Player Matchup

Athena
Athena
BxndiT DREAM
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
GeremyGTurgeon
Kukulkan
Level 29
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
InnateBeast1841
Danzaburou
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
560W - 496L
1,483 Elo+
Party 3
Bellona
Bellona
STATIC Hxpe
Bellona
Level 17
God Stats
17W - 11L
1,728 SR
Queue Stats
119W - 123L
1,437 Elo+
Party 3
Neith
Neith
melliegab69
Neith
Level 43
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,518 SR
1,467 Elo+

VS

Team Averages
Level 77
1,497 SR
1,410 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Mandingoflex
Yu Huang
Level 97
God Stats
17W - 11L
1,619 SR
Queue Stats
119W - 127L
1,443 Elo+
Solo
Yemoja
Yemoja
MeskaMooska
Yemoja
Level 71
God Stats
7W - 4L
1,720 SR
Queue Stats
30W - 22L
1,355 Elo+
Party 1
Horus
Horus
godlysavageooome
Horus
Level 28
God Stats
2W - 2L
1,467 SR
Queue Stats
28W - 31L
1,373 Elo+
Party 1
Ravana
Ravana
mansillaciro10
Ravana
Level 89
God Stats
16W - 13L
1,181 SR
Queue Stats
1,007W - 1,050L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 4 / 4
9,782
408
10,486
22,362
31,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
13
1 / 13 / 0
9,247
385
8,230
17,064
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
InnateBeast1841
Danzaburou
14
3 / 4 / 1
10,066
419
24,838
25,020
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
STATIC Hxpe
Bellona
15
0 / 6 / 2
10,026
418
13,465
20,565
22,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 9 / 0
8,383
349
9,721
21,656
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 14
9,114
380
10,739
22,181
12,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Mandingoflex
Yu Huang
18
14 / 0 / 11
12,345
514
28,385
14,407
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
2 / 0 / 15
10,702
446
9,209
12,928
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 13
11,379
474
16,190
34,450
54,065
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 1 / 8
12,126
505
20,195
15,188
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
97
5
Kills
36
36
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
14
4
L
Athena
1
4
4
0.75
L
Kukulkan
1
13
0
0.08
L
Danzaburou
InnateBeast1841
Danzaburou
3
4
1
0.88
W
Yu Huang
Mandingoflex
Yu Huang
14
0
11
19.5
W
Yemoja
2
0
15
9.5
L
Bellona
STATIC Hxpe
Bellona
0
6
2
0.17
W
7
2
13
6.75
W
12
1
8
16
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,740
Damage
84,718
106,667
Taken
99,154
72,725
Mitigated
98,544
19,364
Healing
51,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,739
2,510
8,277
9,062
22,181
12,831
370
5,443
16,738
46,632
0
L
Athena
10,486
2,639
0
1,458
22,362
31,222
0
10,725
10,735
23,569
0
L
Kukulkan
8,230
740
0
454
17,064
4,676
320
9,374
7,230
42,699
0
L
Danzaburou
InnateBeast1841
Danzaburou
24,838
9,939
110
10,579
25,020
8,456
0
13,880
10,450
0
77,088
W
Yu Huang
Mandingoflex
Yu Huang
28,385
2,636
0
2,464
14,407
7,760
2,449
3,837
10,570
85,379
0
W
Yemoja
9,209
1,992
10,491
2,876
12,928
14,557
450
2,585
10,343
35,937
0
L
Bellona
STATIC Hxpe
Bellona
13,465
3,607
0
2,380
20,565
22,650
1,108
3,287
17,112
0
66,679
W
16,190
7,424
5,172
11,300
34,450
54,065
1,002
5,294
29,156
0
54,703
W
20,195
6,539
0
2,016
15,188
9,331
51
1,557
13,631
0
95,732
L
9,721
3,705
0
4,383
21,656
5,721
0
8,484
12,807
0
52,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
55,666
423
Minions Killed
504
0
Camps Cleared
0
1,981,236
Distance Traveled
2,306,108
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,114
380
95
4
0
457,169
4
L
Athena
9,782
408
27
1
0
411,530
1
L
Kukulkan
9,247
385
81
3
0
354,538
2
L
Danzaburou
10,066
419
122
5
0
408,080
0
W
Yu Huang
12,345
514
136
6
0
427,108
12
W
Yemoja
10,702
446
57
2
0
419,274
2
L
Bellona
10,026
418
116
5
0
432,873
1
W
Horus
11,379
474
86
4
0
463,065
0
W
Ravana
12,126
505
130
5
0
539,492
1
L
Neith
8,383
349
77
3
0
374,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role