Player Matchup

Morgan Le Fay
Morgan Le Fay
Daddlan
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 1
Nemesis
Nemesis
Dungeonfighter2
Nemesis
Level 15
God Stats
0W - 4L
1,199 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Litelman
Aphrodite
Level 39
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 10L
1,406 Elo+
Party 1
King Arthur
King Arthur
SeanIsThePro
King Arthur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Party 1
Chernobog
Chernobog
puttzi
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,598 Elo+
Party 1
Team Averages
Level 20
1,398 SR
1,464 Elo+

VS

Team Averages
Level 60
1,586 SR
1,518 Elo+
Baba Yaga
Baba Yaga
Eveefail
Baba Yaga
Level 157
God Stats
1W - 0L
1,880 SR
Queue Stats
64W - 40L
1,601 Elo+
Party 2
Yemoja
Yemoja
Malkymouclion
Yemoja
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 74L
1,297 Elo+
Solo
Cupid
Cupid
YShenLong
Cupid
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,534 Elo+
Solo
Guan Yu
Guan Yu
keputocringe
Guan Yu
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
65W - 14L
1,863 Elo+
Party 2
Loki
Loki
killermonkeyX2
Loki
Level 45
God Stats
1W - 0L
1,313 SR
Queue Stats
10W - 24L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daddlan
Morgan Le Fay
20
3 / 8 / 3
12,560
465
13,699
19,003
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 8 / 5
13,768
510
12,181
21,916
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Litelman
Aphrodite
19
0 / 9 / 8
11,266
417
10,247
19,106
11,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SeanIsThePro
King Arthur
20
3 / 7 / 1
12,725
471
19,031
33,826
43,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
puttzi
Chernobog
19
4 / 12 / 4
12,771
473
16,498
28,131
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Eveefail
Baba Yaga
20
9 / 3 / 2
16,517
612
18,828
16,428
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 2 / 16
14,000
519
9,059
18,886
10,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
YShenLong
Cupid
20
17 / 4 / 7
17,524
649
29,991
24,229
8,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
keputocringe
Guan Yu
20
5 / 4 / 13
16,481
610
23,116
35,079
73,733
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 3 / 11
16,305
604
15,901
24,989
11,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
15
Kills
44
44
Deaths
16
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Daddlan
Morgan Le Fay
3
8
3
0.56
L
5
8
5
0.94
W
Baba Yaga
Eveefail
Baba Yaga
9
3
2
3.33
L
Aphrodite
Litelman
Aphrodite
0
9
8
0.44
W
4
2
16
6
L
King Arthur
SeanIsThePro
King Arthur
3
7
1
0.5
W
Cupid
YShenLong
Cupid
17
4
7
5.13
W
Guan Yu
keputocringe
Guan Yu
5
4
13
2.88
W
9
3
11
4.83
L
Chernobog
puttzi
Chernobog
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,656
Damage
96,895
121,982
Taken
119,611
81,482
Mitigated
112,050
24,887
Healing
46,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Daddlan
Morgan Le Fay
13,699
967
6
2,731
19,003
5,792
324
6,700
12,223
85,597
0
L
12,181
5,935
0
4,604
21,916
10,832
0
4,088
17,752
74
105,785
W
Baba Yaga
Eveefail
Baba Yaga
18,828
628
0
4,443
16,428
7,661
0
5,495
10,933
117,009
0
L
Aphrodite
Litelman
Aphrodite
10,247
1,008
5,572
7,488
19,106
11,228
693
6,360
12,438
54,450
0
W
9,059
798
1,857
2,634
18,886
10,628
1,178
4,953
13,933
38,478
0
L
King Arthur
SeanIsThePro
King Arthur
19,031
2,379
0
755
33,826
43,069
0
5,649
28,099
0
95,143
W
Cupid
YShenLong
Cupid
29,991
21,137
649
12,290
24,229
8,916
11,820
4,400
18,807
0
182,362
W
Guan Yu
keputocringe
Guan Yu
23,116
4,816
2,461
14,317
35,079
73,733
1,071
4,704
30,375
0
102,620
W
15,901
3,544
0
7,712
24,989
11,112
1,555
6,696
18,293
0
113,547
L
Chernobog
puttzi
Chernobog
16,498
9,588
0
3,731
28,131
10,561
1,764
4,123
23,583
0
71,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,090
Gold Earned
80,827
651
Minions Killed
778
0
Camps Cleared
0
2,409,110
Distance Traveled
2,607,758
6
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,560
465
152
6
0
505,903
2
L
Nemesis
13,768
510
134
5
0
506,472
1
W
Baba Yaga
16,517
612
193
7
0
514,632
5
L
Aphrodite
11,266
417
96
4
0
468,909
2
W
Yemoja
14,000
519
52
2
0
526,711
18
L
King Arthur
12,725
471
165
6
0
484,318
0
W
Cupid
17,524
649
213
8
0
482,519
5
W
Guan Yu
16,481
610
160
6
0
510,245
4
W
Loki
16,305
604
160
6
0
573,651
2
L
Chernobog
12,771
473
104
4
0
443,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role