Player Matchup

King Arthur
King Arthur
Femboy_Port35
King Arthur
Level 79
God Stats
0W - 1L
1,774 SR
Queue Stats
6W - 4L
1,359 Elo+
Party 1
Jormungandr
Jormungandr
Ridley014
Jormungandr
Level 104
God Stats
0W - 2L
1,432 SR
Queue Stats
4W - 4L
1,253 Elo+
Party 1
Chiron
Chiron
TheAstrophel
Chiron
Level 121
God Stats
1W - 1L
1,607 SR
Queue Stats
9W - 4L
1,396 Elo+
Party 1
Team Averages
Level 101
1,604 SR
1,336 Elo+

VS

Team Averages
Level 117
1,514 SR
1,497 Elo+
Gilgamesh
Gilgamesh
DaniHotProXX
Gilgamesh
Level 116
God Stats
3W - 2L
1,604 SR
Queue Stats
125W - 126L
1,552 Elo+
Party 2
Zeus
Zeus
SanOribe
Zeus
Level 128
God Stats
2W - 1L
1,577 SR
Queue Stats
53W - 39L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
z Carnxge z
Tsukuyomi
Level 106
God Stats
1W - 0L
1,361 SR
Queue Stats
2W - 1L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Femboy_Port35
King Arthur
11
0 / 9 / 1
7,542
580
5,232
18,988
7,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Ridley014
Jormungandr
13
2 / 9 / 1
9,144
703
11,705
15,070
11,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
13
1 / 5 / 1
8,417
647
4,109
9,864
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaniHotProXX
Gilgamesh
14
5 / 2 / 14
9,870
759
7,006
13,655
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
11 / 0 / 9
11,130
856
18,151
6,620
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
z Carnxge z
Tsukuyomi
15
7 / 1 / 13
10,479
806
13,473
10,633
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
23
23
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaniHotProXX
Gilgamesh
5
2
14
6
L
King Arthur
Femboy_Port35
King Arthur
0
9
1
0.06
L
Jormungandr
Ridley014
Jormungandr
2
9
1
0.28
W
Zeus
11
0
9
15.5
L
Chiron
1
5
1
0.3
W
Tsukuyomi
z Carnxge z
Tsukuyomi
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
38,630
43,922
Taken
30,908
21,306
Mitigated
17,098
3,353
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaniHotProXX
Gilgamesh
7,006
1,490
0
3,331
13,655
7,724
155
4,716
8,939
0
31,339
L
King Arthur
Femboy_Port35
King Arthur
5,232
482
0
1,587
18,988
7,069
0
10,426
7,967
0
13,072
L
Jormungandr
Ridley014
Jormungandr
11,705
1,944
0
0
15,070
11,375
0
5,059
9,301
38,027
0
W
Zeus
18,151
2,855
0
929
6,620
2,391
1,167
2,809
3,811
45,721
0
L
Chiron
4,109
690
265
1,501
9,864
2,862
0
2,228
7,294
0
19,846
W
Tsukuyomi
z Carnxge z
Tsukuyomi
13,473
2,825
0
317
10,633
6,983
875
4,590
6,043
0
40,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
31,479
124
Minions Killed
160
4
Camps Cleared
8
610,044
Distance Traveled
774,894
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,870
759
43
3
0
262,280
4
L
King Arthur
7,542
580
17
1
0
214,569
0
L
Jormungandr
9,144
703
65
5
4
199,631
1
W
Zeus
11,130
856
60
5
6
248,992
2
L
Chiron
8,417
647
42
3
0
195,844
1
W
Tsukuyomi
10,479
806
57
4
2
263,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role