Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gomi404
Athena
Level 33
God Stats
9W - 7L
1,653 SR
Queue Stats
110W - 101L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
MooGoesThaCow
Sun Wukong
Level 118
God Stats
5W - 6L
1,720 SR
Queue Stats
187W - 185L
1,563 Elo+
Party 1
Fenrir
Fenrir
NocteRuinam
Fenrir
Level 87
God Stats
8W - 7L
1,606 SR
Queue Stats
113W - 119L
1,521 Elo+
Party 1
Artemis
Artemis
shdwmanking56
Artemis
Level 32
God Stats
4W - 3L
1,630 SR
Queue Stats
97W - 104L
1,510 Elo+
Party 1
Team Averages
Level 74
1,622 SR
1,536 Elo+

VS

Team Averages
Level 61
1,609 SR
1,501 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Biscuitttt
Sun Wukong
Level 63
God Stats
3W - 1L
1,631 SR
Queue Stats
61W - 60L
1,507 Elo+
Party 3
Ymir
Ymir
CheemsBogor
Ymir
Level 36
God Stats
2W - 1L
1,699 SR
Queue Stats
33W - 34L
1,491 Elo+
Party 3
Izanami
Izanami
snohin
Izanami
Level 29
God Stats
2W - 1L
1,713 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 4 / 2
7,429
495
3,050
8,122
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Gomi404
Athena
11
0 / 6 / 3
6,499
433
2,690
15,297
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MooGoesThaCow
Sun Wukong
14
5 / 2 / 1
9,207
614
10,611
16,532
9,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
12
5 / 1 / 3
7,795
520
6,520
7,398
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
10
0 / 7 / 4
6,556
437
4,792
10,893
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 4 / 4
8,309
554
8,937
12,973
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
 
Scylla
13
2 / 2 / 3
7,391
493
3,927
4,821
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Biscuitttt
Sun Wukong
13
3 / 3 / 1
7,865
524
8,081
9,958
5,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 13
7,717
514
6,449
9,037
6,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
snohin
Izanami
14
9 / 1 / 6
8,621
575
14,278
8,547
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
20
20
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
W
Cabrakan
 
Cabrakan
4
4
4
1.5
W
Scylla
 
Scylla
2
2
3
1.75
W
Sun Wukong
Biscuitttt
Sun Wukong
3
3
1
1.17
W
2
0
13
8.5
L
Athena
Gomi404
Athena
0
6
3
0.25
L
Sun Wukong
MooGoesThaCow
Sun Wukong
5
2
1
2.75
L
Fenrir
5
1
3
6.5
L
Artemis
0
7
4
0.29
W
Izanami
snohin
Izanami
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
41,672
58,242
Taken
45,336
23,655
Mitigated
24,754
16,798
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,050
357
0
916
8,122
2,854
114
2,428
5,548
47,642
0
W
Cabrakan
 
Cabrakan
8,937
1,019
0
3,485
12,973
8,314
17
661
12,238
46,016
0
W
Scylla
 
Scylla
3,927
146
0
0
4,821
1,438
0
1,457
3,244
39,485
0
W
Sun Wukong
Biscuitttt
Sun Wukong
8,081
1,322
0
1,287
9,958
5,668
566
0
9,958
1,671
47,009
W
6,449
1,400
221
2,919
9,037
6,380
173
2,191
6,780
20,788
0
L
Athena
Gomi404
Athena
2,690
747
130
3,163
15,297
6,518
0
4,951
10,296
18,134
0
L
Sun Wukong
MooGoesThaCow
Sun Wukong
10,611
2,215
0
7,366
16,532
9,517
150
4,269
12,241
0
57,235
L
Fenrir
6,520
1,251
0
2,236
7,398
2,234
0
3,698
3,684
0
31,814
L
Artemis
4,792
2,599
0
2,987
10,893
2,532
0
3,962
6,931
0
33,552
W
Izanami
snohin
Izanami
14,278
9,282
0
4,370
8,547
2,954
738
1,298
7,227
0
64,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
39,903
380
Minions Killed
385
0
Camps Cleared
0
1,350,336
Distance Traveled
1,448,947
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,429
495
110
7
0
251,757
5
W
Cabrakan
8,309
554
77
5
0
283,728
3
W
Scylla
7,391
493
77
5
0
261,296
2
W
Sun Wukong
7,865
524
86
6
0
307,083
0
W
Ymir
7,717
514
33
2
0
319,979
0
L
Athena
6,499
433
39
3
0
307,205
2
L
Sun Wukong
9,207
614
108
7
0
253,636
1
L
Fenrir
7,795
520
55
4
0
330,398
0
L
Artemis
6,556
437
68
5
0
207,340
1
W
Izanami
8,621
575
112
7
0
276,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role