Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CheddarBob8557
Artemis
Level 83
God Stats
14W - 6L
1,691 SR
Queue Stats
54W - 40L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
ElGordoMata8808
Nu Wa
Level 49
God Stats
17W - 10L
1,136 SR
Queue Stats
597W - 664L
1,283 Elo+
Party 1
Chaac
Chaac
PeepsXS
Chaac
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 131L
1,215 Elo+
Party 1
Ganesha
Ganesha
TheRealSteveCoat
Ganesha
Level 23
God Stats
2W - 0L
1,478 SR
Queue Stats
17W - 14L
1,348 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,354 Elo+

VS

Team Averages
Level 77
1,576 SR
1,368 Elo+
Erlang Shen
Erlang Shen
GirthyStork
Erlang Shen
Level 69
God Stats
48W - 51L
1,512 SR
Queue Stats
220W - 219L
1,355 Elo+
Solo
Kali
Kali
Im TruuMoo
Kali
Level 58
God Stats
15W - 12L
1,583 SR
Queue Stats
392W - 419L
1,439 Elo+
Solo
Neith
Neith
Kara-Emir
Neith
Level 65
God Stats
78W - 69L
1,472 SR
Queue Stats
142W - 146L
1,375 Elo+
Solo
Geb
Geb
Tedthe5head
Geb
Level 111
God Stats
1W - 2L
1,666 SR
Queue Stats
353W - 416L
1,319 Elo+
Solo
Skadi
Skadi
bad-karma201
Skadi
Level 81
God Stats
10W - 5L
1,649 SR
Queue Stats
22W - 28L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
7 / 2 / 2
7,583
542
4,859
6,816
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 3 / 3
7,729
552
9,352
9,707
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 5 / 5
7,491
535
7,545
7,502
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
PeepsXS
Chaac
10
1 / 4 / 4
6,328
452
6,986
10,668
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

9
0 / 3 / 5
5,870
419
2,551
9,209
7,517
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GirthyStork
Erlang Shen
11
5 / 2 / 3
7,199
514
8,533
12,060
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
9 / 5 / 1
8,636
617
8,080
15,325
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Kara-Emir
Neith
11
3 / 4 / 5
7,231
517
6,449
8,072
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 12 / 0
4,246
303
193
7,719
1,845
9
0 / 4 / 5
6,072
434
5,436
8,580
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
19
Kills
17
17
Deaths
27
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
2
4
W
7
3
3
2.83
W
4
5
5
1.3
L
Erlang Shen
GirthyStork
Erlang Shen
5
2
3
3.25
L
9
5
1
1.9
L
Neith
Kara-Emir
Neith
3
4
5
1.38
W
Chaac
PeepsXS
Chaac
1
4
4
0.75
L
0
12
0
0
W
0
3
5
0.83
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
28,691
43,902
Taken
51,756
20,178
Mitigated
21,513
11,660
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,859
3,094
963
1,829
6,816
2,073
217
0
6,816
0
28,254
W
9,352
4,837
0
4,668
9,707
3,454
624
0
9,707
0
45,328
W
7,545
2,054
0
1,278
7,502
2,281
750
127
7,375
36,669
0
L
Erlang Shen
GirthyStork
Erlang Shen
8,533
5,029
0
4,358
12,060
9,984
0
1,259
10,624
0
36,638
L
8,080
3,836
0
5,593
15,325
5,312
0
2,833
12,364
0
38,741
L
Neith
Kara-Emir
Neith
6,449
2,720
0
1,635
8,072
2,495
112
3,493
4,241
0
34,082
W
Chaac
PeepsXS
Chaac
6,986
2,306
0
1,750
10,668
4,853
414
66
10,602
0
24,600
L
193
60
0
0
7,719
1,845
242
476
6,805
2,411
0
W
2,551
359
471
701
9,209
7,517
0
0
9,209
9,823
0
L
5,436
2,905
0
1,860
8,580
1,877
0
1,246
7,242
0
25,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
33,384
238
Minions Killed
240
0
Camps Cleared
0
1,283,412
Distance Traveled
1,241,353
32
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,583
542
46
3
0
327,852
18
W
Artemis
7,729
552
90
6
0
221,055
0
W
Nu Wa
7,491
535
56
4
0
223,940
9
L
Erlang Shen
7,199
514
67
5
0
261,636
1
L
Kali
8,636
617
67
5
0
244,545
1
L
Neith
7,231
517
67
5
0
217,610
0
W
Chaac
6,328
452
43
3
0
262,592
1
L
Geb
4,246
303
2
0
0
291,722
0
W
Ganesha
5,870
419
3
0
0
247,973
4
L
Skadi
6,072
434
37
3
0
225,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role