Player Matchup

Geb
Geb
Guzzalord
Geb
Level 45
God Stats
1W - 2L
1,516 SR
Queue Stats
86W - 98L
1,519 Elo+
Solo
Yu Huang
Yu Huang
Kiioi
Yu Huang
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 43L
1,703 Elo+
Party 1
Susano
Susano
Pantherssss
Susano
Level 128
God Stats
11W - 11L
1,609 SR
Queue Stats
500W - 485L
1,593 Elo+
Solo
Izanami
Izanami
Snxxw
Izanami
Level 10
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 4L
1,737 Elo+
Party 1
Amaterasu
Amaterasu
xlTaurus
Amaterasu
Level 145
God Stats
7W - 8L
1,738 SR
Queue Stats
459W - 232L
1,734 Elo+
Party 1
Team Averages
Level 95
1,617 SR
1,657 Elo+

VS

Team Averages
Level 106
1,471 SR
1,567 Elo+
Artio
Artio
 
Artio
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Arorous
Da Ji
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 2
Ra
Ra
Bonebreaker687
Ra
Level 115
God Stats
4W - 4L
1,576 SR
Queue Stats
162W - 116L
1,620 Elo+
Party 2
Cliodhna
Cliodhna
Khaspian
Cliodhna
Level 132
God Stats
1W - 0L
1,277 SR
Queue Stats
87W - 61L
1,646 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,339
396
3,445
11,271
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Kiioi
Yu Huang
15
5 / 5 / 3
9,270
579
7,997
10,073
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
3 / 6 / 2
7,901
494
6,238
12,090
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Snxxw
Izanami
12
0 / 4 / 1
7,169
448
3,104
6,977
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
xlTaurus
Amaterasu
14
5 / 5 / 3
8,958
560
9,297
15,323
13,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 1 / 11
9,062
566
5,874
14,994
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Arorous
Da Ji
16
9 / 3 / 3
9,864
617
10,755
12,925
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 2
9,900
619
5,066
8,096
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Khaspian
Cliodhna
15
2 / 4 / 2
9,157
572
4,877
10,379
4,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
15
8 / 1 / 3
9,322
583
12,842
7,460
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
24
24
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
11
7.5
W
Da Ji
Arorous
Da Ji
9
3
3
3.5
W
3
4
2
1
L
0
4
2
0.25
W
Cliodhna
Khaspian
Cliodhna
2
4
2
0.75
L
Yu Huang
Kiioi
Yu Huang
5
5
3
1.3
W
Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
8
1
3
9.5
L
Susano
3
6
2
0.67
L
Izanami
Snxxw
Izanami
0
4
1
0.13
L
Amaterasu
xlTaurus
Amaterasu
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
39,414
55,734
Taken
53,854
29,894
Mitigated
31,334
13,144
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,874
319
801
4,645
14,994
16,190
31
4,190
10,804
28,872
2,791
W
Da Ji
Arorous
Da Ji
10,755
4,318
0
4,556
12,925
5,189
1,094
1,623
11,302
0
53,373
W
5,066
154
801
2,266
8,096
2,936
365
2,665
5,431
75,075
0
L
3,445
574
547
2,370
11,271
7,036
0
1,879
9,392
14,328
0
W
Cliodhna
Khaspian
Cliodhna
4,877
1,203
0
3,478
10,379
4,112
738
413
9,966
0
50,025
L
Yu Huang
Kiioi
Yu Huang
7,997
1,030
0
1,180
10,073
3,321
148
2,968
7,105
55,300
0
W
Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
12,842
4,190
0
1,446
7,460
2,907
1,568
2,551
4,909
0
71,454
L
Susano
6,238
1,193
0
3,013
12,090
3,615
0
2,711
9,379
0
43,605
L
Izanami
Snxxw
Izanami
3,104
1,880
0
1,501
6,977
1,943
0
1,461
5,516
0
38,721
L
Amaterasu
xlTaurus
Amaterasu
9,297
3,990
0
4,533
15,323
13,979
0
1,139
14,184
0
52,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
47,305
406
Minions Killed
513
0
Camps Cleared
0
1,409,225
Distance Traveled
1,576,668
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,062
566
40
3
0
308,574
5
W
Da Ji
9,864
617
103
6
0
322,386
5
W
Ra
9,900
619
144
9
0
330,903
5
L
Geb
6,339
396
26
2
0
235,903
2
W
Cliodhna
9,157
572
109
7
0
305,143
3
L
Yu Huang
9,270
579
107
7
0
255,312
5
W
Ah Muzen Cab
9,322
583
117
7
0
309,662
2
L
Susano
7,901
494
79
5
0
312,073
1
L
Izanami
7,169
448
99
6
0
289,772
1
L
Amaterasu
8,958
560
95
6
0
316,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role