Player Matchup

Yu Huang
Yu Huang
Reborn Gaming
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,379 Elo+
Solo
Ravana
Ravana
SpineyDudette
Ravana
Level 127
God Stats
2W - 3L
1,351 SR
Queue Stats
323W - 325L
1,443 Elo+
Solo
Bacchus
Bacchus
Thunder Snow
Bacchus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 236L
1,268 Elo+
Solo
Anhur
Anhur
Zakulla112
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,357 Elo+
Solo
Da Ji
Da Ji
guvarurt
Da Ji
Level 158
God Stats
10W - 6L
1,504 SR
Queue Stats
155W - 184L
1,368 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,363 Elo+

VS

Team Averages
Level 104
1,566 SR
1,434 Elo+
Awilix
Awilix
CURBxSTOMPIN
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 95L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Continuezz
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Geb
Geb
Jendren
Geb
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 147L
1,451 Elo+
Solo
Discordia
Discordia
Pythonicz
Discordia
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 38L
1,348 Elo+
Party 1
Chaac
Chaac
raheemcamp92886
Chaac
Level 142
God Stats
18W - 5L
1,830 SR
Queue Stats
661W - 691L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Reborn Gaming
Yu Huang
18
4 / 2 / 11
10,235
682
12,764
16,183
8,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 11
10,722
715
11,121
9,408
9,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Thunder Snow
Bacchus
19
3 / 2 / 13
10,464
698
11,444
26,575
19,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
12
2 / 4 / 3
8,291
553
3,353
6,301
2,432
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
guvarurt
Da Ji
18
10 / 8 / 3
11,254
750
15,665
15,256
10,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
7 / 7 / 1
11,053
737
14,847
15,911
7,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Continuezz
Cthulhu
16
3 / 4 / 7
10,085
672
12,163
15,370
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
17
3 / 5 / 10
10,181
679
10,862
25,716
18,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Pythonicz
Discordia
15
0 / 6 / 11
9,792
653
12,008
9,172
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 4
11,675
778
11,953
15,955
16,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
25
Kills
18
18
Deaths
26
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
7
1
1.07
W
Cthulhu
Continuezz
Cthulhu
3
4
7
1.63
W
Geb
3
5
10
1.6
W
Discordia
Pythonicz
Discordia
0
6
11
0.92
L
Yu Huang
Reborn Gaming
Yu Huang
4
2
11
4.75
L
6
2
11
5.75
L
Bacchus
Thunder Snow
Bacchus
3
2
13
4.75
L
Anhur
2
4
3
0.88
L
Da Ji
guvarurt
Da Ji
10
8
3
1.44
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,347
Damage
61,833
73,723
Taken
82,124
50,086
Mitigated
59,200
28,468
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
14,847
6,582
1,049
3,575
15,911
7,078
1,340
6,421
9,329
0
25,301
W
Cthulhu
Continuezz
Cthulhu
12,163
481
0
1,336
15,370
13,381
114
2,883
12,410
22,290
0
W
Geb
10,862
1,045
2,128
6,737
25,716
18,985
660
8,482
17,167
15,893
0
W
Discordia
Pythonicz
Discordia
12,008
868
830
774
9,172
3,547
644
2,584
6,370
25,820
0
L
Yu Huang
Reborn Gaming
Yu Huang
12,764
2,489
636
6,372
16,183
8,105
131
7,152
8,853
31,642
0
L
11,121
3,454
2,447
1,884
9,408
9,952
332
3,853
5,449
0
16,224
L
Bacchus
Thunder Snow
Bacchus
11,444
1,366
776
12,202
26,575
19,207
264
15,027
11,021
24,274
0
L
Anhur
3,353
2,382
0
0
6,301
2,432
0
3,656
2,547
0
8,465
L
Da Ji
guvarurt
Da Ji
15,665
3,962
1,447
2,704
15,256
10,390
0
4,255
10,820
0
29,299
W
11,953
2,198
1,018
5,867
15,955
16,209
1,611
3,838
11,928
0
37,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
52,786
111
Minions Killed
128
0
Camps Cleared
0
1,217,973
Distance Traveled
1,329,462
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,053
737
23
2
0
291,405
1
W
Cthulhu
10,085
672
18
1
0
289,730
0
W
Geb
10,181
679
1
0
0
269,203
0
W
Discordia
9,792
653
29
2
0
231,063
3
L
Yu Huang
10,235
682
30
2
0
253,737
0
L
Ravana
10,722
715
16
1
0
260,898
1
L
Bacchus
10,464
698
29
2
0
296,060
0
L
Anhur
8,291
553
13
1
0
167,096
0
L
Da Ji
11,254
750
23
2
0
240,182
2
W
Chaac
11,675
778
57
4
0
248,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role