xzxRELAXxzx
Chronos
15
4 / 2 / 7
9,954
766
12,010
13,164
3,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adri19789
Merlin
1
4
1
0.38
L
Chaac
AronChiss
Chaac
1
3
3
0.83
W
Izanami
ArtschEee
Izanami
7
0
3
8.5
W
0
2
7
1.75
L
2
4
2
0.75
W
Chronos
xzxRELAXxzx
Chronos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
25,328
29,232
Taken
31,659
19,015
Mitigated
15,949
5,401
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adri19789
Merlin
8,885
528
0
850
7,895
3,265
294
6,073
1,822
36,281
0
L
Chaac
AronChiss
Chaac
7,702
673
0
3,424
12,407
12,622
252
5,276
7,131
0
24,807
W
Izanami
ArtschEee
Izanami
9,989
5,300
0
3,901
9,188
3,826
2,177
1,809
7,220
0
54,282
W
3,329
266
0
2,707
9,307
8,172
78
2,143
6,934
6,756
0
L
7,090
2,917
0
1,127
8,930
3,128
829
4,514
4,416
0
21,578
W
Chronos
xzxRELAXxzx
Chronos
12,010
3,515
0
4,237
13,164
3,951
946
4,917
7,838
40,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
29,160
137
Minions Killed
159
3
Camps Cleared
9
679,177
Distance Traveled
715,011
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,282
637
64
5
2
225,458
4
L
Chaac
8,106
624
46
4
0
252,109
0
W
Izanami
10,128
779
105
8
5
244,471
4
W
Ymir
9,078
698
3
0
0
226,978
6
L
Anhur
8,407
647
27
2
1
201,610
3
W
Chronos
9,954
766
51
4
4
243,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role