Player Matchup

Medusa
Medusa
AwakenedSouls_
Medusa
Level 17
God Stats
5W - 7L
1,552 SR
Queue Stats
160W - 207L
1,430 Elo+
Party 1
Arachne
Arachne
Racdini
Arachne
Level 83
God Stats
15W - 14L
1,567 SR
Queue Stats
173W - 166L
1,512 Elo+
Party 1
Vulcan
Vulcan
curiouskilling
Vulcan
Level 82
God Stats
10W - 7L
1,670 SR
Queue Stats
122W - 118L
1,493 Elo+
Party 1
Vamana
Vamana
kriya503
Vamana
Level 61
God Stats
15W - 12L
1,569 SR
Queue Stats
264W - 276L
1,541 Elo+
Party 1
Artio
Artio
l-ClueLess-l
Artio
Level 92
God Stats
2W - 2L
1,638 SR
Queue Stats
200W - 182L
1,483 Elo+
Party 1
Team Averages
Level 67
1,599 SR
1,492 Elo+

VS

Team Averages
Level 31
1,459 SR
1,386 Elo+
Guan Yu
Guan Yu
Fauler_Anzug_947
Guan Yu
Level 17
God Stats
4W - 8L
1,332 SR
Queue Stats
12W - 31L
1,181 Elo+
Party 3
Charybdis
Charybdis
PirloDA1
Charybdis
Level 29
God Stats
7W - 6L
1,644 SR
Queue Stats
195W - 198L
1,527 Elo+
Party 2
Janus
Janus
armagedon935
Janus
Level 22
God Stats
5W - 4L
1,479 SR
Queue Stats
159W - 158L
1,368 Elo+
Party 2
Thanatos
Thanatos
darktiger34_GSF
Thanatos
Level 48
God Stats
1W - 6L
1,500 SR
Queue Stats
190W - 209L
1,378 Elo+
Party 3
Chaac
Chaac
kayan_MUFC
Chaac
Level 38
God Stats
1W - 5L
1,342 SR
Queue Stats
241W - 228L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 8
13,217
575
9,613
13,521
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Racdini
Arachne
20
13 / 3 / 18
14,902
648
20,031
20,712
8,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
14 / 3 / 13
13,416
583
20,711
11,519
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
kriya503
Vamana
18
9 / 1 / 16
12,726
553
20,206
18,467
25,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 3 / 18
12,402
539
11,365
29,794
40,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,589
373
4,097
17,011
12,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
PirloDA1
Charybdis
13
4 / 8 / 3
9,866
429
7,467
15,233
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 12 / 1
9,360
407
11,664
16,525
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
3 / 16 / 3
9,579
416
8,874
23,627
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
1 / 10 / 5
8,506
370
9,080
24,706
22,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
27
55
Kills
12
14
Deaths
55
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
L
2
9
3
0.39
L
Charybdis
PirloDA1
Charybdis
4
8
3
0.69
W
Arachne
Racdini
Arachne
13
3
18
7.33
L
2
12
1
0.21
W
14
3
13
6.83
L
Thanatos
3
16
3
0.28
L
Chaac
1
10
5
0.35
W
Vamana
kriya503
Vamana
9
1
16
17
W
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,926
Damage
41,182
94,013
Taken
97,102
83,327
Mitigated
55,532
29,983
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,613
6,310
0
1,915
13,521
4,331
3,217
737
12,328
0
66,808
L
4,097
699
412
1,777
17,011
12,119
405
4,356
12,655
0
23,877
L
Charybdis
PirloDA1
Charybdis
7,467
3,536
0
3,558
15,233
5,452
1,125
6,598
8,635
0
39,890
W
Arachne
Racdini
Arachne
20,031
13,530
0
7,782
20,712
8,541
2,447
2,407
18,305
0
158,116
L
11,664
404
63
699
16,525
5,872
70
7,016
9,509
52,971
0
W
20,711
7,832
0
2,596
11,519
4,374
1,663
2,528
8,991
81,387
0
L
Thanatos
8,874
2,990
0
7,460
23,627
9,394
0
7,809
15,818
0
31,694
L
Chaac
9,080
1,473
0
5,916
24,706
22,695
528
5,836
18,870
0
39,937
W
Vamana
kriya503
Vamana
20,206
10,221
0
7,178
18,467
25,791
2,387
3,944
14,523
202
70,289
W
11,365
303
866
9,646
29,794
40,290
738
7,767
22,027
38,658
6,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,663
Gold Earned
45,900
538
Minions Killed
324
0
Camps Cleared
0
2,386,859
Distance Traveled
2,010,440
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,217
575
107
5
0
436,884
0
L
Guan Yu
8,589
373
46
2
0
398,241
0
L
Charybdis
9,866
429
70
3
0
419,727
2
W
Arachne
14,902
648
177
8
0
543,060
3
L
Janus
9,360
407
90
4
0
406,277
2
W
Vulcan
13,416
583
117
5
0
475,529
1
L
Thanatos
9,579
416
60
3
0
362,264
0
L
Chaac
8,506
370
58
3
0
423,931
1
W
Vamana
12,726
553
81
4
0
457,651
1
W
Artio
12,402
539
56
2
0
473,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role