Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
CinnaFloof
Freya
Level 79
God Stats
3W - 0L
1,695 SR
Queue Stats
52W - 52L
1,571 Elo+
Solo
Nike
Nike
Goyetagamer02
Nike
Level 100
God Stats
1W - 0L
1,708 SR
Queue Stats
64W - 37L
1,569 Elo+
Party 3
Yu Huang
Yu Huang
Halomancer
Yu Huang
Level 128
God Stats
1W - 0L
1,393 SR
Queue Stats
57W - 53L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
Ragepanda1
Xing Tian
Level 148
God Stats
2W - 1L
1,484 SR
Queue Stats
51W - 49L
1,366 Elo+
Party 2
Team Averages
Level 123
1,556 SR
1,474 Elo+

VS

Team Averages
Level 130
1,576 SR
1,439 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Cuppz
Hachiman
Level 145
God Stats
14W - 9L
1,589 SR
Queue Stats
371W - 379L
1,497 Elo+
Solo
Ah Puch
Ah Puch
NyteKeller
Ah Puch
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Merlin
Merlin
Shoska
Merlin
Level 145
God Stats
3W - 4L
1,507 SR
Queue Stats
528W - 584L
1,413 Elo+
Party 1
Fenrir
Fenrir
skcat__
Fenrir
Level 152
God Stats
1W - 2L
1,567 SR
Queue Stats
156W - 164L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
10 / 2 / 6
9,864
986
12,614
8,401
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
15
4 / 4 / 9
8,297
830
4,809
8,674
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 2 / 11
7,710
771
6,055
9,063
6,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Halomancer
Yu Huang
15
3 / 1 / 9
8,292
829
8,319
4,968
1,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Ragepanda1
Xing Tian
12
0 / 3 / 12
7,584
758
4,004
11,606
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 5 / 4
7,907
791
8,965
7,703
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Cuppz
Hachiman
14
2 / 5 / 6
8,010
801
8,535
7,445
2,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NyteKeller
Ah Puch
15
2 / 1 / 3
7,942
794
8,767
4,094
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Shoska
Merlin
13
1 / 5 / 6
7,466
747
3,893
7,786
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
skcat__
Fenrir
10
1 / 4 / 4
6,425
643
4,255
12,164
5,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
20
Kills
10
12
Deaths
20
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
2
6
6.5
L
Scylla
 
Scylla
4
5
4
1.2
W
Freya
4
4
9
2.13
L
Hachiman
Cuppz
Hachiman
2
5
6
1
W
3
2
11
4.25
W
Yu Huang
Halomancer
Yu Huang
3
1
9
7.5
L
Ah Puch
NyteKeller
Ah Puch
2
1
3
3.5
W
Xing Tian
Ragepanda1
Xing Tian
0
3
12
2
L
Merlin
Shoska
Merlin
1
5
6
0.8
L
Fenrir
skcat__
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
34,415
42,712
Taken
39,192
28,730
Mitigated
14,702
16,557
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,614
1,200
2,479
2,620
8,401
4,075
0
5,453
2,948
33,992
0
L
Scylla
 
Scylla
8,965
384
681
1,342
7,703
2,606
0
5,789
1,804
15,800
0
W
Freya
4,809
1,717
468
1,485
8,674
3,387
523
4,592
4,018
8,328
0
L
Hachiman
Cuppz
Hachiman
8,535
3,768
720
542
7,445
2,554
0
5,261
2,056
0
15,538
W
6,055
236
1,455
1,374
9,063
6,541
0
4,037
4,937
0
8,390
W
Yu Huang
Halomancer
Yu Huang
8,319
310
1,998
1,495
4,968
1,797
1,320
1,439
3,431
22,696
0
L
Ah Puch
NyteKeller
Ah Puch
8,767
151
498
649
4,094
1,567
0
3,127
793
23,816
0
W
Xing Tian
Ragepanda1
Xing Tian
4,004
329
1,186
1,997
11,606
12,930
246
6,104
5,405
6,551
0
L
Merlin
Shoska
Merlin
3,893
603
1,095
537
7,786
2,702
0
5,801
1,895
15,080
0
L
Fenrir
skcat__
Fenrir
4,255
862
457
3,626
12,164
5,273
0
9,038
2,898
0
6,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
37,750
146
Minions Killed
93
0
Camps Cleared
0
1,032,015
Distance Traveled
835,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,864
986
60
6
0
209,077
0
L
Scylla
7,907
791
14
1
0
179,780
0
W
Freya
8,297
830
28
3
0
182,271
1
L
Hachiman
8,010
801
20
2
0
164,797
0
W
Nike
7,710
771
12
1
0
213,816
0
W
Yu Huang
8,292
829
40
4
0
213,168
0
L
Ah Puch
7,942
794
29
3
0
206,564
0
W
Xing Tian
7,584
758
6
1
0
213,683
0
L
Merlin
7,466
747
24
2
0
149,569
0
L
Fenrir
6,425
643
6
1
0
134,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role